Mpel Level 1 of the Dungeon (7, 15, D:1) a bat skeleton (9, 49, D:1) a +0 dagger a jackal corpse (skeletalised by now) a goblin corpse (skeletalised by now) (11, 8, D:1) a +0 dagger a goblin skeleton (11, 18, D:1) a +0 whip (11, 36, D:1) a +0 dagger (18, 42, D:1) a bat corpse (skeletalised by now) (24, 6, D:1) a frilled lizard skeleton (26, 16, D:1) a +0 mace (33, 31, D:1) a +0 ring mail (39, 39, D:1) a +0 club a +0 club a goblin skeleton a goblin skeleton (41, 36, D:1) a frilled lizard skeleton (48, 20, D:1) 2 potions of heal wounds (49, -2, D:1) a +0 whip (50, 13, D:1) a frilled lizard skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 robe (2, -5, D:2) a +0 dagger (8, -29, D:2) a +0 robe (15, -34, D:2) a +0 club (22, 11, D:2) a +0 hammer (24, -22, D:2) a +0 sling (32, -21, D:2) a ball python corpse (skeletalised by now) (37, 0, D:2) a +0 dagger (49, -3, D:2) a quokka corpse (skeletalised by now) (56, -29, D:2) a jackal corpse (skeletalised by now) (63, -31, D:2) a +0 quarterstaff