Mrhong Level 1 of the Dungeon [Shop] Ynaefua's Weapon Shoppe 6 stones (8 gold) 2 darts of disjunction (25 gold) a +0 spear (42 gold) a +0 club (7 gold) a +0 dagger (28 gold) a +3 mace of protection (288 gold) a +0 dagger (28 gold) (0, 0, D:1) a +0 robe (1, 14, D:1) a +0 robe (2, -16, D:1) a +0 spear (3, -9, D:1) a +0 club a goblin corpse (skeletalised by now) (3, 24, D:1) a +0 club (3, 28, D:1) a human corpse (skeletalised by now) (5, 10, D:1) a +2 flail of draining (13, -5, D:1) the draconian skeleton of Mrhong (24, -6, D:1) a +0 short sword a kobold corpse (skeletalised by now) (25, 32, D:1) a +0 club a goblin corpse (skeletalised by now) (41, 16, D:1) a +0 club (45, 20, D:1) 3 stones Level 2 of the Dungeon (0, 0, D:2) a bat skeleton (3, 22, D:2) a quokka corpse (skeletalised by now) (15, 12, D:2) a hobgoblin skeleton (18, 31, D:2) a jackal skeleton (21, -2, D:2) a +0 dagger (22, 29, D:2) a +0 quarterstaff (31, 15, D:2) 6 poisoned darts a +0 club a kobold skeleton (32, 9, D:2) a +0 war axe (32, 16, D:2) a +0 dagger a goblin skeleton (34, 30, D:2) a +0 club (35, 25, D:2) a bat corpse (skeletalised by now) (43, 17, D:2) a +0 club a goblin skeleton (45, 41, D:2) 7 stones (48, -2, D:2) a +0 robe Level 3 of the Dungeon [Shop] Teheiwka's One-of-a-Kind Rings a +9 ring of intelligence (unknown) (780 gold) a +3 ring of evasion (unknown) (100 gold) the ring "Duonkem" {rF+ Will+} (390 gold) [ring of willpower] rF+: It protects you from fire. Will+: It increases your willpower. the ring "Zodiphur" {rElec rF++ MP+9 Str-5 Stlth+} (438 gold) [ring of magical power] rElec: It insulates you from electricity. rF++: It greatly protects you from fire. MP+9: It affects your magic capacity (+9). Str-5: It affects your strength (-5). Stlth+: It makes you more stealthy. a +1 ring of slaying (unknown) (30 gold) a +3 ring of intelligence (unknown) (100 gold) a +4 ring of strength (unknown) (150 gold) the ring of Baitsona {rF+ Str+3 SH+5} (558 gold) [ring of protection from fire] rF+: It protects you from fire. Str+3: It affects your strength (+3). SH+5: It affects your SH (+5). (0, 0, D:3) 3 poisoned darts (4, 7, D:3) an adder skeleton (6, -4, D:3) a +0 dagger (15, 15, D:3) a +0 club (16, 17, D:3) a +0 dagger an orc corpse (skeletalised by now) (18, 18, D:3) a +0 mace an orc corpse (skeletalised by now) (19, -2, D:3) a +0 sling (32, 10, D:3) 5 stones (34, 37, D:3) a +0 buckler (41, 12, D:3) a +0 club 3 stones Level 4 of the Dungeon (0, 0, D:4) a potion of curing (2, -6, D:4) a +0 rapier (2, -5, D:4) a potion of brilliance (3, -6, D:4) a wand of paralysis (11)