Dungeon Sprint DCSS version 0.24.1-1828-gcd7e8225a3 (webtiles) character file. Game seed: 13556485319309392091, levelgen mode: deterministic 25 Muu the Skirmisher (level 2, -6/33 HPs) Began as a Hydra Collector on Dec 12, 2024. Mangled by an ogre ... wielding a +0 giant club (26 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:20 (186 turns). Muu the Skirmisher (2-headed Hydra Collector) Turns: 186, Time: 00:00:21 Health: -6/33 AC: 3 Str: 11 XL: 2 Next: 82% Magic: 2/2 EV: 11 Int: 9 God: Gold: 0 SH: 0 Dex: 10 Spells: 1/1 levels left rFire . . . SeeInvis . c - +2 robe of Vines {NoDeviceHeal Regen+7} rCold . . . Gourm + (no amulet) rNeg . . . Faith . rPois + Spirit . rElec . Reflect . rCorr . Harm . MR ..... Rampage . Stlth +.........NoTele + HPRegen 3.31/turn MPRegen 0.08/turn @: no status effects A: very large, no weapons., walks faster in water., stomps, deformed body, fast metabolism 3, gourmand, poison resistance, regeneration 1, cold-blooded, experimental a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Armour c - the +2 robe of Vines (worn) {NoDeviceHeal Regen+7} (You acquired it in the Dungeon) It increases your rate of regeneration. Scrolls j - a scroll of blinking Potions e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage Miscellaneous b - a bag Comestibles a - 3 chunks of flesh d - 2 rations Skills: + Level 6.1 Fighting + Level 5.4 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are incapable of wielding weapons. You can walk faster in water. You stomp with loud noise. You are too large for most types of armour. Armour fits poorly on your strangely shaped body. Your metabolism is lightning-fast. You like to eat raw meat. Your system is resistant to poisons. (rPois) Your natural rate of healing is unusually fast. You are cold-blooded and may be slowed by cold attacks. This starting is experimental. Message History There is an open door here. You bite the ogre! The ogre is moderately wounded. The ogre completely misses you. You chaw the ogre but do no damage. The ogre is moderately wounded. The ogre barely misses you. You completely miss the ogre. The ogre is moderately wounded. The ogre barely misses you. You chaw the ogre. The ogre is heavily wounded. You chaw the ogre. The ogre is severely wounded. The ogre hits you with a +0 giant club! You chaw the ogre. The ogre is severely wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ########## #<.#..@O.# #..'÷.#..+ #..#####+# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Muu the Hydra Collector began the quest for the Orb. 0 | D | Reached XP level 1. HP: 21/21 MP: 1/1 1 | D | Found the +2 robe of Vines {NoDeviceHeal Regen+7} 1 | D | Got the +2 robe of Vines {NoDeviceHeal Regen+7} 14 | D | Noticed Ijyb 174 | D | Killed Ijyb 174 | D | Reached skill level 6 in Fighting 174 | D | Reached skill level 5 in Unarmed Combat 174 | D | Reached XP level 2. HP: 30/33 MP: 2/2 179 | D | Noticed an ogre 186 | D | Mangled by an ogre Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Fighting | 6 | 6.1 Unarmed Combat | 5 | 5.4 Action || total -------------------------++------- Melee: Unarmed || 165 Use: Scroll || 1 Armor: Robe || 26 Dodge: Dodged || 57