Dungeon Sprint DCSS version 0.34-a0-67-g04553db0ad (webtiles) character file. Game seed: 11372620999607782794 0 Mumonspawn the Chiller (level 1, -7/14 HPs) Began as a Revenant Ice Elementalist on May 21, 2025. Was an Initiate of Vehumet. Mangled by a merfolk ... wielding a +0 trident (21 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:26 (77 turns). Mumonspawn the Chiller (Revenant Ice Elementalist) Turns: 77, Time: 00:01:26 Health: -7/14 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 6/9 EV: 5 Int: 36 God: Vehumet [......] Gold: 0 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . n - +6 Majin-Bo {spellvamp, MP+6 Int+6} rCold + . . p - skull of Zonguldrok {Reaping Hat+ rN+ Int+4} rNeg + + + a - +0 robe rPois ∞ (no helmet) rElec . (no helmet) rCorr . (no cloak) SInv . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.22/turn m - +6 ring of intelligence MPRegen 0.11/turn l - +6 ring of intelligence %: no teleportation @: held A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, spellclaws a: Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch Inventory: Hand Weapons n - the +6 Majin-Bo (weapon) {spellvamp, MP+6 Int+6} (You found it in the Dungeon) MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). Armour a - a +0 robe (worn) o - the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} (You found it in the Dungeon) Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). p - the skull of Zonguldrok (worn) {Reaping Hat+ rN+ Int+4} (You found it in the Dungeon) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). Jewellery l - a +6 ring of intelligence (worn) m - a +6 ring of intelligence (worn) Wands d - a wand of mindburst (7) g - a wand of iceblast (7) k - a wand of light (7) Scrolls e - 4 scrolls of amnesia r - 5 scrolls of identify y - 7 scrolls of fog {!r} R - 2 scrolls of fear {!r} W - 4 scrolls of blinking Potions b - 8 potions of magic {!q} f - 2 potions of invisibility {!q} h - 6 potions of haste {!q} i - 10 potions of heal wounds {!q} j - a potion of experience K - 5 potions of might {!q} L - 2 potions of brilliance {!q} M - 4 potions of resistance {!q} Q - 10 potions of curing {!q} Skills: - Level 1.7 Dodging - Level 2.1 Stealth + Level 2.0 Spellcasting + Level 4.3 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level z - Freeze Ice 100% 1d10 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 70% 1d11 2% 3 Ozocubu's Armour Ice 35% N/A 2% 3 Summon Ice Beast Ice/Summ 19% N/A 6% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You perform a melee attack whenever you cast damage-dealing spells. Message History m - a +6 ring of intelligence (worn) Items here: %%%%%%%%. Okay, then. Autopickup is now off. Items here: )))) [[. n - the +6 Majin-Bo {spellvamp, MP+6 Int+6} o - the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Okay, then. Items here: ))))))))) [. p - the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Items here: ))) [. You start removing your armour. You continue removing your +3 buckler. x5 You finish removing your +3 buckler. You drop a +3 buckler. You start putting on your armour. You continue putting on the skull of Zonguldrok {Reaping Hat+ rN+ Int+4}. x5 You finish putting on the skull of Zonguldrok {Reaping Hat+ rN+ Int+4}. A voice whispers, "Finally, someone more useful than... these people." You feel clever. You feel a darkness envelop your magic. A voice whispers, "We're going to have a lot of fun together." n - the +6 Majin-Bo (weapon) {spellvamp, MP+6 Int+6} There is a radiant altar of Vehumet here. You kneel at the altar of Vehumet. Vehumet welcomes you! You see here 2 potions of berserk rage {!q}. Search for what [? for help]? @ There is a transporter here. Welcome to arena 1. You enter the transporter and appear at another place. 2 merfolk come into view. A merfolk is wielding a +0 trident and quivering a throwing net. Found a ring of fire and a +1 scimitar of holy wrath. Found a transporter. Unknown command. The merfolk shouts! x2 The merfolk throws a throwing net. The throwing net hits you. You become entangled in the net! The merfolk hits you from afar with a +0 trident!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓ ▓.ß©ß.▓ ▓.....▓ ▓.m.m.▓ ▓.....▓ ▓..@..▓ ▓..©..▓ ▓▓▓▓▓▓▓ You could see 2 merfolk. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Mumonspawn the Revenant Ice Elementalist began the quest | for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 3/3 2 | D | Found a blossoming altar of Fedhas. 2 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 2 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 2 | D | Found the +10 dark maul {heavy} 2 | D | Found the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 2 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 2 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 2 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 2 | D | Found the +6 shillelagh "Devastator" {shatter} 2 | D | Found the +11 plutonium sword {^Contam Stlth-} 2 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 2 | D | Found the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 2 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 2 | D | Found the +9 sword of Power {lifebolt} 2 | D | Found the +7 mace of Variability {chaos, chaos arc} 2 | D | Found the +11 Singing Sword {sonic wave} 2 | D | Found the +8 storm bow {elec, penet} 10 | D | Found a viscous altar of Jiyva. 10 | D | Found a hazy altar of Hepliaklqana. 10 | D | Found a transporter. 10 | D | Found an opulent altar of Gozag. 10 | D | Found an ancient bone altar of Kikubaaqudgha. 10 | D | Found a corrupted altar of Lugonu. 12 | D | Found a burning altar of Makhleb. 13 | D | Found a sacrificial altar of Ru. 13 | D | Found a shimmering blue altar of Sif Muna. 13 | D | Found a stormy altar of Qazlal. 13 | D | Found a bloodstained altar of Trog. 13 | D | Found an iron altar of Okawaru. 13 | D | Found a sparkling altar of Nemelex Xobeh. 31 | D | Got the +6 Majin-Bo {spellvamp, MP+6 Int+6} 32 | D | Got the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} 34 | D | Got the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 63 | D | Became a worshipper of Vehumet 76 | D | Entered arena 2. 76 | D | Noticed a merfolk 76 | D | Noticed a merfolk 76 | D | Found a transporter. 77 | D | Mangled by a merfolk Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Action || total ---------------------------++------- Armour: Robe || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 72 | 72 | 0 | 0 | 0 | 1 | 72.0 | Dungeon | 72 | 72 | 0 | 0 | 0 | 1 | 72.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 72 daAuts