Seeded DCSS version 0.34-a0-1927-gb82f2e44eb (webtiles) character file. Game seed: 17377680048013445287 (custom seed) 60 Mpel the Shooter (level 4, 25/25 HPs) Began as a Kobold Hexslinger on Dec 31, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:03:01 (1633 turns). Mpel the Shooter (Kobold Hexslinger) Turns: 1633, Time: 00:03:01 Health: 25/25 AC: 2 Str: 8 XL: 4 Next: 24% Magic: 5/5 EV: 16 Int: 14 God: Gold: 2010 SH: 0 Dex: 25 Spells: 5/5 levels left rFire . . . (100%) d - +6 triple crossbow "Kojuf" {penet, rElec Will- Str+3 SInv} rCold . . . (100%) [offhand occupied] rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth +++ c - +6 ring of dexterity HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: small, no large weapons, nightstalker 3 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 2010 gold pieces. Inventory: Hand Weapons a - a +1 sling d - the +6 triple crossbow "Kojuf" (weapon) {penet, rElec Will- Str+3 SInv} (You acquired it on level 1 of the Dungeon) rElec: It insulates you from electricity. Will-: It decreases your willpower. Str+3: It affects your strength (+3). SInv: It lets you see invisible. It cannot be enchanted further. Armour b - a +0 robe (worn) Jewellery c - a +6 ring of dexterity (worn) e - an amulet of faith Scrolls p - a scroll of poison e - 2 scrolls of summoning {unknown} c - a scroll of revelation {unknown} h - a scroll of torment {unknown} l - a scroll of brand weapon {unknown} m - 2 scrolls of teleportation {unknown} n - a scroll of identify {unknown} Potions d - a potion of mutation {unknown} j - 2 potions of curing {unknown} f - a potion of brilliance {unknown} k - a potion of lignification {unknown} o - a potion of magic {unknown} Skills: - Level 1.1 Fighting + Level 4.3 Ranged Weapons + Level 4.0 Dodging - Level 1.1 Spellcasting - Level 3.0 Hexes - Level 1.0 Fire Magic You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 18% 2d2 12% 2 Sigil of Binding Hex 9% N/A 22% 3 Magic Dart Conj 0% 1d3 26% 1 Inner Flame Hex/Fire 6% N/A 34% 3 Lesser Beckoning Tloc 0% N/A 36% 2 Cause Fear Hex 4% N/A 58% 4 Maxwell's Portable Pile Tloc 0% (3-9)d2 61% 3 Swiftness Air 0% N/A 61% 3 Dimensional Bullseye Hex/Tloc 2% N/A 80% 4 Eringya's Surprising Cr Summ 0% N/A 95% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are completely attuned to the shadows. Message History You kill the jackal! You encounter an endoplasm. Fire: d) +6 triple crossbow "Kojuf" {penet, rElec Will- Str+3 SInv} Press: ? - help, Q - select action Shift-Dir - straight line Aim: an endoplasm (89% to hit) You shoot a bolt. The bolt pierces through the endoplasm! You kill the endoplasm! Fire: d) +6 triple crossbow "Kojuf" {penet, rElec Will- Str+3 SInv} Press: ? - help, Q - select action Shift-Dir - straight line That would be overly suicidal. Okay, then. Found a stone staircase leading up. As you open the door, it creaks loudly! You hear a shout! x2 You encounter a hobgoblin. The hobgoblin shouts! Fire: d) +6 triple crossbow "Kojuf" {penet, rElec Will- Str+3 SInv} Press: ? - help, Q - select action Shift-Dir - straight line Aim: a hobgoblin (69% to hit) You shoot a bolt. The bolt barely misses the hobgoblin. Fire: d) +6 triple crossbow "Kojuf" {penet, rElec Will- Str+3 SInv} Press: ? - help, Q - select action Shift-Dir - straight line Aim: a hobgoblin (69% to hit) You shoot a bolt. The bolt pierces through the hobgoblin! You kill the hobgoblin! You encounter a goblin. It is wielding a +0 club. Your Dodging skill increases to level 4! Fire: d) +6 triple crossbow "Kojuf" {penet, rElec Will- Str+3 SInv} Press: ? - help, Q - select action Shift-Dir - straight line Aim: a goblin, wielding a +0 club (63% to hit) You shoot a bolt. The bolt misses the goblin. Fire: d) +6 triple crossbow "Kojuf" {penet, rElec Will- Str+3 SInv} Press: ? - help, Q - select action Shift-Dir - straight line Aim: a goblin, wielding a +0 club (63% to hit) You shoot a bolt. The bolt pierces through the goblin! You kill the goblin! Fire: d) +6 triple crossbow "Kojuf" {penet, rElec Will- Str+3 SInv} Press: ? - help, Q - select action Shift-Dir - straight line That would be overly suicidal. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .............# .#.#.#.#.#.### ...<.........# .#.#.#.#.#.#.## #.........####...#### +.........+.......... #...).....####...#### #...†....## ##.## #.@...## ####.#### ##...## #.......# ##'## #######.# #.# #.# ### ### There were no monsters in sight! Vanquished Creatures 2 adders (D:2) An orc (D:3) 9 hobgoblins 2 quokkas (D:2) 3 ball pythons 6 endoplasms 2 frilled lizards 9 goblins A jackal (D:3) 4 kobolds 6 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mpel the Kobold Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 190 | D:1 | Reached XP level 2. HP: 12/16 MP: 3/3 804 | D:1 | Identified 3 scrolls of acquirement 804 | D:1 | Acquired 895 gold pieces 808 | D:1 | Acquired the +6 triple crossbow "Kojuf" {penet, rElec Will- | Str+3 SInv} 813 | D:1 | Acquired 1030 gold pieces 850 | D:2 | Reached XP level 3. HP: 19/20 MP: 4/4 1216 | D:2 | Reached XP level 4. HP: 25/25 MP: 5/5 1633 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_orb_chamber, layout_loops_ring, st_stairs_7, nicolae_houndstooth_variations D:2: layout_rooms D:3: kennysheep_big_flooded_room, layout_loops_corners, minmay_misc_feat_encased, st_stairs_11, minivault_14, grunt_ministairs_4 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Ranged Weapons | 3 4 | 4.3 Dodging | 3 4 | 4.0 Fighting | | 1.1 Spellcasting | | 1.1 Hexes | | 3.0 Fire Magic | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 56 | || 56 Triple crossbow | 27 | 18 || 45 Read: Acquirement | 3 | || 3 Armour: Robe | 13 | 2 || 15 Dodge: Dodged | 35 | 5 || 40 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1697 | 1649 | 48 | 17 | 1372 | 3 | 565.7 | Dungeon | 1697 | 1649 | 48 | 17 | 1372 | 3 | 565.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 847 daAuts D:2: 560 daAuts D:3: 289 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+