Dungeon Crawl Stone Soup version 0.33.0-13-g761f119567 (webtiles) character file. Game seed: 12676351592088748476 23 Mrhong the Grave Robber (level 2, -8/20 HPs) Began as a Revenant Necromancer on May 27, 2025. Mangled by an ancient zyme (12 damage) ... on level 3 of the Abyss. The game lasted 00:03:21 (1012 turns). Mrhong the Grave Robber (Revenant Necromancer) Turns: 1012, Time: 00:03:22 Health: -8/20 AC: 3 Str: 11 XL: 2 Next: 75% Magic: 5/5 EV: 11 Int: 14 God: Gold: 38 SH: 0 Dex: 9 Spells: 4/5 levels left rFire . . . h - +0 falchion rCold + . . (no offhand) rNeg + + + b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . g - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, spellclaws a: no special abilities You were on level 3 of the Abyss. You visited 1 branch of the dungeon, and saw 2 of its levels. You visited the Abyss 1 time. You collected 38 gold pieces. Inventory: Hand Weapons a - a +0 dagger h - a +0 falchion (weapon) Armour b - a +0 robe (worn) g - a +0 pair of boots (worn) Scrolls d - a scroll of revelation {unknown} e - 2 scrolls of blinking {unknown} f - 2 scrolls of noise {unknown} i - a scroll of identify {unknown} Potions c - a potion of magic j - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting + Level 4.9 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 60% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 30% 2d9 4% 2 Vampiric Draining Necr 15% 2d7 10% 3 Animate Dead Necr 15% N/A 32% 4 Inner Flame Hex/Fire 1% N/A 56% 3 Flame Wave Conj/Fire 1% 2d4 93% 4 Sticky Flame Fire/Alch 1% 2d4 93% 4 Curse of Agony Necr 15% N/A 65% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You perform a melee attack whenever you cast damage-dealing spells. Message History This branch contains the abyssal rune of Zot. Your mindless puppet stays behind to rot. The goblin is no longer weakened. Found a gateway leading deeper into the Abyss. Found a gateway leading deeper into the Abyss. There is a gateway leading deeper into the Abyss here. You can't go up here! You plunge deeper into the Abyss. Unknown command. Found a gateway leading deeper into the Abyss. The ynoxinul bellows! There is a gateway leading deeper into the Abyss here. You plunge deeper into the Abyss. The abyssal rune of Zot can be found at this depth. A glowing orange brain comes into view. The glowing orange brain turns its attention towards you. The glowing orange brain pulsates. You are confused. You bump into the crystal wall. You bump into the stone wall. You bump into the stone wall. You feel less confused. The glowing orange brain pulsates. The rakshasa blinks! The ancient zyme attacks as it pursues you! The ancient zyme hits you but does no damage. The ancient zyme barely misses you. A weeping skull comes into view. The rakshasa seems less brilliant. The ancient zyme attacks as it pursues you! The ancient zyme hits you! Ouch! That really hurt! The ancient zyme hits you. * * * LOW HITPOINT WARNING * * * The rakshasa weaves an illusion. The weeping skull shimmers and seems to become two! The ancient zyme attacks as it pursues you! The ancient zyme barely misses you. The ancient zyme hits you! Ouch! That really hurt! You die... .. ......... ....... #... #...#..###. .. .#. ..#.##....#..#..# .#. ....#.#.○○... .####x.. ..#...°....R##..# #§... ....#°z....#.#R.#...#. #..z.☼°G#...##.##.. ##.☼.##..#.#G. ...# #@x#.##.#..#.# ... #.#....#.#.#X. ... ....#...#.....#.#. #.#.....#.. .. #... #.....#.##....G . .. . #......#.....R. .. .. .......... .. ...# .# ....####.##.#..## #. ##. .. You could see a rakshasa (summoned, empowered), a glowing orange brain, an ancient zyme and 2 weeping skulls. Vanquished Creatures An adder (D:2) A dart slug (D:1) A giant cockroach (D:1) A ball python (D:1) A bat (D:1) A kobold (D:1) 6 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:2) A hobgoblin (D:1) A ball python (D:1) 2 bats (D:1) 2 goblins (D:1) 4 rats (D:1) 11 creatures vanquished. Grand Total: 17 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mrhong the Revenant Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 368 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 932 | Abyss:1 | Cast into level 1 of the Abyss (goblin) 981 | Abyss:2 | Noticed a ynoxinul 991 | Abyss:3 | Noticed a glowing orange brain 1000 | Abyss:3 | Noticed an ancient zyme 1001 | Abyss:3 | Noticed a rakshasa 1001 | Abyss:3 | Noticed a starcursed mass 1003 | Abyss:3 | Noticed a starcursed mass 1006 | Abyss:3 | Noticed a weeping skull 1012 | Abyss:3 | Mangled by an ancient zyme Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_windows_large_door, layout_rooms, serial_bayou_lake_a D:2: layout_loops_corners, minmay_misc_feat_doors, minivault_25, minmay_ruptured Abyss:3: base: D:2, hangedman_eye_storm Action || total ---------------------------++------- Melee: Dagger || 24 Falchion || 16 Cast: Soul Splinter || 22 Armour: Robe || 29 Dodge: Dodged || 52