Mpel Level 1 of the Dungeon (6, 17, D:1) a +0 sling (7, 14, D:1) a bat corpse (skeletalised by now) (8, 22, D:1) a +0 dagger (9, 24, D:1) a +0 dagger a goblin skeleton (16, 31, D:1) a hobgoblin corpse (skeletalised by now) (20, -13, D:1) a +4 spear (21, -5, D:1) a +0 short sword a stone a kobold corpse (skeletalised by now) (22, 5, D:1) a +0 ring mail (29, 27, D:1) a +0 robe (30, 22, D:1) a +0 spear (32, 18, D:1) a ball python skeleton (34, 20, D:1) 5 stones (38, 33, D:1) a +0 short sword Level 2 of the Dungeon (4, 36, D:2) a rat corpse (skeletalised by now) (9, 46, D:2) a bat corpse (skeletalised by now) (11, 37, D:2) an adder corpse (skeletalised by now) (13, -9, D:2) an adder skeleton (13, 22, D:2) a bat corpse (skeletalised by now) (23, -8, D:2) a jackal skeleton a jackal skeleton (36, -5, D:2) a bat corpse (skeletalised by now) (39, 15, D:2) a +0 ring mail (45, 52, D:2) the +3 leather armour of Duck's Teeth {rPois Slay+3} rPois: It protects you from poison. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. (46, 3, D:2) a +0 short sword 5 stones (54, 36, D:2) a hobgoblin corpse (skeletalised by now) (55, 27, D:2) a +0 dagger (56, 27, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a bat corpse (0, 1, D:3) a quokka corpse (4, -1, D:3) a ball python corpse (6, -3, D:3) a +0 short sword (8, 1, D:3) a +0 long sword (19, -5, D:3) a frilled lizard corpse (21, -3, D:3) a +0 dagger a goblin corpse (35, -1, D:3) 18 gold pieces