Mpel Level 1 of the Dungeon [Shop] Sad Feku's Armour Shop a +0 scale mail (44 gold) a +0 leather armour (22 gold) an orb of mayhem (121 gold) a +0 chain mail (66 gold) a +4 ring mail of poison resistance (308 gold) a +0 chain mail (66 gold) a scarf of repulsion (132 gold) the +0 plate armour "Maelafinup" {rF- rCorr Str-2 Stlth+} (244 gold) rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Str-2: It affects your strength (-2). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 ring mail (44 gold) the +3 leather armour of Useconte {rF+ Dex+2 Stlth+} (418 gold) rF+: It protects you from fire. Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (1, -15, D:1) a jackal corpse (skeletalised by now) a bat corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a rat corpse (skeletalised by now) (10, -1, D:1) a jackal skeleton a quokka skeleton a jackal skeleton (11, -1, D:1) a jackal skeleton (12, -1, D:1) a frilled lizard skeleton (15, -19, D:1) a +0 club (16, 4, D:1) 4 poisoned darts (21, 9, D:1) a +0 short sword (24, -16, D:1) a +0 club a gnoll skeleton (25, -12, D:1) a +0 dagger (27, -23, D:1) a +0 short sword 4 stones (27, -1, D:1) a rat corpse (skeletalised by now) (28, -20, D:1) a goblin skeleton (28, -11, D:1) a hobgoblin skeleton (32, -15, D:1) a rat skeleton (33, -25, D:1) a +0 short sword a kobold skeleton (33, -22, D:1) a +0 dagger a goblin skeleton (33, -13, D:1) a +0 whip (33, -11, D:1) a hobgoblin skeleton (37, -26, D:1) a +0 robe (40, 3, D:1) 3 poisoned darts (44, 9, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a quokka skeleton (8, 22, D:2) a +0 club (13, 6, D:2) a ball python skeleton (14, 28, D:2) a +0 leather armour (21, 12, D:2) a +0 dagger (23, 0, D:2) a +0 hand axe (40, 17, D:2) an adder corpse (skeletalised by now) (47, 5, D:2) a quokka corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a quokka skeleton (0, 11, D:3) 2 boomerangs (2, 12, D:3) a +0 dagger (3, 14, D:3) a +0 whip (4, -7, D:3) a frilled lizard corpse (skeletalised by now) (6, -8, D:3) a +0 trident an orc skeleton (7, -16, D:3) a jackal corpse (skeletalised by now) (8, -16, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (15, 0, D:3) the +5 sling of Buareomy {antimagic, Str+4} Str+4: It affects your strength (+4). It cannot be enchanted further. (16, 9, D:3) a bat skeleton (25, -22, D:3) a +0 club a goblin corpse (skeletalised by now) (29, 6, D:3) a +0 whip a stone a kobold corpse (skeletalised by now) (34, -3, D:3) 2 flux baubles (36, -17, D:3) an adder skeleton (50, 11, D:3) 4 poisoned darts Level 4 of the Dungeon (0, 0, D:4) 13 gold pieces (3, 0, D:4) a potion of heal wounds (5, 7, D:4) a potion of attraction (8, 2, D:4) a scroll of enchant weapon (15, 4, D:4) an adder corpse (22, 3, D:4) a +0 ring mail (23, 5, D:4) an adder corpse (24, 3, D:4) a +0 chain mail (25, 7, D:4) a +0 robe