Dungeon Sprint DCSS version 0.24.1-1828-gcd7e8225a3 (webtiles) character file. Game seed: 3183848369882575091, levelgen mode: deterministic 50 Muu the Fighter (level 4, 54/54 HPs) Began as a Hydra Collector on Dec 13, 2024. Was a Priest of the Shining One. Got out of the dungeon alive. The game lasted 00:02:03 (255 turns). Muu the Fighter (4-headed Hydra Collector) Turns: 255, Time: 00:02:03 Health: 54/54 AC: 11 Str: 16 XL: 4 Next: 48% Magic: 3/4 EV: -2 Int: 9 God: the Shining One [***...] Gold: 145 SH: 0 Dex: 10 Spells: 3/3 levels left rFire + . . SeeInvis . c - +9 scales of the Dragon King {rPois rF+ rC+ MR+} rCold + . . Gourm + p - amulet "Nafrem" {Spirit *Corrode rPois rN+ Slay+3} rNeg + + . Faith . q - amulet "Jidiwe" {Inacc *Drain +Blink +Inv Str+3} rPois + Spirit + rElec . Reflect . rCorr . Harm . MR +.... Rampage . Stlth ..........NoTele + HPRegen 0.58/turn MPRegen 0.09/turn @: corroded, glowing A: very large, no weapons., walks faster in water., stomps, deformed body, fast metabolism 3, gourmand, poison resistance, regeneration 1, cold-blooded, experimental a: Divine Shield, Renounce Religion, Evoke Blink, Evoke Invisibility You escaped. You worshipped the Shining One. The Shining One was most pleased with you. You were not hungry. You visited 1 branch You collected 280 gold pieces. You spent 135 gold pieces at shops. Inventory: Armour a - a +1 robe c - the +9 scales of the Dragon King (worn) {rPois rF+ rC+ MR+} (You acquired it in the Dungeon) It protects you from fire. It protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. Jewellery o - the amulet of the Coward {Harm *Drain MR++ Int-2} (You bought it in a shop in the Dungeon) [amulet of harm] It increases damage dealt and taken. It affects your intelligence (-2). It affects your resistance to hostile enchantments. It causes draining when unequipped. p - the amulet "Nafrem" (around neck) {Spirit *Corrode rPois rN+ Slay+3} (You bought it in a shop in the Dungeon) [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from poison. It protects you from negative energy. It may corrode you when you take damage. q - the amulet "Jidiwe" (around neck) {Inacc *Drain +Blink +Inv Str+3} (You bought it in a shop in the Dungeon) [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your strength (+3). It lets you turn invisible. It lets you blink. It causes draining when unequipped. Wands k - a wand of acid (5) l - a wand of iceblast (5) Scrolls j - 4 scrolls of blinking m - 3 scrolls of fog Potions e - a potion of curing f - 4 potions of heal wounds g - 4 potions of haste h - 2 potions of magic i - a potion of berserk rage n - a potion of resistance Miscellaneous b - a bag Comestibles d - 2 rations Skills: + Level 8.4 Fighting + Level 7.9 Unarmed Combat You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Cheibriados Dithmenos Fedhas Gozag Kikubaaqudgha Makhleb Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Shops: D *[%??*?*:[((!!!! Innate Abilities, Weirdness & Mutations You are incapable of wielding weapons. You can walk faster in water. You stomp with loud noise. You are too large for most types of armour. Armour fits poorly on your strangely shaped body. Your metabolism is lightning-fast. You like to eat raw meat. Your system is resistant to poisons. (rPois) Your natural rate of healing is unusually fast. You are cold-blooded and may be slowed by cold attacks. This starting is experimental. Message History You kill the endoplasm! No target in view! No target in view! An endoplasm comes into view. The endoplasm quivers. 20... The endoplasm freezes you. You are frozen. You chaw the endoplasm. You bite the endoplasm! You kill the endoplasm! Victory! Score multiplier: 3x You now have 50 arena points (gained 36). You now have 145 gold pieces (gained 60). Okay, then. You feel stronger. q - the amulet "Jidiwe" (around neck) {Inacc *Drain +Blink +Inv Str+3} There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #_......._# ###.........### #⌠...........⌠# ######.8.........8.###### ##∩___......###......___∩## ###∩........8.# #.8........∩### ##.............###.............# #⌠..........###...###..........⌠ #⌠..........# #.@.# #..........⌠ #⌠..........###...###..........⌠ ##.............###.............# ###∩........8.# #.8........∩### ##∩_._......###......_._∩## ######.8.........8.###### #⌠...........⌠# ###.........### #_......._# There were no monsters in sight! Vanquished Creatures 2 jellies (D) 3 shadow imps (D) A white imp (D) 2 ufetubi (D) 3 endoplasms (D) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Muu the Hydra Collector began the quest for the Orb. 0 | D | Reached XP level 1. HP: 21/21 MP: 1/1 1 | D | Found the +9 scales of the Dragon King {rPois rF+ rC+ MR+} 1 | D | Got the +9 scales of the Dragon King {rPois rF+ rC+ MR+} 5 | D | Round 1. 12 | D | Found a burning altar of Makhleb. 12 | D | Found a glowing silver altar of Zin. 13 | D | Found a bloodstained altar of Trog. 13 | D | Found a radiant altar of Vehumet. 14 | D | Found an opulent altar of Gozag. 14 | D | Found a basalt altar of Yredelemnul. 15 | D | Found Teerodd's Distillery. 15 | D | Found a stormy altar of Qazlal. 15 | D | Found Yllink's Do-It-Yourself Clinic. 16 | D | Found Weustifu's Distillery. 16 | D | Found Acush's Bottled Wisdom. 59 | D | Reached skill level 4 in Fighting 63 | D | Found a snail-covered altar of Cheibriados. 64 | D | Found Hinitt's Staff Store. 65 | D | Found Lavief's Must-Have Magic. 65 | D | Found Siunair's Magic Scroll Shop. 66 | D | Found a glowing golden altar of the Shining One. 66 | D | Found a roughly hewn altar of Beogh. 66 | D | Found an ancient bone altar of Kikubaaqudgha. 66 | D | Found Ewic's Magic Scroll Shop. 79 | D | Reached skill level 5 in Fighting 79 | D | Reached XP level 2. HP: 32/32 MP: 2/2 80 | D | Found a shimmering altar of Xom. 81 | D | Found a shadowy altar of Dithmenos. 82 | D | Found a viscous altar of Jiyva. 83 | D | Found Nuone's Delicious Food. 84 | D | Found Tec Ibbu's Jewellery. 84 | D | Found Soeb's Advanced Armour. 85 | D | Found a corrupted altar of Lugonu. 85 | D | Found a shimmering blue altar of Sif Muna. 85 | D | Found Ciutz's Identification Station. 89 | D | Found an iron altar of Okawaru. 90 | D | Found an ornate altar of the Wu Jian Council. 92 | D | Found Figainaon's Premium Goods. 93 | D | Found a blossoming altar of Fedhas. 93 | D | Found a sacrificial altar of Ru. 93 | D | Found a hide-covered altar of Uskayaw. 93 | D | Found Nuewamit's Weapon Rack. 93 | D | Found Esmowei's Miscellaneous Merchandise. 93 | D | Found Oludokos's Basic Armour. 116 | D | Became a worshipper of the Shining One 127 | D | Reached * piety under the Shining One 127 | D | Reached skill level 5 in Unarmed Combat 142 | D | Reached skill level 6 in Fighting 154 | D | Reached ** piety under the Shining One 162 | D | Reached XP level 3. HP: 29/42 MP: 3/3 180 | D | Reached *** piety under the Shining One 180 | D | Arena points: 14 (+14) [x2] 203 | D | Round 2. 211 | D | Bought a scorched graven amulet for 45 gold pieces 211 | D | Bought a faintly glowing amethyst amulet for 45 gold pieces 211 | D | Bought a translucent lead amulet for 45 gold pieces 214 | D | Identified the amulet of the Coward {Harm *Drain MR++ | Int-2} (You bought it in a shop in the Dungeon) 216 | D | Identified the amulet "Nafrem" {Spirit *Corrode rPois rN+ | Slay+3} (You bought it in a shop in the Dungeon) 222 | D | Reached skill level 7 in Fighting 222 | D | Reached XP level 4. HP: 43/51 MP: 0/4 225 | D | Reached skill level 8 in Fighting 245 | D | Arena points: 50 (+36) [x3] 249 | D | Identified the amulet "Jidiwe" {Inacc *Drain +Blink +Inv | Str+3} (You bought it in a shop in the Dungeon) 255 | D | Got out of the dungeon alive. Levels and vault maps discovered: D: arena_sprint Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 5 6 7 8 | 8.4 Unarmed Combat | 4 5 7 | 7.9 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 81 | 10 || 91 Use: Scroll | 1 | || 1 Armor: Gold dragon scale | 64 | 2 || 66 Dodge: Dodged | 5 | || 5