Mpel Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 13, D:1) a frilled lizard corpse (skeletalised by now) (0, 21, D:1) a jackal skeleton (0, 37, D:1) a +0 quarterstaff (1, 21, D:1) a jackal skeleton (8, 14, D:1) a +0 dagger a goblin corpse (skeletalised by now) (9, 24, D:1) a +0 short sword a kobold corpse (skeletalised by now) (11, -13, D:1) a +0 whip (19, 18, D:1) a +0 dagger (19, 22, D:1) a +0 whip a kobold skeleton (20, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (22, -11, D:1) a +0 dagger a goblin skeleton (23, 23, D:1) a ball python skeleton (44, 5, D:1) a +0 dagger (44, 26, D:1) a +0 ring mail (46, -13, D:1) a +0 short sword a kobold corpse (skeletalised by now) a bat corpse (skeletalised by now) (47, -13, D:1) a +0 club (50, 34, D:1) a frilled lizard corpse (skeletalised by now) (53, -19, D:1) a quokka corpse (skeletalised by now) (53, 24, D:1) a quokka corpse (skeletalised by now) (54, -17, D:1) a hobgoblin corpse (skeletalised by now) (55, 16, D:1) a +0 robe (57, -18, D:1) a +0 sling of draining (59, 25, D:1) an orb of pyromania Level 2 of the Dungeon [Shop] Juxac's General Store a parchment of Sublimation of Blood (81 gold) a sack of spiders (560 gold) a staff of necromancy (350 gold) a potion of curing (42 gold) a +0 chain mail (84 gold) a parchment of Sublimation of Blood (81 gold) a Gell's gravitambourine (2/2) (560 gold) a potion of mutation (112 gold) the +6 scimitar of the Sky {valour, rPois Str+3 Dex+7} (954 gold) rPois: It protects you from poison. Str+3: It affects your strength (+3). Dex+7: It affects your dexterity (+7). It cannot be enchanted further. a parchment of Disjunction (585 gold) [Shop] Verram's Antique Weapon Shoppe a +0 spear (60 gold) a +0 club (10 gold) a +0 rapier (110 gold) a +0 sling of flaming (94 gold) a +0 hand axe (60 gold) the +4 spear "Pyaggih" {speed, Fly SInv} (846 gold) Fly: It grants you flight. SInv: It lets you see invisible. It cannot be enchanted further. (0, 0, D:2) a +0 buckler (17, -6, D:2) a +0 club a +0 club a gnoll skeleton (18, -26, D:2) a +0 leather armour (18, 1, D:2) a +0 spear (19, -1, D:2) a +0 club a gnoll skeleton (20, 9, D:2) a rat skeleton (22, 9, D:2) a quokka skeleton (24, -28, D:2) a +0 ring mail (24, 4, D:2) a +0 club (26, -14, D:2) a +0 ring mail (26, 11, D:2) a +0 robe (33, 4, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 17 gold pieces (0, 1, D:3) 12 gold pieces (1, -1, D:3) 6 gold pieces (1, 0, D:3) 3 gold pieces (1, 1, D:3) 12 gold pieces (2, 0, D:3) 3 gold pieces (2, 1, D:3) 12 gold pieces (5, 9, D:3) a staff of necromancy (6, -6, D:3) an adder corpse (skeletalised by now) (11, 8, D:3) a rat corpse (skeletalised by now) (15, 17, D:3) a +0 scale mail (19, -7, D:3) the +3 war axe "Vewn" {flame, Str+2 Int-4 Stlth+} Str+2: It affects your strength (+2). Int-4: It affects your intelligence (-4). Stlth+: It makes you more stealthy. It cannot be enchanted further. (23, 15, D:3) a staff of conjuration a frilled lizard corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (28, -9, D:3) a +0 dagger a rat skeleton a kobold skeleton (28, -8, D:3) a quokka skeleton a quokka skeleton (32, 20, D:3) a +0 short sword (41, 5, D:3) a +0 dagger (43, 5, D:3) a +0 dagger Level 4 of the Dungeon (5, 6, D:4) 6 darts of disjunction (13, 9, D:4) a +0 club a +0 dagger a +0 leather armour a +0 trident an orc skeleton (13, 10, D:4) a +0 whip an orc skeleton (13, 11, D:4) a +0 dagger a +0 leather armour an orc skeleton (15, 31, D:4) a hound corpse (skeletalised by now) (18, -10, D:4) 6 poisoned darts (18, 37, D:4) an adder corpse (skeletalised by now) (27, 34, D:4) a +0 rapier (28, -3, D:4) a +0 falchion (32, 16, D:4) a +0 short sword 2 stones a kobold skeleton (35, -3, D:4) a +0 dagger (37, 1, D:4) the +4 dagger "Suowofev" {flame, Fly rCorr Dex+3} Fly: It grants you flight. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. an orc skeleton (37, 3, D:4) a +1 flail of concussion a +0 whip an orc skeleton an orc skeleton (40, 38, D:4) a +0 dagger a kobold corpse (skeletalised by now) (48, 21, D:4) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (50, 21, D:4) a +0 dagger a +0 robe (50, 22, D:4) a +0 club a +0 scale mail (53, 21, D:4) a +0 leather armour of willpower Level 5 of the Dungeon (20, 2, D:5) a +0 ring mail (25, 10, D:5) an adder corpse (skeletalised by now) (27, 10, D:5) a +0 falchion (28, 20, D:5) a +3 ring mail (unseen) the Necropolis (0, 0, Necropolis) 10 gold pieces (1, 0, Necropolis) the +6 short sword "Umasuw" {spect, rElec Int+3 Dex+4 SInv} rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. It cannot be enchanted further. (unseen) (2, 0, Necropolis) a potion of moonshine (3, 0, Necropolis) 3 gold pieces (3, 1, Necropolis) a wand of paralysis (5) (4, 0, Necropolis) 6 gold pieces (5, 0, Necropolis) 15 gold pieces (37, 12, Necropolis) 5 large rocks (38, 9, Necropolis) the +9 halberd of Mpel's Certain Death {drain, Dex+3} Dex+3: It affects your dexterity (+3). It cannot be enchanted further.