Dungeon Crawl Stone Soup version 0.35-a0-158-gef5fb1ab79 (webtiles) character file. Game seed: 3199756009983509934 198 Mpel the Conjurer (level 5, -1/42 HPs) Began as a Demigod Conjurer on Mar 6, 2026. Slain by a kobold brigand ... wielding a +0 club (5 damage) ... in a sewer. The game lasted 00:01:41 (3141 turns). Mpel the Conjurer (Demigod Conjurer) Turns: 3141, Time: 00:01:41 Health: -1/42 AC: 3 Str: 8 XL: 5 Next: 22% Magic: 4/12 EV: 10 Int: 24 God: Gold: 125 SH: 0 Dex: 18 Spells: 7/10 levels left rFire . . . (100%) e - +0 dagger (devious) rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth + c - +6 ring of dexterity HPRegen 0.27/turn d - ring of willpower MPRegen 0.13/turn %: no passive effects @: lethally poisoned (-1 -> -10), slowed, very slow A: high MP 1, forlorn, divine attributes a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 125 gold pieces. Inventory: Hand Weapons e - a +0 devious dagger (weapon) Armour a - a +0 robe b - a +0 leather armour (worn) Jewellery c - a +6 ring of dexterity (worn) d - a ring of willpower (worn) Wands a - a wand of flame (20) Scrolls c - a scroll of amnesia {unknown} d - 2 scrolls of identify {unknown} e - a scroll of torment {unknown} h - 3 scrolls of enchant armour {unknown} k - a scroll of fog {unknown} Potions g - 2 potions of magic f - a potion of enlightenment {unknown} j - a potion of mutation {unknown} l - 2 potions of resistance {unknown} Skills: + Level 2.6 Fighting - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.1 Spellcasting + Level 4.6 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 b - Searing Ray Conj 50% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 28% 3-5/arc 9% 2 Tukima's Dance Hex 3% N/A 43% 3 Fulminant Prism Conj/Alch 7% 3d6 52% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 52% 4 Detonation Catalyst Fire/Alch 3% 1d1 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Shops: D:1 ( Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You feel sick. The kobold brigand throws a dart. The dart hits you. You are more poisoned. You have difficulty breathing. You feel yourself slow down. There are monsters nearby! You feel very sick. You feel very sick. The kobold brigand throws a dart. The dart closely misses you. The kobold brigand throws a dart. The dart hits you! You are more poisoned. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold brigand, wielding a +0 short sword and quivering curare-tipped darts (moderately wounded, 74% to hit) You focus your ray upon the kobold brigand. The searing ray misses the kobold brigand. The searing ray hits the kobold brigand! The kobold brigand is severely wounded. (Press . to maintain the ray.) You feel very sick. The kobold brigand throws a dart. The dart hits you! You are lethally poisoned! The searing ray hits the kobold brigand. The kobold brigand is lightly wounded. The searing ray hits the kobold brigand. The kobold brigand is almost dead. * * * LOW HITPOINT WARNING * * * You feel extremely sick. The searing ray hits the kobold brigand! The kobold brigand is heavily wounded. The searing ray hits the kobold brigand. The kobold brigand is almost dead. * * * LOW HITPOINT WARNING * * * You feel very sick. The kobold brigand hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The kobold brigand splashes around in the water. The kobold brigand hits you with a +0 club. You die... #~###~# #~.~~~# ##.~~## #~~.# #.~~# ##~.~# ##..~~# ##### ###~.~~~# #####~~~~$# ~~~~~~.########.@KK~# ..~~.####..~..~~###~~~~$# ~~.~## #.~~~.~~.# ####### ~..~####.~...~~~###~~~~(# ~~~~.##.~.~####~~~~~##### ~~~..~.~.~## #####~~~~.# .~..~~.~.## ####### ...~~..~~# .∩~~.~~~~# You could see 2 kobold brigands. Vanquished Creatures A bombardier beetle (D:3) An orc priest (D:3) 8 adders 2 river rats (Sewer) A dart slug (D:1) A ribbon worm (Sewer) 2 orcs (D:3) 3 endoplasms (D:2) 4 hobgoblins A quokka (D:2) 3 ball pythons 5 bats 3 frilled lizards 7 goblins 5 kobolds 12 rats 59 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mpel the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 67 | D:1 | Found Kemok's Antique Weapon Shop. 284 | D:1 | Reached XP level 2. HP: 22/22 MP: 1/7 840 | D:2 | Reached skill level 1 in Fighting 888 | D:2 | Learned a level 2 spell: Searing Ray 1000 | D:2 | Reached skill level 4 in Conjurations 1000 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/9 2291 | D:3 | Reached XP level 4. HP: 36/36 MP: 5/10 2475 | D:3 | Found a glowing drain. 2587 | D:3 | Reached XP level 5. HP: 33/42 MP: 5/12 2626 | Sewer | Entered a sewer 3141 | Sewer | Slain by a kobold brigand Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_3fold, layout_basic, serial_shops, nicolae_shop_gibbet_a_chance, shapermc_ecumenical_altar_gd, corexii_hall_statues_i D:2: layout_loops_corners D:3: layout_loops_ring, nicolae_overflow_crystal_walls, gammafunk_temple_overflow_pools, lemuel_tele_altar, nicolae_ru_balanced_heart_vs_power, gup_sewer_entry_glass Sewer: sewer_co_tree Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 2 3 | 3.1 Fighting | 1 2 | 2.6 Conjurations | 4 | 4.6 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 1 | || 1 Melee: Unarmed | 1 | || 1 Cast: Magic Dart | 86 | 32 || 118 Searing Ray | | 6 || 6 Armour: Leather armour | 9 | 7 || 16 Dodge: Dodged | 9 | 5 || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3224 | 3034 | 190 | 264 | 2426 | 4 | 806.0 | Dungeon | 2627 | 2437 | 190 | 76 | 2110 | 3 | 875.7 | Sewer | 596 | 596 | 0 | 188 | 315 | 1 | 596.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1379 daAuts D:1: 834 daAuts Sewer: 596 daAuts D:3: 413 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+