Dungeon Crawl Stone Soup version 0.34-a0-333-g740026549f (webtiles) character file. Game seed: 14442411235497419170 35 Mumei the Chiller (level 3, -1/26 HPs) Began as a Merfolk Ice Elementalist on July 9, 2025. Slain by Terence ... wielding a +0 mace (9 damage) ... on level 2 of the Dungeon. The game lasted 00:02:25 (1765 turns). Mumei the Chiller (Merfolk Ice Elementalist) Turns: 1765, Time: 00:02:25 Health: -1/26 AC: 4 Str: 8 XL: 3 Next: 35% Magic: 5/7 EV: 12 Int: 14 God: Gold: 24 SH: 0 Dex: 22 Spells: 0/7 levels left rFire . . . (100%) j - +3 falchion rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) n - +1 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ m - +6 ring of dexterity HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons j - a +3 falchion (weapon) Missiles f - 7 poisoned darts Armour a - a +0 robe (worn) n - a +1 cloak (worn) Jewellery m - a +6 ring of dexterity (worn) Wands o - a wand of charming (9) Scrolls d - 2 scrolls of identify {unknown} e - a scroll of noise {unknown} k - a scroll of enchant armour {unknown} l - a scroll of amnesia {unknown} Potions b - a potion of magic c - a potion of brilliance {unknown} g - a potion of mutation {unknown} h - a potion of curing {unknown} i - a potion of lignification {unknown} Skills: - Level 1.0 Fighting - Level 2.6 Dodging - Level 2.1 Stealth + Level 2.6 Spellcasting + Level 4.9 Ice Magic You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 60% 1d7 3% 1 b - Frozen Ramparts Ice 30% 1d5 9% 3 c - Ozocubu's Armour Ice 15% N/A 9% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Ice Beast Ice/Summ 8% N/A 24% 3 Sublimation of Blood Necr 1% N/A 32% 2 Vampiric Draining Necr 1% 2d6 54% 3 Cigotuvi's Putrefaction Necr/Air 1% N/A 91% 4 Fulminant Prism Conj/Alch 0% 3d5 91% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History Aim: a bat (severely wounded, 100% to hit) You freeze the bat. You kill the bat! Terence shouts! The endoplasm quivers. Press: ? - help, v - describe, . - travel Here: Terence, wielding a +0 mace, wearing a +0 scale mail and carrying a wand of flame The floor. Aiming: Charm Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (chance to affect: 66%) The endoplasm is charmed. You see here a bat corpse. Terence zaps a wand. The puff of flame hits your endoplasm! Your endoplasm is killed! Terence zaps a wand. The puff of flame hits you! You took 8 damage! You hit Terence but do no damage. Terence hits you with a +0 mace. You took 5 damage! You hit Terence. Terence is moderately wounded. Terence barely misses you. You recovered 1 MP! You hit Terence. Terence is moderately wounded. Terence hits you but does no damage. Terence completely misses you. You hit Terence. Terence is heavily wounded. Terence hits you with a +0 mace. You took 5 damage! Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 mace, wearing a +0 scale mail and carrying a wand of flame (heavily wounded, 100% to hit) You freeze Terence! Terence is almost dead. Terence hits you with a +0 mace! You die... Terence says, "And stay out!" ##.## #.........##.#.#### ....# #............#.#####.# ##..# #....................# ##..# ####.........###.#####..# #...# #............###.# #.#.# #.#########.##...# #.#.####.## .##.#.# #.........###########.###### #...####.##....@@.†...:...... #...# #.##.....####....#...# #...# #..#...## #....# .# #...# ##..#.. #....# #...###...#. ....## #.).......# #...# ##.##.....# #...# ##.##....## #..## ##........# You could see Terence. Vanquished Creatures A dart slug (D:1) A ribbon worm (D:2) 3 endoplasms 2 giant cockroaches (D:2) 4 hobgoblins 4 quokkas A ball python (D:2) 5 bats 2 frilled lizards 2 goblins (D:1) 8 kobolds 2 rats (D:1) 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mumei the Merfolk Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 264 | D:1 | Reached XP level 2. HP: 10/20 MP: 0/5 399 | D:1 | Reached skill level 1 in Fighting 988 | D:1 | Reached XP level 3. HP: 26/26 MP: 6/6 992 | D:1 | Learned a level 3 spell: Frozen Ramparts 996 | D:1 | Learned a level 3 spell: Ozocubu's Armour 1061 | D:1 | Found a faded altar of an unknown god. 1751 | D:2 | Noticed Terence 1765 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: kilobyte_arrival_exit_the_forest, layout_basic, chequers_ecumenical_altar_twisty D:2: minmay_recursive_quarters, layout_loops_ring, uniq_natasha, uniq_robin, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.0 Dodging | | 2.6 Stealth | | 2.1 Spellcasting | | 2.6 Ice Magic | | 4.9 Action || total ---------------------------++------- Melee: Dagger || 17 Unarmed || 1 Falchion || 14 Cast: Freeze || 49 Evoke: Wand || 1 Stab: Sleeping || 6 Armour: Robe || 43 Dodge: Dodged || 48 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1760 | 1709 | 51 | 57 | 1388 | 2 | 880.0 | Dungeon | 1760 | 1709 | 51 | 57 | 1388 | 2 | 880.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1333 daAuts D:2: 427 daAuts