Mpel Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (1, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (9, -14, D:1) a +0 short sword (17, -20, D:1) a +0 short sword a kobold corpse (skeletalised by now) (21, -2, D:1) a bat corpse (skeletalised by now) (23, 0, D:1) a +0 short sword (31, -12, D:1) a +0 dagger (40, -50, D:1) 6 poisoned darts (51, -39, D:1) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (52, -39, D:1) a +0 dagger 4 stones a kobold skeleton (54, -38, D:1) a +0 dagger 3 stones Level 2 of the Dungeon (12, -7, D:2) a ball python corpse (skeletalised by now) (22, -10, D:2) the +5 ring mail of Stained Cleverness {Harm Will+ Dex+2} Harm: It increases damage dealt and taken. Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (30, -3, D:2) a +0 short sword a stone a kobold corpse (30, -2, D:2) a hobgoblin corpse (42, -10, D:2) a +0 chain mail (42, -4, D:2) a +0 dagger a goblin corpse (42, -3, D:2) a +0 club a goblin corpse (45, 27, D:2) 6 darts of disjunction (46, -3, D:2) a +0 sling (still there?) a +3 vampiric dagger (still there?) a goblin corpse (still there?) (47, 1, D:2) 13 gold pieces a +0 club a goblin corpse (48, 3, D:2) a scroll of vulnerability (51, -8, D:2) a +0 robe