Dungeon Sprint DCSS version 0.35-a0-970-ga1a45b0d5d (webtiles) character file. Game seed: 7225406530282550206 3969 Muu the Eclecticist (level 10, -16/68 HPs) Began as a Deep Elf Earth Elementalist on Sept 2, 2026. Was a High Priest of Vehumet. Shot with an arrow by a centaur warrior (25 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:03:15 (810 turns). Muu the Eclecticist (Deep Elf Earth Elementalist) Turns: 810, Time: 00:03:16 Health: -16/68 AC: 2 Str: 5 XL: 10 Next: 2% Magic: 28/31 EV: 13 Int: 25 God: Vehumet [*****.] Gold: 2627 SH: 0 Dex: 15 Spells: 31/39 levels left rFire . . . (100%) b - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ (no ring) HPRegen 0.31/turn (no ring) MPRegen 0.44/turn %: no teleportation @: no status effects A: magic regeneration, subdued magic 1, efficient magic 1, protean grace a: Renounce Religion (0%) You were in the Dungeon. You worshipped Vehumet. Vehumet was extremely pleased with you. You visited 1 branch You collected 2627 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Missiles c - a throwing net {!f} Armour a - a +0 robe (worn) Wands a - a wand of flame (1) Scrolls c - a scroll of poison {unknown} e - 2 scrolls of torment {unknown} h - a scroll of fog {unknown} Potions g - 2 potions of magic b - a potion of curing w - 3 potions of heal wounds h - a potion of haste B - a potion of berserk rage m - a potion of might M - 2 potions of mutation e - 4 potions of enlightenment a - a potion of ambrosia Miscellaneous g - a +0 sack of spiders Skills: + Level 10.0 Fighting - Level 2.4 Dodging - Level 2.4 Stealth + Level 15.4 Spellcasting + Level 12.9 Conjurations + Level 13.3 Earth Magic You had 31 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 100% 2d20 0% 1 d - Brom's Barrelling Bo Conj/Erth 60% 2d10 1% 4 s - Stone Arrow Conj/Erth 100% 3d13 0% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 100% 2d8 0% 2 Passwall Erth 60% N/A 1% 3 Petrify Alch/Erth 20% N/A 1% 4 Lesser Beckoning Tloc 28% N/A 3% 2 Vhi's Electric Charge Tloc/Air 28% N/A 24% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Shops: D [ Annotations: D 1 runed door Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Your spells are a little easier to cast, but a little less powerful. Spells you cast cost 1 less MP (to a minimum of 1). You are empowered by your non-innate mutations. (+2 EV, Slay +2) Message History You now have 2627 gold pieces (gained 4). There is an entrance to Meuwkil's Armour Shop here. Found a runed door to the Elven Halls. Things that are here: a +0 dagger; a +0 leather armour; a +0 war axe Items here: ( ))))) [[ †. Items here: )))))) [[[[ †††††. There is an open door to the Orcish Mines here. Things that are here: a +0 scimitar; a +0 robe You enter the shallow water. Moving in this stuff is going to be slow. There is an open door here. You open the door. You encounter a centaur warrior and 2 centaurs. The centaur shouts! The centaur shoots an arrow. The arrow hits you. The centaur warrior shoots an arrow. The arrow hits you! There is an open door, spattered with blood here. The centaur leaves your sight. Casting: Sandblast (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur warrior, wielding a +0 orcbow (89% to hit) The stone arrow hits the centaur warrior!! The centaur warrior is heavily wounded. The centaur warrior shoots an arrow. The arrow hits you!! * * * LOW HITPOINT WARNING * * * Casting: Stone Arrow (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur warrior, wielding a +0 orcbow (heavily wounded, 89% to hit) The stone arrow hits the centaur warrior!! The centaur warrior is almost dead. The centaur warrior shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur warrior shoots an arrow. The arrow hits you!! You die... #__.#._#.........# #'###'##.........# .......#))......#.# .....).#)#..#..#### ######'#[###...# #__#...#§############# #__#..)#..§§§'.#.cc..+ #__#...#§#~§§#.#.#...# #__#...'.#§§§#.#@#...# #__'...#.#§..#...#c..# ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓# You could see a centaur warrior. Vanquished Creatures Harold (D) 2 orc high priests (D) An orc knight (D) A deep elf pyromancer (D) A shadowghast (D) A spatial vortex (D) A small abomination (D) 3 orc warriors (D) A weeping skull (D) A water elemental (D) A wight (D) A burial acolyte (D) A crimson imp (D) 3 orc priests (D) A jelly (D) Jessica (D) 3 humans (D) A kobold demonologist (D) 9 orcs (D) 2 endoplasms (D) A rat (D) 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Muu the Deep Elf Earth Elementalist began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 33 | D | Encountered Jessica 36 | D | Killed Jessica 37 | D | Reached skill level 4 in Spellcasting 37 | D | Reached XP level 2. HP: 17/17 MP: 5/9 37 | D | Reached XP level 3. HP: 21/21 MP: 6/11 41 | D | Learned a level 3 spell: Stone Arrow 77 | D | Reached skill level 5 in Spellcasting 77 | D | Reached skill level 5 in Earth Magic 85 | D | Reached skill level 6 in Spellcasting 85 | D | Reached XP level 4. HP: 28/28 MP: 10/14 94 | D | Learned a level 4 spell: Brom's Barrelling Boulder 105 | D | Gained mutation: Your spells are a little easier to cast, | but a little less powerful. [potion of mutation] 105 | D | Gained mutation: You are empowered by your non-innate | mutations. (+2 EV, Slay +2) [potion of mutation] 105 | D | Gained mutation: Spells you cast cost 1 less MP (to a | minimum of 1). [potion of mutation] 120 | D | Reached skill level 7 in Spellcasting 120 | D | Reached skill level 5 in Conjurations 120 | D | Reached XP level 5. HP: 33/33 MP: 6/16 156 | D | Found a radiant altar of Vehumet. 156 | D | Found a shimmering blue altar of Sif Muna. 156 | D | Found an ancient bone altar of Kikubaaqudgha. 160 | D | Encountered a soul eater 162 | D | Reached skill level 8 in Spellcasting 169 | D | Became a worshipper of Vehumet 169 | D | Offered knowledge of Shock by Vehumet. 200 | D | Found a glowing silver altar of Zin. 200 | D | Found a glowing golden altar of the Shining One. 200 | D | Found a white marble altar of Elyvilon. 200 | D | Encountered a deep elf pyromancer 203 | D | Encountered a fire elemental 203 | D | Encountered a fire elemental 203 | D | Killed a deep elf pyromancer 204 | D | Reached skill level 10 in Spellcasting 204 | D | Reached XP level 6. HP: 42/42 MP: 12/21 204 | D | Reached XP level 7. HP: 47/47 MP: 13/23 235 | D | Found a basalt altar of Yredelemnul. 235 | D | Found a shadowy altar of Dithmenos. 235 | D | Found a sacrificial altar of Ru. 240 | D | Reached skill level 11 in Spellcasting 240 | D | Reached * piety under Vehumet 269 | D | Found a hide-covered altar of Uskayaw. 269 | D | Found an iron altar of Okawaru. 270 | D | Found a roughly hewn altar of Beogh. 270 | D | Found a bloodstained altar of Trog. 271 | D | Found an ornate altar of the Wu Jian Council. 271 | D | Encountered a human 275 | D | Killed a human 275 | D | Encountered a human 276 | D | Reached skill level 10 in Earth Magic 286 | D | Killed a human 287 | D | Reached XP level 8. HP: 11/53 MP: 15/25 448 | D | Reached skill level 12 in Spellcasting 448 | D | Reached skill level 10 in Conjurations 448 | D | Reached ** piety under Vehumet 448 | D | Offered knowledge of Momentum Strike by Vehumet. 454 | D | Found a blossoming altar of Fedhas. 454 | D | Found a stormy altar of Qazlal. 454 | D | Found a snail-covered altar of Cheibriados. 454 | D | Found a burning altar of Makhleb. 454 | D | Found a shimmering altar of Xom. 455 | D | Found a hazy altar of Hepliaklqana. 455 | D | Found an opulent altar of Gozag. 455 | D | Found a sparkling altar of Nemelex Xobeh. 455 | D | Found a corrupted altar of Lugonu. 455 | D | Found a viscous altar of Jiyva. 473 | D | Encountered Harold 491 | D | Killed Harold 492 | D | Reached skill level 13 in Spellcasting 611 | D | Offered knowledge of Searing Ray by Vehumet. 612 | D | Reached XP level 9. HP: 60/60 MP: 28/28 620 | D | Found Meuwkil's Armour Shop. 624 | D | Reached *** piety under Vehumet 626 | D | Encountered an orc high priest 629 | D | Encountered an orc knight 634 | D | Killed an orc high priest 635 | D | Reached skill level 14 in Spellcasting 652 | D | Killed an orc knight 654 | D | Reached **** piety under Vehumet 668 | D | Reached ***** piety under Vehumet 670 | D | Reached skill level 15 in Spellcasting 671 | D | Encountered an orc high priest 679 | D | Encountered a sun demon 679 | D | Killed an orc high priest 680 | D | Reached skill level 10 in Fighting 680 | D | Reached XP level 10. HP: 68/68 MP: 3/31 806 | D | Encountered a centaur warrior 810 | D | Shot with an arrow by a centaur warrior Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_shoals_archi, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Fighting | 2 3 6 7 8 10 | 10.0 Spellcasting | 4 6 7 10 11 13 15 | 15.4 Conjurations | 3 4 5 8 9 11 12 | 12.9 Earth Magic | 4 5 6 9 10 11 13 | 13.3 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Cast: Sandblast | 10 | | 2 | 1 || 13 Brom's Barrelling | | 3 | 20 | || 23 Stone Arrow | | 7 | 37 | 2 || 46 Drink: Mutation | | 1 | | || 1 Magic | | | 1 | || 1 Read: Blinking | | | 1 | || 1 Identify | | | 2 | || 2 Armour: Robe | | | 8 | 5 || 13 Dodge: Dodged | | | 2 | || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 821 | 821 | 0 | 416 | 0 | 1 | 821.0 | Dungeon | 821 | 821 | 0 | 416 | 0 | 1 | 821.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 821 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Vehumet | 0 | 1735 | 15 | 15 | 0 | 0 | 0 | 0 | 0 | 0 Vehumet | 1 | 2445 | 30 | 20 | 0 | 0 | 0 | 0 | 0 | 0 Vehumet | 2 | 4525 | 50 | 25 | 0 | 0 | 0 | 0 | 0 | 0 Vehumet | 3 | 6321 | 75 | 25 | 0 | 0 | 0 | 0 | 0 | 0 Vehumet | 4 | 6621 | 100 | 20 | 0 | 0 | 22 | 0 | 0 | 0 Vehumet | 5 | 6761 | 120 | 20 | 0 | 0 | 5 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Vehumet Piety from conduct Conduct | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ----------------------+-------+-------+-------+-------++------- Kill Living | 0 | 1 | 12 | 1 || 13 Kill Undead | 0 | 0 | 2 | 0 || 2 Kill Nonliving | 0 | 0 | 1 | 0 || 1 ----------------------+-------+-------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ----------------------+-------+-------+-------+-------++------- Kill Living | 0 | 1 | 21 | 1 || 23 Kill Undead | 0 | 0 | 4 | 0 || 4 Kill Nonliving | 0 | 0 | 1 | 0 || 1 ----------------------+-------+-------+-------+-------++-------