Dungeon Crawl Stone Soup version 0.35-a0-152-g04a87ca1cd (webtiles) character file. Game seed: 11566043697160082774 28 Mpel the Conjurer (level 2, 0/16 HPs) Began as a Deep Elf Conjurer on Mar 5, 2026. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:00:31 (410 turns). Mpel the Conjurer (Deep Elf Conjurer) Turns: 410, Time: 00:00:32 Health: 0/16 AC: 2 Str: 4 XL: 2 Next: 96% Magic: 7/8 EV: 16 Int: 22 God: Gold: 56 SH: 0 Dex: 13 Spells: 7/8 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ b - +5 ring of evasion HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: lethally poisoned (0 -> -1) A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 56 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a +5 ring of evasion (worn) c - an amulet of wildshape d - a ring of resist corrosion Scrolls c - a scroll of teleportation {unknown} d - a scroll of enchant armour {unknown} Potions f - a potion of enlightenment {unknown} j - 2 potions of attraction {unknown} k - a potion of curing {unknown} Skills: + Level 1.1 Fighting - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.6 Spellcasting + Level 4.7 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 50% 2d6 2% 2 Lesser Beckoning Tloc 8% N/A 17% 2 Fulminant Prism Conj/Alch 7% 3d6 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (severely wounded, 100% to hit) The magic dart hits the adder. The adder is heavily wounded. The adder bites you. The adder closely misses you. The adder attacks as it pursues you! The adder bites you. You are poisoned. The adder poisons you! You feel sick. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (severely wounded, 100% to hit) The magic dart hits the adder. The adder is heavily wounded. You feel sick. The adder barely misses you. The adder closely misses you. Magic courses through your body. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (severely wounded, 100% to hit) The magic dart hits the adder. You kill the adder! * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. Your Fighting skill increases to level 1! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (severely wounded, 100% to hit) The magic dart hits the adder. The adder is almost dead. You die... #........# #....†...## ### #......... ...) ........###### .............) #######...###### .[.........##### ########################.##...... .......'.......S@†....†..###....# ..[..).#.ß###.ß###.ß###.ß# #....# ######'######### #### #### #..... ................ ##.... ~~~~~~~~~~~≈≈~~~ #.... ≈~~~~~~~~~~≈~~≈~ #...# ................ #...# ################ ##### You could see an adder. Vanquished Creatures An adder (D:2) 3 endoplasms (D:1) A quokka (D:2) 2 ball pythons 5 bats 2 frilled lizards (D:1) 2 goblins 3 hobgoblins 3 rats 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mpel the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 159 | D:1 | Reached XP level 2. HP: 16/16 MP: 4/8 213 | D:1 | You fall into a shaft and drop 1 floor! 410 | D:2 | Reached skill level 1 in Fighting 410 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_houses_and_road, layout_rooms, minmay_misc_feat_pillars D:2: wad_river_or_something, layout_basic Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.1 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.6 Conjurations | | 4.7 Action || total ---------------------------++------- Cast: Magic Dart || 45 Drink: Magic || 1 Armour: Robe || 8 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 412 | 412 | 0 | 25 | 282 | 2 | 206.0 | Dungeon | 412 | 412 | 0 | 25 | 282 | 2 | 206.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 212 daAuts D:2: 199 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+