Dungeon Sprint DCSS version 0.34-a0-67-g04553db0ad (webtiles) character file. Game seed: 7006616064690689424 0 Mumonspawn the Vexing (level 1, -1/13 HPs) Began as a Human Enchanter on May 21, 2025. Slain by Ijyb ... wielding a +0 dagger (3 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:17 (8 turns). Mumonspawn the Vexing (Human Enchanter) Turns: 8, Time: 00:00:18 Health: -1/13 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 13 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no teleportation @: invisible A: explore regen a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls W - a scroll of blinking Potions c - a potion of invisibility {!q} e - a potion of heal wounds {!q} f - a potion of berserk rage {!q} g - 2 potions of magic {!q} h - a potion of haste {!q} Q - a potion of curing {!q} Skills: - Level 1.0 Short Blades - Level 2.0 Dodging - Level 3.0 Stealth + Level 2.0 Spellcasting + Level 3.0 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 12% N/A 19% 2 Confusing Touch Hex 10% N/A 19% 3 Tukima's Dance Hex 10% N/A 19% 3 Dazzling Flash Hex/Fire 12% N/A 34% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Options error: Bad colour 'lightyellow' in message_colour setting: 'lightyellow:.*(shout|squeal)' Bad monster_list_colour key: strict_neutral Welcome, Mumonspawn the Human Enchanter. [Dungeon Sprint] Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. 자동 휴식, 휴식 시 회복비율 100, 선별 경고 적용 Unknown command. Okay, then. You open the door. Ijyb the Inquisitive comes into view. She is wielding a +0 dagger and carrying a wand of flame. Ijyb shouts! Ijyb screams, "Don't stand in way of progress!" Ijyb zaps a wand. The puff of flame hits you! Ouch! That really hurt! 투명,가속,수호정령 마나물약,지구랏 @2 8 의 대미지, 남은 HP2 = 5/13 hp. You fade into invisibility! There is an open door here. Ijyb hits you with a +0 dagger. @ 3 의 대미지, 남은 HP = 2/13 hp. You closely miss Ijyb. You barely miss Ijyb. Ijyb misses you. You catch the helpless Ijyb completely off-guard! You puncture Ijyb! Ijyb is moderately wounded. Ijyb zaps a wand. You barely miss Ijyb. Ijyb is moderately wounded. Ijyb hits you with a +0 dagger. You die... Ijyb moans, "Good help so hard to find!" ####### #<.#..+ #..'@g# #..#### #..# #..# #..# #⌠⌠# #### You could see Ijyb (unable to see you). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Mumonspawn the Human Enchanter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 1 | D | Noticed Ijyb 8 | D | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total ---------------------------++------- Melee: Dagger || 4 Use: Potion || 1 Stab: Invisible || 1 Armour: Robe || 3 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 7 | 7 | 0 | 0 | 0 | 1 | 7.0 | Dungeon | 7 | 7 | 0 | 0 | 0 | 1 | 7.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 7 daAuts