Muu the Dungeon (0, 10, D) a +3 chain mail of willpower a +0 short sword (0, 11, D) a crocodile skeleton (0, 12, D) a +0 dagger a +0 robe the elf skeleton of Dowan (2, 4, D) 10 stones (5, 4, D) a +2 quarterstaff a +2 trident (5, 14, D) a ball python corpse (skeletalised by now) (6, 4, D) a +2 falchion (6, 7, D) a +0 club a kobold skeleton (7, 4, D) a +2 mace a +2 hand axe (8, 9, D) a +2 long sword of flaming (8, 10, D) a +1 flail of protection (8, 11, D) a +0 heavy trident (8, 12, D) a +3 chain mail (8, 20, D) a +0 dagger (9, 8, D) a +2 dagger (9, 10, D) a +2 hand axe of freezing (unseen) (9, 11, D) a +0 quarterstaff of protection (unseen) (9, 12, D) a +3 chain mail (unseen) (10, 20, D) a +0 dagger a +0 robe a human corpse (skeletalised by now) (11, 20, D) a +0 robe (16, 20, D) a maw talisman an eel talisman a serpent talisman an eel talisman (16, 22, D) a +3 ring of evasion (16, 23, D) a +2 dagger of draining (17, 21, D) a +2 morningstar of draining (17, 22, D) a +2 heavy war axe (17, 23, D) a +2 heavy halberd (18, 19, D) a +3 plate armour (18, 21, D) a +4 spectral quarterstaff (18, 22, D) a +2 scimitar of holy wrath (21, 16, D) a +0 pair of gloves a +0 pair of gloves (21, 17, D) an acid dragon skeleton (22, 12, D) a +0 short sword (22, 15, D) a +0 flail (23, 17, D) a +0 war axe a +0 chain mail an orc skeleton (24, 17, D) a +0 club (25, 17, D) a +0 flail a +0 ring mail an iguana skeleton (26, 18, D) a +0 flail a +0 scale mail an orc skeleton (27, 13, D) a swamp drake skeleton a mountainshell skeleton (27, 20, D) an acid dragon skeleton (34, 7, D) a manticore skeleton (34, 17, D) a komodo dragon skeleton (35, -3, D) a +1 spectral lajatang a +0 robe the spriggan corpse of Agnes (skeletalised by now) (35, 0, D) a sphinx marauder corpse (skeletalised by now) (35, 18, D) a +0 dagger a +0 robe (35, 22, D) +0 acid dragon scales an acid dragon skeleton (35, 23, D) a blink frog skeleton (36, -1, D) a staff of conjuration +0 fire dragon scales a fire dragon corpse (skeletalised by now) (36, 2, D) a +2 falchion of flaming a raven corpse (skeletalised by now) (36, 13, D) a blink frog skeleton (36, 16, D) a +0 long sword a +0 robe (36, 17, D) a +0 short sword a +0 robe (36, 19, D) a +4 long sword (still there?) a +0 robe (still there?) (37, -1, D) a +0 whip a +0 robe (37, 1, D) a +6 ring of dexterity (37, 2, D) a ring of poison resistance (37, 17, D) a +3 mace a +0 short sword a +0 leather armour a +0 glaive a +0 plate armour a +0 robe an orc corpse (skeletalised by now) (37, 18, D) a +0 halberd a +0 orcbow a +0 plate armour (38, 7, D) a ring of protection from cold (38, 17, D) a +0 dagger a +0 robe (38, 21, D) a +0 hand axe an orc skeleton (39, 21, D) a +0 mace an orc skeleton (40, 8, D) a +4 scimitar of flaming (40, 17, D) a +0 dagger of venom a +0 robe (44, 17, D) 5 large rocks a cyclops skeleton (44, 23, D) a +0 falchion an orc corpse (skeletalised by now) (45, 0, D) a +3 double sword (45, 1, D) a +3 great sword (45, 7, D) a +3 great mace (45, 8, D) a +3 battleaxe (45, 18, D) a rat skeleton (45, 19, D) a +0 dagger a +0 leather armour (46, -3, D) a +0 flail a +0 leather armour an orc skeleton (46, -2, D) a +0 great mace a +0 plate armour a +0 short sword a +0 leather armour an orc skeleton (46, 0, D) a +0 dagger of draining (46, 1, D) a +5 dire flail (46, 7, D) a +7 morningstar of flaming (46, 8, D) the +4 long sword of Pein {freeze, *Rage rElec Dex+3} *Rage: It berserks you when you make melee attacks (+20% chance). rElec: It insulates you from electricity. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (46, 13, D) a +0 trident (47, -2, D) a deep troll skeleton (47, 7, D) a +5 athame (47, 8, D) a +0 trident (48, 7, D) a +2 rapier of speed (48, 8, D) a +3 longbow (49, -3, D) a +0 war axe a +0 chain mail an orc skeleton (50, -3, D) a troll skeleton (50, 1, D) a +0 glaive a naga corpse (50, 7, D) a +3 shortbow of draining (50, 8, D) a +2 quarterstaff of holy wrath (51, 7, D) a +6 glaive (51, 8, D) a +3 triple sword (52, -3, D) a +0 long sword a +0 plate armour (52, -2, D) a +0 war axe a +0 plate armour a +0 tower shield a +0 war axe an orc skeleton (52, 0, D) a +5 broad axe (52, 1, D) a +3 arbalest (52, 4, D) a +1 halberd of entangling a +0 plate armour an orc skeleton (53, -3, D) a +0 plate armour of fire resistance a +0 dire flail an orc corpse (skeletalised by now) (53, -2, D) a +0 dire flail a +0 plate armour a +0 short sword a +0 plate armour (53, 0, D) a +5 partisan (53, 1, D) a +3 demon whip of electrocution (53, 4, D) a +3 scimitar of venom (still there?) a +0 robe (still there?) a +0 mace (still there?) (53, 5, D) a +0 flail (53, 19, D) 5 large rocks (53, 22, D) a +0 scale mail (53, 23, D) a +0 club (54, -2, D) a +0 arbalest a +0 dire flail a +0 plate armour a +0 scimitar an orc corpse (skeletalised by now) (54, 4, D) a +0 scimitar a +0 robe a +0 halberd a +0 plate armour an elf skeleton a human skeleton (54, 18, D) a ring of protection from cold (54, 20, D) a +6 ring of intelligence (54, 21, D) a +3 ring of intelligence (54, 23, D) a +2 rapier of draining (56, -3, D) a +0 great mace of protection (still there?) a +0 arbalest (still there?) a +0 plate armour (still there?) an orc skeleton (still there?) (57, 4, D) a blade talisman a fortress talisman (57, 11, D) the amulet "Kiyj" {rPois Regen+ Slay+2} [amulet of regeneration] rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (unseen) (57, 12, D) the amulet "Oragia" {Faith rF+ Str+3 SInv Stlth+} [amulet of faith] Faith: It allows you to gain divine favour quickly. rF+: It protects you from fire. Str+3: It affects your strength (+3). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (unseen) (57, 13, D) the amulet of Desertification {Reflect SH+5 Stlth+} [amulet of reflection] Reflect: It reflects blocked missile attacks. SH+5: It affects your SH (+5). Stlth+: It makes you more stealthy. (unseen) (57, 14, D) the ring of the Assorted Spines {rElec Int+2 Slay+5} [ring of slaying] rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). (unseen) (57, 16, D) 5 potions of haste (57, 17, D) a staff of conjuration (unseen) (57, 18, D) 5 potions of heal wounds (57, 20, D) the ring of the Raven {Will- Wiz Dex+2 Stlth+} [ring of wizardry] Will-: It decreases your willpower. Wiz: It increases the success rate of your magical spells. Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. (unseen) (57, 21, D) a +5 ring of slaying (57, 22, D) the ring "Lelaiwk" {rPois rN+ Will+ Wiz} [ring of wizardry] rPois: It protects you from poison. rN+: It protects you from negative energy. Will+: It increases your willpower. Wiz: It increases the success rate of your magical spells. (unseen) (57, 23, D) the ring of Wistaf {*Corrode rPois Str+8 Dex+6} [ring of dexterity] *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. Str+8: It affects your strength (+8). Dex+6: It affects your dexterity (+6). (unseen) (58, 11, D) the ring "Duabablaopp" {rCorr Slay+6} [ring of resist corrosion] rCorr: It protects you from acid and corrosion. Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). (unseen) (58, 12, D) the amulet "Paulyux" {Dissipate ^Contam Fly rF+} [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. ^Contam: It causes magical contamination when unequipped. Fly: It grants you flight. rF+: It protects you from fire. (unseen) (58, 13, D) the ring "Juteneot" {rElec Str+2 Slay+5 SInv} [ring of slaying] rElec: It insulates you from electricity. Str+2: It affects your strength (+2). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). SInv: It lets you see invisible. (unseen) (58, 14, D) the ring of Ipher {Will+ rCorr Dex+6} [ring of dexterity] Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Dex+6: It affects your dexterity (+6). (unseen) (58, 16, D) 5 potions of mutation (58, 17, D) 5 potions of magic (58, 18, D) 5 potions of mutation (58, 20, D) the ring of Toud {rC+ Str+9 Dex+3 SInv} [ring of strength] rC+: It protects you from cold. Str+9: It affects your strength (+9). Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. (unseen) (58, 21, D) the ring of Deysonli {rElec rPois rF++ Str-4 Stlth+} [ring of poison resistance] rElec: It insulates you from electricity. rPois: It protects you from poison. rF++: It greatly protects you from fire. Str-4: It affects your strength (-4). Stlth+: It makes you more stealthy. (unseen) (58, 22, D) the ring "Sihothra" {rPois rN+} [ring of positive energy] rPois: It protects you from poison. rN+: It protects you from negative energy. (unseen) (58, 23, D) the ring "Zutozarph" {rCorr Wiz Str+3 Stlth-} [ring of wizardry] rCorr: It protects you from acid and corrosion. Wiz: It increases the success rate of your magical spells. Str+3: It affects your strength (+3). Stlth-: It makes you less stealthy. (unseen) (59, -2, D) a +0 broad axe a +0 chain mail an orc skeleton (59, -1, D) a +0 dire flail a +0 chain mail an orc skeleton (69, 4, D) a +0 dire flail a +0 chain mail a human corpse (70, -2, D) a +0 dire flail a +0 dire flail an ettin corpse (skeletalised by now) (74, 3, D) a +2 whip of flaming (still there?) a +0 robe (still there?)