Dungeon Sprint DCSS version 0.24.1-1828-gcd7e8225a3 (webtiles) character file. Game seed: 12772287849306375553, levelgen mode: deterministic 0 Muu the Skirmisher (level 1, -2/21 HPs) Began as a Hydra Collector on Feb 25, 2026. Slain by a river rat (8 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:19 (16 turns). Muu the Skirmisher (1-headed Hydra Collector) Turns: 16, Time: 00:00:19 Health: -2/21 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 1/1 EV: 11 Int: 6 God: Gold: 0 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 robe rCold . . . Gourm + c - necklace of Bloodlust {*Rage +Rage MR++ Int-3 Slay+6 *Curse} (curse) rNeg . . . Faith . rPois + Spirit . rElec . Reflect . rCorr . Harm . MR ++... Rampage . Stlth +.........Rnd*Rage + HPRegen 0.47/turn NoTele + MPRegen 0.07/turn @: no status effects A: very large, no weapons., walks faster in water., stomps, deformed body, fast metabolism 3, gourmand, poison resistance, regeneration 1, cold-blooded, experimental a: Evoke Berserk Rage You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Armour a - a +1 robe (worn) Jewellery c - the cursed necklace of Bloodlust (around neck) {*Rage +Rage MR++ Int-3 Slay+6 *Curse} (You acquired it in the Dungeon) [amulet of rage] It affects your intelligence (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+6). It affects your resistance to hostile enchantments. It lets you go berserk. It may make you go berserk in combat. It curses itself when equipped. It has a curse placed upon it. Scrolls j - a scroll of blinking Potions e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage Miscellaneous b - a bag Comestibles d - 2 rations Skills: + Level 3.6 Fighting + Level 2.4 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are incapable of wielding weapons. You can walk faster in water. You stomp with loud noise. You are too large for most types of armour. Armour fits poorly on your strangely shaped body. Your metabolism is lightning-fast. You like to eat raw meat. Your system is resistant to poisons. (rPois) Your natural rate of healing is unusually fast. You are cold-blooded and may be slowed by cold attacks. This starting is experimental. Message History You feel stupid. Your necklace of Bloodlust {*Rage +Rage MR++ Int-3 Slay+6 *Curse} glows black for a moment. Oops, that amulet feels deathly cold. c - the cursed necklace of Bloodlust (around neck) {*Rage +Rage MR++ Int-3 Slay+6 *Curse} You open the door. There is an open door to the Entrance Hall (Safe) here. Your library has no spells. Your library has no spells. You open the door. A river rat comes into view. The river rat closely misses you. There is an open door to the Storerooms (Easy) here. You closely miss the river rat. The river rat bites you. You barely miss the river rat. The river rat bites you! You barely miss the river rat. The river rat bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You chaw the river rat but do no damage. The river rat bites you! You die... ##########++ #........... + #......#..# #####.##.......... ......r@........... ##+#####......#..#. #........... ####'#####+ #.......# #.......# #.......# #...<...# #.......# You could see a river rat. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Muu the Hydra Collector began the quest for the Orb. 0 | D | Reached XP level 1. HP: 21/21 MP: 1/1 1 | D | Found the necklace of Bloodlust {*Rage +Rage MR++ Int-3 | Slay+6 *Curse} 1 | D | Got the necklace of Bloodlust {*Rage +Rage MR++ Int-3 | Slay+6 *Curse} 16 | D | Slain by a river rat Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_3, armoury_3, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_3, the_vestibule_1, steel_vault_4, golden_pit, hallway_of_sentries, crystal_vault_5, iron_vault_1, final_vault] Action || total -------------------------++------- Melee: Unarmed || 4 Use: Scroll || 1 Dodge: Dodged || 1