Dungeon Sprint DCSS version 0.24.1-1828-gcd7e8225a3 (webtiles) character file. Game seed: 15492138865737351295, levelgen mode: deterministic 0 Muu the Skirmisher (level 1, -5/28 HPs) Began as a Centaur Collector on Feb 10, 2026. Slain by a merfolk siren ... wielding a +0 spear (12 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:09 (14 turns). Muu the Skirmisher (Centaur Collector) Turns: 14, Time: 00:00:10 Health: -5/28 AC: 5 Str: 20 XL: 1 Next: 0% Magic: 1/1 EV: 9 Int: 10 God: Gold: 0 SH: 0 Dex: 8 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . c - +1 robe rPois . Spirit . b - +0 hat rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... Rampage . (no barding) Stlth ..........NoTele + (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.07/turn (no ring) @: berserking (expiring), very quick A: large, hooves 3, deformed body, speed 2, tough skin 3 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 hat (worn) c - a +1 robe (worn) Scrolls e - a scroll of wish l - a scroll of blinking Potions g - a potion of curing h - a potion of heal wounds i - a potion of haste j - 2 potions of magic Miscellaneous d - a bag Comestibles f - a ration Skills: + Level 3.0 Fighting + Level 1.7 Polearms You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You cover ground very quickly. You have extremely tough skin. (AC +3) Message History Attack whom? Press: ? - help, Dir - move target cursor, f/p - merfolk siren Aim: a merfolk siren, wielding a +0 spear (moderately wounded) You reach to attack! You closely miss the merfolk siren. The merfolk siren is moderately wounded. The merfolk siren hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You feel a strong urge to attack something. There is an open door here. You hit the merfolk siren. The merfolk siren is moderately wounded. The merfolk siren closely misses you. You puncture the merfolk siren! The merfolk siren is severely wounded. The merfolk siren hits you with a +0 spear! You die... ## ## ##. .## #..#..# #.m.# #@# ##.## +.<.+ ##.## #+# You could see a merfolk siren. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Muu the Centaur Collector began the quest for the Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 1/1 1 | D | Noticed a merfolk siren 14 | D | Slain by a merfolk siren Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_1, sprint2_obstacle_7, sprint2_obstacle_5, sprint2_obstacle_2, sprint2_obstacle_6, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total -------------------------++------- Melee: Spear || 9 Use: Potion || 1 Armor: Robe || 1 Dodge: Dodged || 2