MrDizzy the Dungeon [Shop] Koibiw's Book Emporium a book of Debilitation (260 gold) a book of the Dragon (546 gold) a Young Poisoner's Handbook (260 gold) a book of Party Tricks (286 gold) a manual of Fighting (1040 gold) a book of the Wilderness (494 gold) a book of the Senses (364 gold) a book of Debilitation (260 gold) [Shop] Qoba's Jewellery Boutique a ring of wizardry (330 gold) a ring of see invisible (165 gold) an amulet of magic regeneration (330 gold) the ring "Codutuibb" {rElec rCorr} (374 gold) [ring of resist corrosion] rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. a ring of ice (275 gold) an amulet of the acrobat (330 gold) a ring of magical power (220 gold) [Shop] Nuufiw's Distillery a potion of curing (42 gold) a potion of invisibility (112 gold) a potion of invisibility (112 gold) a potion of magic (112 gold) a potion of mutation (112 gold) a potion of invisibility (112 gold) 2 potions of lignification (84 gold) a potion of lignification (42 gold) [Shop] Baceavau's Magic Scroll Shoppe a scroll of brand weapon (133 gold) a scroll of poison (56 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of enchant armour (105 gold) [Shop] Fekhol's Weapon Boutique a +0 falchion (36 gold) a +0 club (12 gold) a +0 dagger (24 gold) a +0 spear (36 gold) 4 poisoned darts (28 gold) a +0 club (12 gold) 9 stones (10 gold) a +5 rapier of speed (468 gold) a +1 short sword of venom (127 gold) [Shop] Abruw's Armour Emporium the +0 leather armour "Dulovubo" {Dex+2 SInv} (208 gold) Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. a +0 pair of gloves (54 gold) a +2 plate armour of poison resistance (444 gold) quicksilver dragon scales (720 gold) a +0 pair of gloves (54 gold) a +0 kite shield (54 gold) a +0 ring mail (48 gold) the +1 hat of Idealism {+Inv rF+++ Will- MP+8} (847 gold) rF+++: It renders you almost immune to fire. Will-: It decreases your willpower. MP+8: It affects your magic capacity (+8). +Inv: It lets you turn invisible. the sphere of Battle (960 gold) Battle: It summons a battlesphere in combat, with strength depending on Conjurations skill. Destructive: It enhances your destructive magic, and weakens non-destructive magic. the +0 toga "Victory" {*Victory Clar} (720 gold) *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. [Shop] Tinkuemp's Armour Emporium a +4 ring mail of willpower (372 gold) a +0 leather armour (24 gold) +0 ice dragon scales (720 gold) a +0 robe (8 gold) the +1 scale mail of Fashionability {rPois rN+} (292 gold) rPois: It protects you from poison. rN+: It protects you from negative energy. the +2 helmet of Autotheism {rPois Slay+2} (409 gold) Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rPois: It protects you from poison. a +1 robe of positive energy (116 gold) the +0 helmet of Mull {rF+ Int+3} (297 gold) Int+3: It affects your intelligence (+3). rF+: It protects you from fire. a +0 robe (8 gold) a +0 pair of gloves (54 gold) a +0 ring mail (48 gold) (0, 0, D) a +0 spectral club a +0 leather armour the goblin corpse of Ijyb (skeletalised by now) (3, -1, D) a +0 giant spiked club an ogre corpse (skeletalised by now) (6, 0, D) a +0 scythe a +0 robe the human skeleton of Sigmund (7, 5, D) a yak skeleton (8, 14, D) a +0 sling (9, 8, D) a +0 short sword of venom the kobold skeleton of Sonja (10, 14, D) a +0 spear of venom (11, 2, D) a +0 orcbow (16, 5, D) a +0 shortbow (17, 3, D) a +0 orcbow