Dungeon Crawl Stone Soup version 0.35-a0-152-g04a87ca1cd (webtiles) character file. Game seed: 17180541010083627698 35 Mpel the Conjurer (level 3, -1/20 HPs) Began as a Deep Elf Conjurer on Mar 5, 2026. Slain by Terence ... wielding a +0 falchion (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:06 (1278 turns). Mpel the Conjurer (Deep Elf Conjurer) Turns: 1278, Time: 00:01:06 Health: -1/20 AC: 2 Str: 4 XL: 3 Next: 17% Magic: 3/10 EV: 11 Int: 24 God: Gold: 126 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 126 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - an amulet of guardian spirit Scrolls c - a scroll of amnesia {unknown} d - 2 scrolls of immolation {unknown} e - 4 scrolls of identify {unknown} h - a scroll of vulnerability {unknown} l - a scroll of teleportation {unknown} m - a scroll of enchant armour {unknown} Potions g - a potion of magic f - 2 potions of heal wounds {unknown} j - a potion of haste {unknown} k - a potion of attraction {unknown} Skills: + Level 1.2 Fighting - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.8 Spellcasting + Level 4.8 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 8% N/A 16% 2 Ozocubu's Armour Ice 4% N/A 30% 3 Fulminant Prism Conj/Alch 8% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 36% 4 Cigotuvi's Putrefaction Necr/Air 4% N/A 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [*[( Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The magic dart hits the bat. You kill the bat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a +0 short sword. You encounter Terence the Veteran. He is wielding a +0 falchion. Terence shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 falchion and wearing a +0 chain mail (85% to hit) You focus your ray upon Terence. The searing ray hits Terence. Terence is lightly wounded. (Press . to maintain the ray.) The searing ray hits Terence. Terence is moderately wounded. The searing ray hits Terence but does no damage. Terence is moderately wounded. The searing ray hits Terence. Terence is heavily wounded. You finish channelling your searing ray. Terence screams, "I put up a 'Do Not Disturb' sign! Can't you read?!" Terence misses you. Terence hits you with a +0 falchion! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 falchion and wearing a +0 chain mail (heavily wounded, 85% to hit) You focus your ray upon Terence. The searing ray hits Terence. Terence is severely wounded. (Press . to maintain the ray.) Terence hits you with a +0 falchion. The searing ray misses Terence. Terence hits you with a +0 falchion! * * * LOW HITPOINT WARNING * * * The searing ray hits Terence. Terence is almost dead. Terence hits you with a +0 falchion. You die... Terence says, "Honour does not prevent me from taking a tactical advantage." ##. #...# #.. .#.#. ....#.#.###÷. .....### #..#...#.... #.#...# ##.........#. #..##.###........#>#. #####.........###....... ..............# ##.###.. ..............####.##... ......@@.).........##.#. .$.......#..#........... ###########............. ###..##......[ ####...##......† #######......##....... #>......###..##....... #......###............ #......# #...#######.. You could see Terence. Vanquished Creatures 2 dart slugs 4 endoplasms 3 hobgoblins 7 jackals (D:2) A quokka (D:2) 2 ball pythons 2 bats 3 frilled lizards (D:1) 2 goblins (D:1) A kobold (D:2) 4 rats 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mpel the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 13 | D:1 | Encountered an electric eel 53 | D:1 | Found Xoros's Weapon Shoppe. 77 | D:1 | Found Ciubb's Antique Armour Boutique. 316 | D:1 | Reached XP level 2. HP: 10/16 MP: 4/8 346 | D:1 | Found Xujumo Qumn's General Store. 482 | D:1 | Found Xiopruf's Armour Shop. 902 | D:1 | Learned a level 2 spell: Searing Ray 948 | D:2 | Reached skill level 1 in Fighting 1098 | D:2 | Reached XP level 3. HP: 20/20 MP: 6/10 1268 | D:2 | Encountered Terence 1278 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: arrival_aquarium_a, layout_loops_ring, serial_shops, nicolae_lakefront_shop, shop, shop, shop, serial_rivers, chequers_serial_rivers_room_a, chequers_serial_rivers_large_b, chequers_serial_rivers_small_b, chequers_serial_rivers_room_b, chequers_serial_rivers_micro_c, chequers_serial_rivers_room_b D:2: layout_rooms, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.2 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.8 Conjurations | | 4.8 Action || total ---------------------------++------- Cast: Magic Dart || 69 Searing Ray || 2 Armour: Robe || 17 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1313 | 1262 | 51 | 31 | 1019 | 2 | 656.5 | Dungeon | 1313 | 1262 | 51 | 31 | 1019 | 2 | 656.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 920 daAuts D:2: 393 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+