Dungeon Crawl Stone Soup version 0.34-a0-1991-g43051b6e75 (webtiles) character file. Game seed: 9527978035054939991 7 Mpel the Magician (level 1, -1/10 HPs) Began as a Deep Elf Fire Elementalist on Jan 12, 2026. Slain by Terence ... wielding a +0 short sword (8 damage) ... on level 2 of the Dungeon. The game lasted 00:01:03 (533 turns). Mpel the Magician (Deep Elf Fire Elementalist) Turns: 533, Time: 00:01:03 Health: -1/10 AC: 2 Str: 5 XL: 1 Next: 83% Magic: 0/7 EV: 11 Int: 19 God: Gold: 20 SH: 0 Dex: 15 Spells: 6/7 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 20 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of silence {unknown} d - a scroll of identify {unknown} Potions g - a potion of magic f - a potion of attraction {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.8 Spellcasting - Level 1.1 Conjurations - Level 3.2 Fire Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 44% 2x1d6 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 32% 2d6 5% 2 Kinetic Grapnel Frge 12% 1d4 14% 1 Inner Flame Hex/Fire 9% N/A 22% 3 Volatile Blastmotes Fire/Tloc 18% 2d11 22% 3 Flame Wave Conj/Fire 11% 2d6 50% 4 Leda's Liquefaction Alch/Erth 1% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You conjure some foxfire! Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. There is not enough space to conjure foxfire! Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. There is not enough space to conjure foxfire! Your foxfire dissipates! The foxfire burns Terence but does no damage. Terence is moderately wounded. The foxfire burns Terence. Terence is heavily wounded. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns Terence but does no damage. Terence is heavily wounded. The foxfire burns Terence but does no damage. Terence is heavily wounded. Your foxfire dissipates! Found an escape hatch in the floor. The foxfire burns Terence. Terence is heavily wounded. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Terence hits you with a +0 short sword. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Terence screams, "Stand, coward! You want a fight, show some honour!" Terence hits you with a +0 short sword! Ouch! That really hurt! You die... Terence says, "And stay out!" # ##### .##.#@@.# ........#.# ......#...# ..>.#.#.#.###### ... #.........<# #. ###.#.###### . #.... #.#.## #.#.# You could see Terence. Vanquished Creatures A dart slug (D:1) A goblin (D:1) A hobgoblin (D:2) 2 kobolds (D:1) 2 rats (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mpel the Deep Elf Fire Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 522 | D:2 | Encountered Terence 533 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: co_arrival_hexagon_in_a_hexagon, layout_rooms, hangedman_decor_opposing D:2: layout_basic, basic_altar, minmay_heptomino_l4, uniq_terence Action || total ---------------------------++------- Cast: Foxfire || 29 Armour: Robe || 4 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 534 | 514 | 20 | 0 | 426 | 2 | 267.0 | Dungeon | 534 | 514 | 20 | 0 | 426 | 2 | 267.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 511 daAuts D:2: 22 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+