Dungeon Sprint DCSS version 0.24.1-1828-gcd7e8225a3 (webtiles) character file. Game seed: 10714015774398996885, levelgen mode: deterministic 0 Muu the Skirmisher (level 1, -1/21 HPs) Began as a Hydra Collector on Feb 25, 2026. Slain by a river rat (7 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:26 (21 turns). Muu the Skirmisher (1-headed Hydra Collector) Turns: 21, Time: 00:00:26 Health: -1/21 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 1/1 EV: 11 Int: 9 God: Gold: 0 SH: 8 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 robe rCold . . . Gourm + c - brooch of Shielding {Reflect SH+8} rNeg . . . Faith . rPois + Spirit . rElec . Reflect + rCorr . Harm . MR ..... Rampage . Stlth +.........NoTele + HPRegen 0.47/turn MPRegen 0.07/turn @: no status effects A: very large, no weapons., walks faster in water., stomps, deformed body, fast metabolism 3, gourmand, poison resistance, regeneration 1, cold-blooded, experimental a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Armour a - a +1 robe (worn) Jewellery c - the brooch of Shielding (around neck) {Reflect SH+8} (You acquired it in the Dungeon) [amulet of reflection] It shields you and reflects attacks. It affects your SH (+8). Scrolls j - a scroll of blinking Potions e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage Miscellaneous b - a bag Comestibles d - 2 rations Skills: + Level 3.6 Fighting + Level 2.4 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are incapable of wielding weapons. You can walk faster in water. You stomp with loud noise. You are too large for most types of armour. Armour fits poorly on your strangely shaped body. Your metabolism is lightning-fast. You like to eat raw meat. Your system is resistant to poisons. (rPois) Your natural rate of healing is unusually fast. You are cold-blooded and may be slowed by cold attacks. This starting is experimental. Message History You chaw the river rat but do no damage. The river rat is almost dead. The river rat bites you! You are too injured to fight recklessly! You chaw the river rat but do no damage. The river rat is almost dead. You block the river rat's attack. You are too injured to fight recklessly! You chaw the river rat but do no damage. The river rat is almost dead. You block the river rat's attack. You are too injured to fight recklessly! You barely miss the river rat. The river rat is almost dead. The river rat bites you. * * * LOW HITPOINT WARNING * * * You chaw the river rat but do no damage. The river rat is almost dead. The river rat bites you! You die... ##########++ #........... + #......#..# #####.##.......... ......r@........... ##+#####......#..#. #........... ####'#####+ #.......# #.......# #.......# #...<...# #.......# You could see a river rat. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Muu the Hydra Collector began the quest for the Orb. 0 | D | Reached XP level 1. HP: 21/21 MP: 1/1 1 | D | Found the brooch of Shielding {Reflect SH+8} 1 | D | Got the brooch of Shielding {Reflect SH+8} 21 | D | Slain by a river rat Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_1, armoury_2, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_1, the_vestibule_1, steel_vault_2, golden_pit, hallway_of_sentries, crystal_vault_1, iron_vault_1, final_vault] Action || total -------------------------++------- Melee: Unarmed || 10 Use: Scroll || 1 Dodge: Dodged || 3 Block: Other || 2