Mpel Level 1 of the Dungeon (3, -2, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (4, -2, D:1) a +0 ring mail (8, 7, D:1) a ball python corpse (skeletalised by now) (17, 21, D:1) a quokka skeleton (23, 14, D:1) a +0 spear (27, 32, D:1) a +0 club 5 stones (33, 34, D:1) a rat corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (35, 34, D:1) a +0 club a jackal corpse (skeletalised by now) a goblin corpse (skeletalised by now) (35, 35, D:1) a +0 whip a kobold corpse (skeletalised by now) (40, -5, D:1) a rat skeleton (41, 11, D:1) 5 stones (52, 5, D:1) a +0 hand axe Level 2 of the Dungeon [Shop] Denlytysick's One-of-a-Kind Rings the ring of Quabuss {rC+ Int+3} (383 gold) [ring of protection from cold] rC+: It protects you from cold. Int+3: It affects your intelligence (+3). the ring "Eroehu" {rElec MP+9 Dex+3} (403 gold) [ring of magical power] rElec: It insulates you from electricity. MP+9: It affects your magic capacity (+9). Dex+3: It affects your dexterity (+3). a +6 ring of protection (unknown) (780 gold) the ring "Pac Nyfojena" {rC+ Int+6 Slay+2} (584 gold) [ring of intelligence] rC+: It protects you from cold. Int+6: It affects your intelligence (+6). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). the ring "Dathugor" {^Contam rElec rCorr MP+14 Str+2 Slay+4} (836 gold) [ring of slaying] ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. MP+14: It affects your magic capacity (+14). Str+2: It affects your strength (+2). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). (0, 0, D:2) 5 poisoned darts (7, -6, D:2) a +0 trident (10, -31, D:2) an adder skeleton (12, -21, D:2) a hobgoblin skeleton (17, -29, D:2) a bat skeleton (21, -5, D:2) 4 curare-tipped darts (25, -39, D:2) a frilled lizard skeleton (27, -29, D:2) a bat skeleton (28, -29, D:2) a rat skeleton (34, -27, D:2) a rat skeleton (36, -34, D:2) a +0 mace (42, -21, D:2) a +0 trident (44, -25, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a bat corpse (5, 13, D:3) 12 gold pieces a +0 dagger an orc corpse (5, 14, D:3) a +0 dagger a +0 robe (39, -10, D:3) a +0 scythe a +0 robe the human corpse of Sigmund (41, -10, D:3) a quokka corpse (51, 8, D:3) a +0 dagger a +0 sling a goblin corpse Level 4 of the Dungeon (0, 0, D:4) 12 gold pieces (11, -12, D:4) 3 gold pieces (32, 12, D:4) a +0 club a goblin corpse (skeletalised by now) (56, 8, D:4) a parchment of Sticky Flame Level 5 of the Dungeon (0, 0, D:5) 11 gold pieces (4, -2, D:5) 14 gold pieces