Dungeon Sprint DCSS version 0.24.1-1828-gcd7e8225a3 (webtiles) character file. Game seed: 13581048032922690054, levelgen mode: deterministic 0 Muu the Skirmisher (level 1, -2/19 HPs) Began as a Centaur Collector on Feb 10, 2026. Slain by a necrophage (3 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:13 (16 turns). Muu the Skirmisher (Centaur Collector) Turns: 16, Time: 00:00:14 Health: -2/19 AC: 5 Str: 15 XL: 1 Next: 0% Magic: 1/1 EV: 9 Int: 10 God: Gold: 0 SH: 0 Dex: 8 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . c - +1 robe rPois . Spirit . b - +0 hat rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... Rampage . (no barding) Stlth +.........NoTele + (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.07/turn (no ring) @: mesmerised, very quick A: large, hooves 3, deformed body, deterioration 1, speed 2, tough skin 3 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 hat (worn) c - a +1 robe (worn) Scrolls e - a scroll of wish l - a scroll of blinking Potions g - a potion of curing h - a potion of heal wounds i - a potion of haste j - 2 potions of magic k - a potion of berserk rage Miscellaneous d - a bag Comestibles f - a ration Skills: + Level 3.0 Fighting + Level 1.7 Polearms You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You cover ground very quickly. You have extremely tough skin. (AC +3) Your body sometimes deteriorates upon taking damage. Message History A merfolk siren comes into view. It is wielding a +0 trident. The merfolk siren shouts! The necrophage hits you. x2 Found 243 gold pieces. The merfolk siren chants a haunting song. You are mesmerised by the merfolk siren! There is an open door here. The merfolk siren chants its luring song. You cannot move away from the merfolk siren! You cannot move away from the merfolk siren! Unknown command. You cannot move away from the merfolk siren! Okay, then. Okay, then. The merfolk siren hits you with a +0 trident! * * * LOW HITPOINT WARNING * * * The merfolk siren chants its luring song. The merfolk siren chants its luring song. The necrophage hits you. You die... .# w. ## .#. # ##.# #'# .# #...##w##.# #n'.n3'# #...##w### ##.###'## ## #.mn## #..#@n# ##...## ##+## You could see a merfolk siren (mesmerising), 3 necrophages and 2 worms. Vanquished Creatures (others) Menkaure (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Muu the Centaur Collector began the quest for the Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 1/1 1 | D | Noticed a necrophage 1 | D | Noticed a necrophage 1 | D | Noticed a necrophage 1 | D | Noticed a necrophage 8 | D | Noticed a neqoxec 8 | D | Killed Menkaure 9 | D | Gained mutation: Your body sometimes deteriorates upon | taking damage. [a neqoxec] 10 | D | Noticed a merfolk siren 16 | D | Slain by a necrophage Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_2, sprint2_obstacle_6, sprint2_obstacle_5, sprint2_obstacle_4, sprint2_obstacle_1, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total -------------------------++------- Dodge: Dodged || 4