Dungeon Crawl Stone Soup version 0.35-a0-152-g04a87ca1cd (webtiles) character file. Game seed: 6127476239517053491 3698 Mpel the Thaumaturge (level 9, -7/56 HPs) Began as a Deep Elf Conjurer on Mar 5, 2026. Mangled by an orc knight ... wielding a +0 glaive (9 damage) ... in a bailey. The game lasted 00:11:11 (7309 turns). Mpel the Thaumaturge (Deep Elf Conjurer) Turns: 7309, Time: 00:11:12 Health: -7/56 AC: 10 Str: 10 XL: 9 Next: 91% Magic: 15/25 EV: 16 Int: 28 God: Gold: 490 SH: 0 Dex: 13 Spells: 21/28 levels left rFire . . . (100%) f - +2 dagger (protect) rCold . . . (100%) (no offhand) rNeg . . . (100%) c - +3 leather armour rPois . (100%) b - +0 helmet rElec . (100%) g - scarf {+Inv} rCorr . (100%) j - +2 pair of gloves {Infuse} SInv . (no boots) Will ..... e - amulet of regeneration Stlth + l - +5 ring of evasion HPRegen 1.09/turn d - +6 ring of strength MPRegen 0.38/turn %: infuse magic (1 MP) @: very slow A: magic regeneration a: Evoke Invisibility (28%) You were in a bailey. You visited 2 branches of the dungeon, and saw 8 of its levels. You also visited: Bailey. You collected 490 gold pieces. Inventory: Hand Weapons f - a +2 dagger of protection (weapon) h - the +5 trident of the Vestibule of Hell {antimagic, rElec rF+ Str-2 Int+2} (You found it on level 4 of the Dungeon) rElec: It insulates you from electricity. rF+: It protects you from fire. Str-2: It affects your strength (-2). Int+2: It affects your intelligence (+2). It cannot be enchanted further. Armour a - a +0 robe b - a +0 helmet (worn) c - a +3 leather armour (worn) g - a scarf of invisibility (worn) j - a +2 pair of gloves of infusion (worn) k - a +2 robe of positive energy n - an orb of guile o - +0 steam dragon scales Jewellery d - a +6 ring of strength (worn) e - an amulet of regeneration (worn) i - a ring of resist corrosion l - a +5 ring of evasion (worn) m - a ring of protection from fire p - a +4 ring of protection Wands d - a wand of digging (4) a - a wand of flame (22) b - a wand of light (8) Scrolls w - 3 scrolls of enchant weapon S - 3 scrolls of silence p - 4 scrolls of poison g - a scroll of fog r - 3 scrolls of revelation b - a scroll of blinking i - a scroll of identify c - a scroll of enchant armour {unknown} Potions g - a potion of magic f - a potion of enlightenment {unknown} n - 4 potions of heal wounds {unknown} o - a potion of brilliance {unknown} p - 2 potions of curing {unknown} s - a potion of haste {unknown} Skills: + Level 6.9 Fighting - Level 2.4 Dodging - Level 2.4 Stealth - Level 10.3 Spellcasting + Level 10.0 Conjurations + Level 3.1 Translocations You had 21 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Iskenderun's Mystic Conj/Tloc 50% 2d11 (+2d63% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 100% 2d13 1% 1 Fulminant Prism Conj/Alch 21% 3d12 7% 4 Rending Blade Conj/Frge 42% 2d(9+2*) 7% 4 Call Imp Summ 28% N/A 8% 2 Sublimation of Blood Necr 14% N/A 8% 2 Tukima's Dance Hex 14% N/A 16% 3 Anguish Hex/Necr 7% N/A 45% 4 Dispel Undead Necr 14% 3d10 45% 4 Leda's Liquefaction Alch/Erth 7% N/A 45% 4 Alistair's Intoxication Alch 9% N/A 82% 5 Alistair's Walking Alem Alch/Frge 14% N/A 82% 5 Hellfire Mortar Fire/Erth/Frge 7% 4d6 100% 7 Rimeblight Ice/Necr 7% 2d4 (prima100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:6 Bailey (1/1) The Realm of Zot is guarded by orbs of entropy. Altars: Ashenzari Cheibriados Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Qazlal Ru Sif Muna Uskayaw Wu Jian Xom The Shining One Shops: D:4 * Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The searing ray hits the orc knight! The orc knight is moderately wounded. (Press . to maintain the ray.) The orc knight splashes around in the water. x3 The searing ray hits the orc knight! The orc knight is heavily wounded. The orc knight closely misses you. The orc knight splashes around in the water. The searing ray hits the orc knight. The orc knight is heavily wounded. The orc knight hits you from afar with a +0 glaive! The orc knight splashes around in the water. The searing ray hits the orc knight but does no damage. The orc knight is heavily wounded. You finish channelling your searing ray. The orc knight hits you from afar with a +0 glaive. The orc knight splashes around in the water. The orc knight misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc knight, wielding a +0 glaive and wearing a +0 plate armour (heavily wounded, 83% to hit) The searing ray hits the orc knight! The orc knight is severely wounded. (Press . to maintain the ray.) The orc knight hits you from afar with a +0 glaive!! * * * LOW HITPOINT WARNING * * * The searing ray hits the orc knight. The orc knight is severely wounded. The orc knight splashes around in the water. x2 The searing ray hits the orc knight! The orc knight is almost dead. The orc knight hits you from afar with a +0 glaive! * * * LOW HITPOINT WARNING * * * The searing ray hits the orc knight. The orc knight is almost dead. You finish channelling your searing ray. The orc knight hits you from afar with a +0 glaive! You die... ..................).............. ..~≈≈≈≈≈~~~~~~~~~~~~~~~~~≈≈≈≈≈~.. ..≈≈###≈≈~~~~~~~~~~~~~~~≈≈###≈≈.. ..≈##.##≈~~~~~~~~~~~~~~~≈##.##≈.. ..≈#....~~~~~~~~~~~~~~~~~....#≈.. ..≈##.∩#≈~~~~~~~~~~~~~~~≈#∩.##≈.. ..≈≈#.##≈~~~~~~###~~~~~~≈##.#≈≈.. ..~≈≈~≈≈≈~~~#########~~~≈≈≈~≈≈~.. ..~~~~~~~~~##~o)@~~~##~~~~~~))~.. ..~~~~~~~~##~~#'#'#~~##~~~~~~~~.. ..~~~~~~~~#~~##)#)##~~#~~~~~~~~.. ..~~~~~~~##~#########~##~~~~~~~.. ..~~~~~~~##~')#:.!#)'~##~~~~~~~.. ..~~~~~~~##~###.o.###~##~~~~~~~.. ..~~~~~~~##~')#ooo#.'~##~~~~~~~.. ..~~~~~~~##~####'####~##~~~~~~~.. ..~~~~~~~~#~~##∩§∩##~~##~~~~~~~.. You could see an orc knight. Vanquished Creatures An orc knight (Bailey) Blorkula the orcula (D:5) A steam dragon (D:6) A water moccasin (D:7) 8 orc warriors (Bailey) A sky beast (D:6) A black bear (D:6) An ogre (D:4) A centaur (D:7) 4 bullfrogs (D:7) 2 scorpions 8 wights 3 killer bees (D:7) A bombardier beetle (D:5) A hound (D:5) 3 jellies 3 orc priests A sleepcap (D:6) Jessica (D:3) A clockroach (D:4) 2 drudes (D:6) 4 iguanas 6 orc wizards Robin (D:4) 10 adders 5 ufetubi A ribbon worm (D:2) 35 orcs 5 endoplasms 9 hobgoblins 10 jackals 7 quokkas 7 ball pythons 4 bats 3 bat zombies (D:4) 3 frilled lizards A frilled lizard zombie (D:4) 17 goblins 7 kobolds 3 kobold zombies (D:4) An orc draugr (D:4) 2 orc zombies (D:4) 4 rats 191 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mpel the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 302 | D:1 | Reached XP level 2. HP: 16/16 MP: 4/8 305 | D:1 | Learned a level 2 spell: Searing Ray 660 | D:1 | Reached skill level 1 in Fighting 760 | D:2 | Reached XP level 3. HP: 20/20 MP: 2/10 1314 | D:2 | Reached skill level 5 in Conjurations 1416 | D:3 | Found a faded altar of an unknown god. 1508 | D:3 | Found a sparkling altar of Nemelex Xobeh. 1734 | D:3 | Encountered Jessica 1736 | D:3 | Killed Jessica 1737 | D:3 | Reached XP level 4. HP: 26/26 MP: 9/12 2425 | D:4 | Reached XP level 5. HP: 30/30 MP: 11/14 2551 | D:4 | Found an ancient bone altar of Kikubaaqudgha. 2579 | D:4 | Reached skill level 5 in Spellcasting 2719 | D:4 | Encountered an ogre 2726 | D:4 | Killed an ogre 2727 | D:4 | Reached XP level 6. HP: 25/36 MP: 9/16 2879 | D:4 | Identified the +5 trident of the Vestibule of Hell | {antimagic, rElec rF+ Str-2 Int+2} 2932 | D:4 | Found Jeofotec's Neck Hole. 3115 | D:4 | Encountered Robin 3140 | D:4 | Killed Robin 3251 | D:4 | Found a snail-covered altar of Cheibriados. 3415 | D:4 | Found a glowing golden altar of the Shining One. 3486 | D:3 | Reached XP level 7. HP: 31/41 MP: 9/18 3953 | D:5 | Entered Level 5 of the Dungeon 4311 | D:5 | Encountered Blorkula the orcula 4343 | D:5 | Killed Blorkula the orcula 4582 | D:5 | Found a shimmering blue altar of Sif Muna. 4733 | D:5 | Found a white marble altar of Elyvilon. 4872 | D:5 | Reached XP level 8. HP: 48/48 MP: 10/21 5443 | D:6 | Reached skill level 5 in Fighting 5682 | D:6 | Found a statue of an orb of entropy. 5683 | D:6 | Found a statue of an orb of entropy. 5683 | D:6 | Found a staircase to the Ecumenical Temple. 5699 | Temple | Entered the Ecumenical Temple 6095 | D:7 | Reached XP level 9. HP: 54/54 MP: 14/24 6331 | D:7 | Found a flagged portal. 6338 | Bailey | Entered a bailey 6417 | Bailey | Reached skill level 10 in Spellcasting 6729 | Bailey | Learned a level 4 spell: Iskenderun's Mystic Blast 6799 | Bailey | Reached skill level 1 in Translocations 6941 | Bailey | Found a roughly hewn altar of Beogh. 6941 | Bailey | Encountered an orc knight 6941 | Bailey | Encountered an orc knight 7163 | Bailey | Killed an orc knight 7164 | Bailey | Reached skill level 10 in Conjurations 7308 | Bailey | HP: 1/56 [orc knight/+0 glaive (10)] 7309 | Bailey | Mangled by an orc knight Illustrated notes Levels and vault maps discovered: D:1: denvon_arrival_waterhouse, layout_rooms D:2: cheibrodos_helix_gallery, layout_rooms D:3: layout_loops_corners, nemelex_xobeh_ov_fountains_minmay, ebering_ecumenical_altar_abandoned, uniq_jessica D:4: minmay_octagon_keep, layout_gridville, overflow_temple_1_default, lemuel_zombie_altar_kikubaaqudgha, nicolae_tso_besieged_by_evil, nicolae_shop_sticking_my_neck_out, amcnicky_mini_pool_small, uniq_robin D:5: layout_gridville, mainiacjoe_overflow_two_lobes, uniq_blorkula_the_orcula D:6: layout_gridville, minmay_temple_entry_offerings D:7: layout_loops_ring, enter_bailey_3 Temple: nicolae_temple_ecumenical_triangle Bailey: bailey_polearm_2, bailey Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Fighting | 1 2 3 4 5 6 | 6.9 Spellcasting | 4 5 6 7 9 10 | 10.3 Conjurations | 5 6 7 8 10 | 10.0 Translocations | 3 | 3.1 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 11 | 3 | 19 || 33 Melee: Falchion | 11 | | || 11 Dagger | | 3 | 19 || 22 Cast: Magic Dart | 87 | 188 | 279 || 554 Searing Ray | 1 | 3 | 29 || 33 Iskenderun's Myst | | | 9 || 9 Ability: Evoke Invisibilit | | 3 | || 3 Read: Identify | | | 6 || 6 Teleportation | | | 2 || 2 Blinking | | | 2 || 2 Fear | | | 1 || 1 Vulnerability | | | 1 || 1 Amnesia | | | 1 || 1 Armour: Leather armour | 25 | 44 | 218 || 287 Dodge: Dodged | 34 | 30 | 261 || 325 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 7451 | 7259 | 192 | 903 | 4617 | 9 | 827.9 | Dungeon | 6347 | 6155 | 192 | 450 | 4541 | 7 | 906.7 | Temple | 2 | 2 | 0 | 0 | 0 | 1 | 2.0 | Bailey | 1101 | 1101 | 0 | 453 | 76 | 1 | 1101.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1643 daAuts Bailey: 1101 daAuts D:6: 1025 daAuts D:5: 1007 daAuts D:3: 929 daAuts D:1: 741 daAuts D:2: 657 daAuts D:7: 344 daAuts Temple: 2 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+