Dungeon Crawl Stone Soup version 0.35-a0-158-gef5fb1ab79 (webtiles) character file. Game seed: 1534846544674663101 126 Mpel the Conjurer (level 4, -4/36 HPs) Began as a Demigod Conjurer on Mar 6, 2026. Slain by a drude (6 damage) ... on level 6 of the Dungeon. The game lasted 00:01:16 (3309 turns). Mpel the Conjurer (Demigod Conjurer) Turns: 3309, Time: 00:01:16 Health: -4/36 AC: 2 Str: 8 XL: 4 Next: 54% Magic: 0/11 EV: 11 Int: 24 God: Gold: 221 SH: 0 Dex: 12 Spells: 5/8 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 221 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a ring of poison resistance Scrolls c - a scroll of fear {unknown} e - a scroll of amnesia {unknown} h - 3 scrolls of enchant weapon {unknown} k - 2 scrolls of vulnerability {unknown} l - a scroll of enchant armour {unknown} m - a scroll of noise {unknown} Potions g - 2 potions of magic d - 3 potions of curing {unknown} f - 2 potions of heal wounds {unknown} j - a potion of haste {unknown} n - a potion of might {unknown} o - a potion of experience {unknown} p - a potion of mutation {unknown} Skills: + Level 2.2 Fighting - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.8 Spellcasting + Level 4.3 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 6% N/A 17% 2 Vampiric Draining Necr 3% 2d6 32% 3 Volatile Blastmotes Fire/Tloc 6% 2d10 32% 3 Fulminant Prism Conj/Alch 6% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 41% 4 Silence Hex/Air 1% N/A 97% 5 Enfeeble Hex 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Shops: D:2 [ Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The drude is lightly wounded. The drude hits you. Your doom draws closer. The drude barely misses you. The searing ray misses the drude. You finish channelling your searing ray. The drude hits you. Your doom draws closer. The drude closely misses you. x2 The drude barely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a drude (lightly wounded, 61% to hit) You focus your ray upon the drude. The searing ray misses the drude. (Press . to maintain the ray.) The drude barely misses you. x2 The searing ray misses the drude. The drude barely misses you. The drude closely misses you. The searing ray hits the drude. The drude is moderately wounded. The drude barely misses you. The drude closely misses you. The searing ray misses the drude. You finish channelling your searing ray. The drude hits you. * * * LOW HITPOINT WARNING * * * Your doom draws closer. The drude barely misses you. The drude hits you. * * * LOW HITPOINT WARNING * * * Your doom draws closer. The drude hits you. * * * LOW HITPOINT WARNING * * * Your doom draws closer. The drude closely misses you. x2 Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the drude! The drude is severely wounded. (Press . to maintain the ray.) The drude hits you. * * * LOW HITPOINT WARNING * * * Your doom draws closer. The drude hits you. You die... .. .># #.#.#.##.# # #.#.#....#.# #......#.#.# ##.P.P...... #..._..##.######### #..P.P............# #......##.#######.# #.........5@....#.# ##$######.#####.#.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# ..# #.# #.# You could see a drude. Vanquished Creatures An orc priest (D:3) 5 adders A white imp (D:3) A dart slug (D:1) 3 orcs (D:3) A ribbon worm (D:3) 4 hobgoblins 3 jackals (D:1) 4 quokkas 5 ball pythons 2 bats 4 endoplasms 2 frilled lizards (D:1) 7 goblins 2 kobolds 3 rats 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mpel the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 304 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/7 958 | D:1 | Reached skill level 1 in Fighting 1286 | D:2 | Reached skill level 4 in Conjurations 1286 | D:2 | Reached XP level 3. HP: 28/28 MP: 5/9 1838 | D:2 | Found Gussoossy's Antique Armour Emporium. 2084 | D:2 | Learned a level 2 spell: Searing Ray 2640 | D:3 | Reached XP level 4. HP: 36/36 MP: 4/10 3272 | D:3 | You fall into a shaft and drop 3 floors! 3309 | D:6 | Slain by a drude Illustrated notes Levels and vault maps discovered: D:1: pf_arrival_petrified_forest, layout_loops_corners, nicolae_eternal_life D:2: layout_basic, serial_shops, shop D:3: layout_loops_ring, dreamdust_ecumenical_altar_angels_and_demons D:6: layout_basic, lemuel_round_altar, fedhas_altar_1, serial_bayou_pond_d Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 2 | 2.8 Fighting | 1 2 | 2.2 Conjurations | 4 | 4.3 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 8 | || 8 Melee: Unarmed | 8 | || 8 Punch | 1 | || 1 Cast: Magic Dart | 71 | 30 || 101 Searing Ray | | 3 || 3 Armour: Robe | 6 | 13 || 19 Dodge: Dodged | 11 | 13 || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3310 | 3153 | 157 | 0 | 2911 | 4 | 827.5 | Dungeon | 3310 | 3153 | 157 | 0 | 2911 | 4 | 827.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1264 daAuts D:1: 1160 daAuts D:3: 848 daAuts D:6: 37 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+