Mpel Level 1 of the Dungeon (5, 17, D:1) a rat corpse (skeletalised by now) (6, 18, D:1) a rat corpse (skeletalised by now) (7, 18, D:1) a rat corpse (skeletalised by now) (9, -10, D:1) a +0 club a goblin corpse (skeletalised by now) (12, 0, D:1) 6 stones (23, -15, D:1) a +0 dagger 3 stones (25, 1, D:1) a quokka skeleton (26, 7, D:1) a ball python skeleton (27, 8, D:1) a +0 club a kobold skeleton (27, 9, D:1) a ball python skeleton (28, 4, D:1) a +0 dagger a kobold skeleton (31, -2, D:1) a bat skeleton (32, -6, D:1) a hobgoblin skeleton (32, -3, D:1) a +0 short sword a +0 dagger (36, -19, D:1) a +0 leather armour (41, 20, D:1) a +0 club (43, 10, D:1) a +0 club (43, 20, D:1) a frilled lizard corpse (skeletalised by now) (47, 20, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 plate armour (1, -12, D:2) the inkwell talisman of Conscience {*Silence +Inv Fly rF+} [inkwell talisman] *Silence: It may silence you when you take damage. +Inv: It lets you turn invisible. Fly: It grants you flight. rF+: It protects you from fire. (2, 16, D:2) a potion of magic (6, 30, D:2) a +0 hand axe (8, 21, D:2) a quokka corpse (10, 18, D:2) a +0 dagger (17, 5, D:2) a quokka corpse (17, 6, D:2) a rat corpse (17, 10, D:2) a +0 ring mail (22, 21, D:2) a +0 club (22, 26, D:2) a staff of conjuration (29, 17, D:2) a +0 plate armour (37, 1, D:2) a staff of fire (39, 9, D:2) a bat corpse (41, -1, D:2) a +0 short sword