Dungeon Crawl Stone Soup version 0.33.0-13-g761f119567 (webtiles) character file. Game seed: 15649722324064373141 64 Mrhong the Magician (level 3, -1/19 HPs) Began as a Deep Elf Conjurer on May 29, 2025. Slain by an orc priest ... wielding a +0 club (2 damage) ... on level 2 of the Dungeon. The game lasted 00:02:35 (1197 turns). Mrhong the Magician (Deep Elf Conjurer) Turns: 1197, Time: 00:02:35 Health: -1/19 AC: 2 Str: 4 XL: 3 Next: 91% Magic: 1/12 EV: 12 Int: 24 God: Gold: 116 SH: 0 Dex: 19 Spells: 10/13 levels left rFire . . . o - staff of death rCold . . . (no offhand) rNeg + . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... c - amulet of the acrobat Stlth ++ k - +6 ring of dexterity HPRegen 0.23/turn (no ring) MPRegen 0.26/turn %: acrobat @: no status effects A: magic regeneration a: Convert to Beogh You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 116 gold pieces. Inventory: Hand Weapons d - a +0 short sword Armour a - a +0 robe (worn) Magical Staves g - a staff of earth o - a staff of death (weapon) Jewellery c - an amulet of the acrobat (worn) k - a +6 ring of dexterity (worn) Scrolls h - a scroll of enchant weapon {unknown} i - a scroll of fog {unknown} l - a scroll of immolation {unknown} n - a scroll of silence {unknown} p - a scroll of identify {unknown} q - a scroll of teleportation {unknown} Potions b - a potion of magic e - 2 potions of heal wounds {unknown} f - a potion of curing {unknown} j - a potion of moonshine {unknown} m - a potion of brilliance {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.8 Spellcasting - Level 4.3 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d6 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History (Press . to maintain the ray.) An orc comes into view. It is wielding a +0 whip. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 whip and wearing a +0 leather armour (79% to hit) You focus your ray upon the orc. The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) You stop channelling your searing ray. An orc priest comes into view. It is wielding a +0 club. Things that are here: a +0 morningstar; a +0 leather armour; a frilled lizard corpse Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc priest, wielding a +0 club (100% to hit) The magic dart hits the orc priest. The orc priest is lightly wounded. The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" You closely miss the orc priest. The orc priest is lightly wounded. The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You barely miss the orc priest. The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" The orc priest is lightly wounded. The orc priest completely misses you. You closely miss the orc priest. The orc priest is lightly wounded. The orc priest hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" The orc priest hits you with a +0 club. You die... #.######.# #.# #.# #.# #.# #########.######.###### #...................... #>..................... ######.##.######...#### #.##.# ###.#### #@##.#######...... #...o.##..........#### #....)###########...# #.##.. #...# ... #...# .#.. #...# # #. ###...# ## #.....## #.#...># You could see an orc priest. Vanquished Creatures An orc priest (D:2) An adder (D:2) 3 orcs (D:2) An endoplasm (D:2) 2 giant cockroaches 3 hobgoblins A quokka (D:1) A ball python (D:2) 4 bats 2 frilled lizards (D:2) 2 goblins (D:2) A kobold (D:1) 4 rats 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mrhong the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 358 | D:1 | Reached skill level 4 in Spellcasting 358 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/9 767 | D:2 | Learned a level 2 spell: Searing Ray 1189 | D:2 | Reached skill level 5 in Spellcasting 1189 | D:2 | Reached XP level 3. HP: 12/19 MP: 6/12 1197 | D:2 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_court, layout_basic D:2: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 5 | 5.8 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.3 Action || total ---------------------------++------- Melee: Staff || 3 Cast: Magic Dart || 45 Searing Ray || 3 Armour: Robe || 8 Dodge: Dodged || 2