Dungeon Sprint DCSS version 0.24.1-1828-gcd7e8225a3 (webtiles) character file. Game seed: 12614981239078933392, levelgen mode: deterministic 35 Muu the Skirmisher (level 3, -6/42 HPs) Began as a Hydra Collector on Feb 25, 2026. Mangled by a water elemental (12 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:52 (152 turns). Muu the Skirmisher (3-headed Hydra Collector) Turns: 152, Time: 00:00:53 Health: -6/42 AC: 4 Str: 12 XL: 3 Next: 17% Magic: 3/3 EV: 9 Int: 9 God: Gold: 11 SH: 0 Dex: 10 Spells: 2/2 levels left rFire . . . SeeInvis . a - +1 robe rCold . . . Gourm + (no amulet) rNeg . . . Faith . rPois + Spirit . rElec . Reflect . rCorr . Harm . MR ..... Rampage . Stlth +.........NoTele + HPRegen 0.54/turn MPRegen 0.08/turn @: engulfed A: very large, no weapons., walks faster in water., stomps, thin metallic scales 1, blink, deformed body, fast metabolism 3, gourmand, sense surroundings 2, poison resistance, regeneration 1, cold-blooded, subdued magic 2, experimental a: Blink You were in the Dungeon. You were very full. You visited 1 branch You collected 11 gold pieces. Inventory: Armour a - a +1 robe (worn) Jewellery c - the amulet of the Air {Inacc Air +Fly rElec RMsl} (You acquired it in the Dungeon) [amulet of inaccuracy] It enhances your air magic. It reduces the accuracy of all your attacks. It insulates you from electricity. It lets you fly. It protects you from missiles. Scrolls j - a scroll of blinking l - a scroll of holy word {unknown} m - 4 scrolls of identify n - 2 scrolls of remove curse {unknown} p - a scroll of immolation {unknown} Potions e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of mutation o - 3 potions of flight Miscellaneous b - a bag Comestibles d - 4 rations k - a chunk of flesh Skills: + Level 6.5 Fighting + Level 5.9 Unarmed Combat You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are incapable of wielding weapons. You can walk faster in water. You stomp with loud noise. You are too large for most types of armour. Armour fits poorly on your strangely shaped body. Your metabolism is lightning-fast. You like to eat raw meat. Your system is resistant to poisons. (rPois) Your natural rate of healing is unusually fast. You are cold-blooded and may be slowed by cold attacks. This starting is experimental. You are partially covered in thin metallic scales. (AC +2) You can translocate small distances at will. You passively map the area around you. Your spells are easier to cast, but less powerful. Message History You barely miss the water elemental. The water elemental is lightly damaged. The water elemental barely misses you. You barely miss the water elemental. The water elemental is lightly damaged. The water elemental hits you! You chaw the water elemental. The water elemental is moderately damaged. The water elemental hits you. You chaw the water elemental. The water elemental is heavily damaged. The water elemental hits you! * * * LOW HITPOINT WARNING * * * You chaw the water elemental but do no damage. The water elemental is heavily damaged. The water elemental barely misses you. You chaw the water elemental but do no damage. The water elemental is heavily damaged. The water elemental hits you! You die... ▓...#......#####..# __ * ▓..##.......#..#..# _ _ ▓##.##.##...#..#..# #+#+# * ##.##.###..##'#..#......, ▓#.####.##..###...'.⌠.... ▓.###..##..####...#...### ▓#.....##..###....#,⌠.# _ ###..##...##.....# ## * *#÷.##...@#......# _*, #..###..##E#.....# * #[.# #.. ####....# + ▓▓▓▓ ▓▓▓ * ▓▓▓▓▓▓ ≈≈ , , * , ≈ ≈≈ ≈,* ,, ≈≈≈ ≈ ,, ,, , ,≈ * * ,* , ≈ ≈ +* You could see a water elemental. Vanquished Creatures A human (D) A wolf (D) An endoplasm (D) 3 rats (D) 6 creatures vanquished. Vanquished Creatures (others) A yaktaur (D) 2 hellions (D) 4 plants (D) 7 creatures vanquished. Grand Total: 13 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Muu the Hydra Collector began the quest for the Orb. 0 | D | Reached XP level 1. HP: 21/21 MP: 1/1 1 | D | Found the amulet of the Air {Inacc Air +Fly rElec RMsl} 1 | D | Got the amulet of the Air {Inacc Air +Fly rElec RMsl} 13 | D | Reached skill level 4 in Fighting 41 | D | Noticed a wolf 47 | D | Killed a wolf 47 | D | Reached skill level 5 in Fighting 47 | D | Reached XP level 2. HP: 25/32 MP: 2/2 56 | D | Reached skill level 6 in Fighting 56 | D | Reached skill level 5 in Unarmed Combat 56 | D | Reached XP level 3. HP: 17/42 MP: 3/3 95 | D | Killed a hellion 96 | D | Killed a hellion 107 | D | Gained mutation: You passively map a small area around you. | [potion of mutation] 107 | D | Gained mutation: Your body sometimes deteriorates upon | taking damage. [potion of mutation] 107 | D | Gained mutation: Scrolls take you a little longer to read. | [potion of mutation] 107 | D | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 107 | D | Killed a yaktaur 108 | D | Lost mutation: You possess an exceptional clarity of mind. | [potion of mutation] 108 | D | Lost mutation: Scrolls take you a little longer to read. | [potion of mutation] 108 | D | Gained mutation: You are partially covered in thin metallic | scales. (AC +2) [potion of mutation] 108 | D | Gained mutation: You passively map the area around you. | [potion of mutation] 109 | D | Lost mutation: Your body sometimes deteriorates upon taking | damage. [potion of mutation] 109 | D | Gained mutation: Your spells are a little easier to cast, | but a little less powerful. [potion of mutation] 109 | D | Gained mutation: Your spells are easier to cast, but less | powerful. [potion of mutation] 109 | D | Gained mutation: You can translocate small distances at | will. [potion of mutation] 132 | D | Noticed a water elemental 152 | D | Mangled by a water elemental Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_fortress, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 | ---------------+-------+----- Fighting | 5 6 | 6.5 Unarmed Combat | 4 5 | 5.9 Action || total -------------------------++------- Melee: Unarmed || 34 Use: Potion || 5 Scroll || 1 Armor: Robe || 2 Dodge: Dodged || 12