Dungeon Crawl Stone Soup version 0.34-a0-1993-gc46cf17215 (webtiles) character file. Game seed: 3578622202655591437 0 Mpel the Chiller (level 1, 0/13 HPs) Began as a Merfolk Ice Elementalist on Jan 14, 2026. Slain by a gnoll ... wielding a +0 spear (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:33 (171 turns). Mpel the Chiller (Merfolk Ice Elementalist) Turns: 171, Time: 00:00:33 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 10% Magic: 0/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ b - ring of wizardry HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: wizardry (x1) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Jewellery b - a ring of wizardry (worn) c - an amulet of alchemy Scrolls c - a scroll of identify {unknown} Potions g - a potion of magic d - a potion of cancellation {unknown} Skills: + Level 2.7 Dodging + Level 2.2 Stealth + Level 2.0 Spellcasting + Level 4.4 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 52% 1d6 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 26% 1d4 4% 3 Ozocubu's Armour Ice 13% N/A 4% 3 Summon Ice Beast Ice/Summ 7% N/A 12% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) The bat closely misses you. You barely miss the bat. The bat barely misses you. The bat closely misses you. You freeze the bat. The bat is severely wounded. The bat completely misses you. You freeze the bat. You kill the bat! You start resting. Magic restored. You start waiting. Done waiting. You encounter a ball python. A ball python is nearby! You encounter a gnoll. It is wielding a +0 spear. You freeze the gnoll. The gnoll shouts! The gnoll is lightly wounded. The ball python hisses angrily. The gnoll hits you with a +0 spear. You freeze the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 spear. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (moderately wounded, 100% to hit) You freeze the gnoll. The gnoll is moderately wounded. The ball python misses you. The ball python closely misses you. The gnoll hits you with a +0 spear. You die... .............#..# .....≈≈≈≈.......#... .≈≈≈≈....≈....###..# ≈......≈≈.....# ..# .<.≈..≈.......# ..# ≈≈.≈.≈........# ..# ...≈..........###..# ...≈.###.#..#..#.j# ...≈.# #..#.....@S# ≈.≈..# ##.............# .≈....................# .....####...........### #...........# ............## ##..........# #.........## You could see a gnoll and a ball python. Vanquished Creatures A bat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mpel the Merfolk Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 171 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_3fold, layout_rooms Action || total ---------------------------++------- Attack: Normal || 1 Melee: Unarmed || 1 Cast: Freeze || 5 Armour: Robe || 3 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 168 | 168 | 0 | 123 | 13 | 1 | 168.0 | Dungeon | 168 | 168 | 0 | 123 | 13 | 1 | 168.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 168 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+