Mpel Level 1 of the Dungeon (0, 0, D:1) a +0 spear (5, 5, D:1) a +0 whip (8, 25, D:1) a +0 dagger (9, 6, D:1) a bat skeleton (10, 26, D:1) a ball python corpse (skeletalised by now) (10, 31, D:1) a +0 dagger (14, 8, D:1) a frilled lizard skeleton (17, 40, D:1) a +0 dagger a kobold corpse (skeletalised by now) (18, 3, D:1) a +0 whip a kobold skeleton (20, 23, D:1) a +0 leather armour (23, 1, D:1) a +0 dagger 4 stones (25, 11, D:1) a +0 mace (30, 35, D:1) a +0 whip (31, 16, D:1) a ball python skeleton (38, 6, D:1) a +0 hand axe (40, 19, D:1) a quokka skeleton (41, 9, D:1) a +0 sling (42, 20, D:1) a rat skeleton (43, 7, D:1) a +0 sling (44, 5, D:1) a +0 short sword (48, 34, D:1) a +0 short sword a kobold corpse (skeletalised by now) Level 2 of the Dungeon (9, 25, D:2) a +0 whip (11, 17, D:2) a quokka corpse (skeletalised by now) (16, -2, D:2) a +0 whip (16, 26, D:2) a +0 ring mail (18, 8, D:2) a +0 short sword 2 stones a kobold skeleton (18, 21, D:2) a ball python corpse (skeletalised by now) (21, 11, D:2) a ball python skeleton (22, 11, D:2) a hobgoblin skeleton (22, 14, D:2) a +0 leather armour (28, 14, D:2) a +0 whip an orc corpse (30, 3, D:2) a +0 scythe a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 mace (2, -11, D:3) a parchment of Vampiric Draining (4, -11, D:3) a scroll of identify (8, -17, D:3) a +0 sling (8, -16, D:3) 16 gold pieces (9, -5, D:3) a +0 leather armour a +0 hand axe a +0 hand axe a boomerang a +0 whip an orc corpse (10, -14, D:3) a parchment of Conjure Ball Lightning (11, -13, D:3) a +0 war axe a +0 dagger (16, -8, D:3) 3 scrolls of enchant armour