Mumonspawn the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (6, 8, D) a +0 scale mail a +0 buckler a +0 war axe (7, 7, D) 2 potions of berserk rage {!q} (10, 0, D) the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +10 dark maul {heavy} the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (10, 5, D) a ring of flight a +6 ring of dexterity a +6 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {^Contam Stlth-} (still there?) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} (still there?) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} (still there?) ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (49, 0, D) a +2 scale mail of fire resistance (unseen) (49, 1, D) a +2 ring mail of fire resistance (unseen) (49, 12, D) a staff of earth (unseen) (49, 24, D) an amulet of reflection (49, 36, D) an amulet of faith (50, 1, D) the +0 plate armour of the Barracuda {Int+6} Int+6: It affects your intelligence (+6). (unseen) (50, 12, D) a +0 morningstar of protection (unseen) (50, 13, D) the +0 mace of the Jolly Stories {pain, *Rage Str+7 Dex+3 Stlth+} *Rage: It berserks you when you make melee attacks (+20% chance). Str+7: It affects your strength (+7). Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. (unseen) (50, 24, D) a +2 long sword of flaming (unseen) (51, 0, D) the +0 robe of Ixkeiph {Regen+ rCorr MP+8} Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. MP+8: It affects your magic capacity (+8). (unseen) (51, 1, D) the +1 cloak of Tauz {rPois Regen+} rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. (unseen) (51, 5, D) a +0 halberd (51, 12, D) a scroll of brand weapon (51, 13, D) a +1 vampiric falchion (unseen) (51, 24, D) a ring of protection from cold (51, 25, D) a staff of cold (51, 36, D) a Compendium of Siegecraft (51, 37, D) a +2 rapier of holy wrath (unseen) (51, 42, D) a polar bear corpse (skeletalised by now) (52, 0, D) a hive talisman (52, 1, D) a book of Armaments (52, 4, D) a +0 battleaxe a +0 dire flail (52, 5, D) a +0 hand axe a +0 short sword (52, 6, D) a +0 battleaxe a green draconian corpse (52, 12, D) a staff of cold (52, 13, D) a +5 ring of evasion (52, 17, D) a +1 great sword of flaming (still there?) an amulet of the acrobat (still there?) a fire giant corpse (still there?) a hell hog corpse (still there?) (52, 18, D) a +3 great sword of flaming (still there?) a +0 great sword of flaming (still there?) a +0 great sword of flaming (still there?) a fire giant corpse (still there?) (52, 25, D) a book of Armaments (52, 29, D) a +2 morningstar of venom (still there?) a +1 longbow of electrocution (still there?) a +0 robe (still there?) (52, 30, D) a +3 halberd of holy wrath (unseen) (52, 36, D) the -1 pair of boots "Nuefug" {*Slow rPois rF+ Dex+5} *Slow: It may slow you when you take damage. rPois: It protects you from poison. rF+: It protects you from fire. Dex+5: It affects your dexterity (+5). (52, 37, D) a +1 heavy hand axe (unseen) (53, 0, D) a book of the Wilderness (53, 1, D) a +2 robe of cold resistance (unseen) (53, 4, D) a +0 battleaxe a +0 long sword a yellow draconian corpse (53, 6, D) a +0 long sword a +6 ring of strength (53, 12, D) a staff of air (unseen) (53, 13, D) a ring of flight (53, 17, D) a hell hog corpse (53, 24, D) a ring of flight (53, 25, D) a +1 flail of venom (unseen) (53, 36, D) a +6 ring of intelligence (54, 1, D) the ring "Xusuz" {*Corrode rN+++ Int+9 Dex-4} [ring of intelligence] *Corrode: It may corrode you when you take damage. rN+++: It renders you almost immune to negative energy. Int+9: It affects your intelligence (+9). Dex-4: It affects your dexterity (-4). (unseen) (54, 5, D) a +0 hand axe a +0 hand axe (54, 13, D) a +2 glaive of freezing (unseen) (54, 17, D) a +4 demon blade (still there?) a +0 plate armour (still there?) a human corpse (still there?) (54, 25, D) the +3 broad axe of Bueton {drain, Fly Will- Str+2 Int+2} Fly: It grants you flight. Will-: It decreases your willpower. Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). (54, 29, D) a +3 halberd of holy wrath (54, 36, D) a +2 falchion of protection (unseen) (55, 1, D) the Tome of the Warrior-Mage Spells Type Level a - Stone Arrow Conjuration/Earth 3 b - Brom's Barrelling Boulder Conjuration/Earth 4 c - Awaken Armour Earth/Forgecraft 4 d - Sticky Flame Fire/Alchemy 4 (unseen) (55, 12, D) a staff of earth (unseen) (55, 13, D) a staff of death (unseen) (55, 18, D) a +2 great sword of flaming (still there?) a +0 plate armour (still there?) a human corpse (still there?) (55, 24, D) a +5 ring of evasion (55, 29, D) a +3 glaive of holy wrath (unseen) (59, 36, D) a staff of alchemy (unseen) (60, 36, D) a +2 chain mail of cold resistance (unseen) (60, 37, D) a +1 flail of venom (61, 16, D) a staff of fire (unseen) (61, 17, D) a +0 arbalest a yaktaur corpse (skeletalised by now) (61, 26, D) the +0 mace of Nyachen {spect, rPois Int+2 Dex-5 SInv} rPois: It protects you from poison. Int+2: It affects your intelligence (+2). Dex-5: It affects your dexterity (-5). SInv: It lets you see invisible. (unseen) (61, 36, D) the +10 war axe of Gallantry {flame, rC+} rC+: It protects you from cold. (62, 0, D) a +2 barding of stealth (62, 1, D) a staff of earth (unseen) (62, 2, D) a +0 trident (62, 8, D) a +6 ring of strength (62, 16, D) a +5 morningstar of freezing (62, 17, D) a +2 robe (unseen) (62, 19, D) a +0 shortbow a centaur corpse (skeletalised by now) (62, 26, D) the +3 rapier of the King {distort, rF+} rF+: It protects you from fire. (unseen) (62, 30, D) a wolf corpse (skeletalised by now) (62, 36, D) the +9 hand axe of the Sun {flame, rPois Will+ rCorr} rPois: It protects you from poison. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (unseen) (62, 37, D) the +12 shortbow of Teysenk {elec, rPois Str+3 Int-3 SInv} rPois: It protects you from poison. Str+3: It affects your strength (+3). Int-3: It affects your intelligence (-3). SInv: It lets you see invisible. (unseen) (63, 0, D) a staff of conjuration (unseen) (63, 2, D) a +1 trident of venom (63, 4, D) a +0 trident a merfolk corpse (skeletalised by now) (63, 8, D) a ring of poison resistance (63, 16, D) a +2 robe of willpower (unseen) (63, 17, D) a +0 shortbow a staff of cold (63, 19, D) a +0 orcbow (63, 26, D) a staff of death (63, 27, D) a +0 rapier of electrocution (unseen) (63, 30, D) an iguana corpse (skeletalised by now) a bullfrog corpse (skeletalised by now) (63, 36, D) the Almanac of Artifice and Beckoning Spells Type Level a - Forge Blazeheart Golem Fire/Forgecraft 4 b - Summon Forest Summoning/Translocation 5 c - Malign Gateway Summoning/Translocation 7 (unseen) (63, 37, D) a ring of fire (64, 2, D) a +0 trident a merfolk corpse (skeletalised by now) (64, 16, D) a staff of alchemy (unseen) (64, 18, D) a +0 orcbow a centaur corpse (skeletalised by now) (64, 19, D) a +0 arbalest a yaktaur corpse (skeletalised by now) (64, 26, D) a +1 ring mail of poison resistance (unseen) (64, 27, D) a book of Cryoformation (65, 17, D) a +0 arbalest (65, 26, D) a staff of death (unseen) (67, 0, D) the +3 salamander hide armour {Flames, rFlCloud rF++ rC-- Fire} Flames: It surrounds you with flame clouds. rFlCloud: It grants immunity to flame clouds. rF++: It greatly protects you from fire. rC--: It makes you very vulnerable to cold. Fire: It increases the power of your Fire spells. (unseen) (68, 0, D) a +0 great mace of protection (unseen) (69, 36, D) a ring of poison resistance (70, 8, D) a +2 plate armour of poison resistance (unseen) (70, 11, D) a +0 dagger a +0 robe a +0 buckler (70, 36, D) a +4 dire flail of draining (unseen) (70, 37, D) a +3 dagger of speed (unseen) (70, 39, D) a +0 spear (70, 40, D) a +0 battleaxe a +0 robe an adder corpse (skeletalised by now) (71, 8, D) a +3 great mace of protection (71, 16, D) a +1 halberd of freezing (unseen) (71, 17, D) a +1 great sword of electrocution (unseen) (71, 26, D) a ring of protection from fire (71, 36, D) a +0 vampiric quick blade (71, 37, D) a staff of earth (unseen) (71, 40, D) a +0 dire flail a +0 robe a ball python corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) (72, 8, D) a +7 giant spiked club (72, 9, D) the +1 partisan "Kojages" {spect, rN+ SInv} rN+: It protects you from negative energy. SInv: It lets you see invisible. (unseen) (72, 11, D) a wolf corpse (skeletalised by now) (72, 16, D) the +4 plate armour of Wasted Space {Str+5} Str+5: It affects your strength (+5). (unseen) (72, 17, D) a ring of resist corrosion (72, 26, D) a +1 robe (72, 27, D) a +2 ring mail of cold resistance (unseen) (72, 29, D) a ball python corpse (skeletalised by now) (72, 36, D) the +9 sling of Defiance {freeze, rElec Dex+4} rElec: It insulates you from electricity. Dex+4: It affects your dexterity (+4). (unseen) (72, 40, D) a black mamba corpse (skeletalised by now) (73, 1, D) the +0 orcbow "Ucory" {chaos, rPois rF- rC+ Will+} rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Will+: It increases your willpower. (unseen) (73, 11, D) a +0 short sword a +0 robe (73, 17, D) a +2 robe (73, 26, D) the ring of Plog {Fly rPois Int+9 Stlth-} [ring of flight] Fly: It grants you flight. rPois: It protects you from poison. Int+9: It affects your intelligence (+9). Stlth-: It makes you less stealthy. (73, 29, D) a ball python corpse (skeletalised by now) (73, 30, D) a +0 flail a water moccasin corpse (skeletalised by now) (73, 36, D) a +1 broad axe of venom (unseen) (73, 37, D) a +1 mace of protection (unseen) (73, 39, D) a +0 halberd a naga corpse (skeletalised by now) (74, 29, D) a +0 spear a +0 robe