Mpel Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (6, 2, D:1) a rat corpse (skeletalised by now) (11, -24, D:1) 4 poisoned darts (16, 12, D:1) a +0 spear (18, -26, D:1) a +0 war axe (21, -7, D:1) a +0 club a goblin skeleton (24, -37, D:1) a +0 spear (25, -21, D:1) a +0 ring mail (36, -30, D:1) a +0 scale mail (36, -26, D:1) a +0 club Level 2 of the Dungeon (12, 7, D:2) a +0 helmet (15, 24, D:2) a +0 ring mail (27, 14, D:2) a +0 robe (32, -3, D:2) a bat skeleton (32, 22, D:2) a +0 spear (33, 21, D:2) a +0 club (34, 21, D:2) a +0 halberd (36, -1, D:2) a +0 robe (44, 29, D:2) a +0 whip (52, 27, D:2) a quokka corpse (skeletalised by now) (55, 10, D:2) a ball python corpse (skeletalised by now) (56, 10, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (1, 4, D:3) a frilled lizard skeleton (1, 16, D:3) a +0 scale mail (2, 14, D:3) a +0 quarterstaff (3, -8, D:3) an adder skeleton (3, 11, D:3) a +0 dagger (8, -41, D:3) a +0 ring mail (26, -22, D:3) a rat corpse (skeletalised by now) (26, -19, D:3) a +0 pair of boots (27, -37, D:3) a +0 hand axe (40, -39, D:3) a +0 trident a +0 leather armour an orc corpse (skeletalised by now) (40, -38, D:3) a +0 spear a gnoll corpse (skeletalised by now) (41, -40, D:3) a +0 devious dagger an orc corpse (skeletalised by now) (41, -38, D:3) a +0 whip a +0 spear a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (42, -39, D:3) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (46, -40, D:3) the +8 spear of Qinusismis {freeze, Will++ Dex+3 Stlth-} Will++: It greatly increases your willpower. Dex+3: It affects your dexterity (+3). Stlth-: It makes you less stealthy. It cannot be enchanted further. (46, -27, D:3) a +0 club a +0 leather armour (46, -26, D:3) a +0 club an orc corpse (skeletalised by now) (47, -27, D:3) a +0 trident a boomerang a +0 leather armour an orc corpse (skeletalised by now) (47, -26, D:3) a +0 club a +0 dagger a goblin skeleton (47, 1, D:3) a frilled lizard skeleton (48, -26, D:3) a +0 flail a +0 leather armour (48, -25, D:3) a +0 dagger a bat skeleton (48, 3, D:3) a +0 club (49, 7, D:3) a +0 hand axe (49, 15, D:3) a quill talisman (57, -3, D:3) a +0 ring mail (59, 6, D:3) a hobgoblin skeleton Level 4 of the Dungeon (3, 4, D:4) a +0 short sword (5, 4, D:4) a +0 dagger a goblin skeleton (26, -28, D:4) a +0 dagger 5 poisoned darts a kobold corpse (skeletalised by now) (26, -27, D:4) an adder skeleton (28, -33, D:4) a +1 heavy spear a gnoll corpse (skeletalised by now) a ball python skeleton (28, -32, D:4) a +0 club a +0 dagger a gnoll corpse (skeletalised by now) a kobold skeleton (28, 5, D:4) a ball python corpse (skeletalised by now) (29, -32, D:4) a +0 flail a gnoll corpse (skeletalised by now) (33, -9, D:4) the +0 pair of boots of the Furies {*Corrode +Inv rElec rF-} *Corrode: It may corrode you when you take damage. +Inv: It lets you turn invisible. rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. It cannot be enchanted further. (44, -24, D:4) a +0 club 3 stones a kobold corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a ribbon worm corpse (3, 3, D:5) a +0 dagger a +0 robe an orc corpse (4, 3, D:5) a +0 flail a boomerang an orc corpse (5, 3, D:5) a +0 club a +0 leather armour an orc corpse (6, -15, D:5) a scroll of poison (8, -14, D:5) a book of Weapons (13, -1, D:5) a +0 dagger a +0 chain mail (14, -4, D:5) a +0 mace a +0 scale mail a +0 falchion 2 boomerangs a +0 scale mail an orc corpse an orc corpse (17, 0, D:5) a +0 mace a +0 ring mail (21, 10, D:5) a black bear skeleton (24, 14, D:5) a +0 dire flail a +0 robe the orc skeleton of Blorkula the orcula (28, 12, D:5) a scroll of blinking (43, -3, D:5) a +0 morningstar a +0 robe (46, 1, D:5) a wand of quicksilver (7) Level 6 of the Dungeon the Ecumenical Temple