Seeded DCSS version 0.34-a0-1927-gb82f2e44eb (webtiles) character file. Game seed: 17377680048013445287 (custom seed) 466 Mpel the Vexing (level 7, -13/52 HPs) Began as a Gnoll Hexslinger on Dec 31, 2025. Mangled by a two-headed ogre ... wielding a +2 great mace of protection (16 damage) ... on level 5 of the Dungeon. The game lasted 00:04:31 (2823 turns). Mpel the Vexing (Gnoll Hexslinger) Turns: 2823, Time: 00:04:32 Health: -13/52 AC: 7 Str: 7 XL: 7 Next: 8% Magic: 12/12 EV: 16 Int: 12 God: Gold: 268 SH: 0 Dex: 29 Spells: 13/13 levels left rFire . . . (100%) g - +2 hand cannon (drain) rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) d - +2 helmet rElec . (100%) (no cloak) rCorr . (100%) k - +0 pair of gloves SInv . e - +0 pair of boots of Focus {Regen+ Dex+6} Will ..... h - amulet of faith Stlth +++ c - +6 ring of dexterity HPRegen 1.08/turn (no ring) MPRegen 0.13/turn %: faith @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 5 of the Dungeon. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 268 gold pieces. Inventory: Hand Weapons a - a +1 sling f - a +2 heavy triple crossbow g - a +2 hand cannon of draining (weapon) Armour b - a +0 robe (worn) d - a +2 helmet (worn) e - the +0 pair of boots of Focus (worn) {Regen+ Dex+6} (You acquired it on level 1 of the Dungeon) Regen+: It increases your rate of health regeneration. Dex+6: It affects your dexterity (+6). It cannot be enchanted further. k - a +0 pair of gloves (worn) Jewellery c - a +6 ring of dexterity (worn) h - an amulet of faith (worn) i - an amulet of guardian spirit j - a ring of flight Wands e - a wand of charming (9) b - a wand of light (8) Scrolls p - 2 scrolls of poison c - 2 scrolls of summoning {unknown} e - 3 scrolls of identify {unknown} h - a scroll of revelation {unknown} l - a scroll of brand weapon {unknown} m - 5 scrolls of teleportation {unknown} n - a scroll of torment {unknown} q - a scroll of fog {unknown} u - a scroll of noise {unknown} v - a scroll of vulnerability {unknown} Potions d - a potion of mutation {unknown} f - 2 potions of brilliance {unknown} j - 4 potions of curing {unknown} k - a potion of lignification {unknown} o - a potion of magic {unknown} p - a potion of resistance {unknown} s - a potion of berserk rage {unknown} Skills: + Level 3.5 Fighting + Level 2.3 Short Blades + Level 2.3 Long Blades + Level 2.3 Axes + Level 2.3 Maces & Flails + Level 2.3 Polearms + Level 2.3 Staves + Level 5.1 Ranged Weapons + Level 2.3 Throwing + Level 2.3 Armour + Level 5.1 Dodging + Level 2.3 Stealth + Level 2.3 Shields + Level 2.3 Unarmed Combat + Level 3.6 Spellcasting + Level 1.8 Conjurations + Level 5.8 Hexes + Level 1.8 Summonings + Level 1.8 Necromancy + Level 1.8 Translocations + Level 1.8 Forgecraft + Level 2.8 Fire Magic + Level 1.8 Ice Magic + Level 1.8 Air Magic + Level 1.8 Earth Magic + Level 1.8 Alchemy + Level 2.5 Invocations + Level 2.3 Evocations + Level 2.1 Shapeshifting You had 13 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 32% 2d2 3% 2 Sigil of Binding Hex 16% N/A 6% 3 Magic Dart Conj 24% 1d4 11% 1 Poisonous Vapours Alch/Air 24% 1d1 11% 1 Soul Splinter Necr 24% N/A 11% 1 Scorch Fire 18% 2d5 11% 2 Inner Flame Hex/Fire 12% N/A 12% 3 Lesser Beckoning Tloc 12% N/A 16% 2 Cause Fear Hex 8% N/A 22% 4 Maxwell's Portable Pile Tloc 6% (3-9)d3 32% 3 Swiftness Air 6% N/A 32% 3 Dimensional Bullseye Hex/Tloc 5% N/A 43% 4 Eringya's Surprising Cr Summ 6% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 The Realm of Zot is guarded by orbs of fire. Altars: Cheibriados Dithmenos Elyvilon Fedhas Hepliaklqana Okawaru Sif Muna Trog Vehumet Wu Jian Xom The Shining One Shops: D:4 [ Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You encounter a two-headed ogre. It is wielding a +2 great mace of protection and a +0 giant club. A two-headed ogre is nearby! Fire: g) +2 hand cannon (drain) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a two-headed ogre, wielding a +2 great mace of protection and a +0 giant club (82% to hit) You shoot a slug. The slug hits the two-headed ogre! The two-headed ogre is moderately wounded. Fire: g) +2 hand cannon (drain) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a two-headed ogre, wielding a +2 great mace of protection and a +0 giant club (moderately wounded, 82% to hit) You shoot a slug. The slug hits the two-headed ogre! The two-headed ogre is heavily wounded. Fire: g) +2 hand cannon (drain) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a two-headed ogre, wielding a +2 great mace of protection and a +0 giant club (heavily wounded, 82% to hit) You shoot a slug. The slug hits the two-headed ogre. The two-headed ogre is heavily wounded. Fire: g) +2 hand cannon (drain) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a two-headed ogre, wielding a +2 great mace of protection and a +0 giant club (heavily wounded, 82% to hit) You shoot a slug. The slug hits the two-headed ogre but does no damage. You drain the two-headed ogre. The two-headed ogre is heavily wounded. The two-headed ogre hits you with a +2 great mace of protection! The two-headed ogre hits you with a +0 giant club!! Fire: g) +2 hand cannon (drain) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a two-headed ogre, wielding a +2 great mace of protection and a +0 giant club (heavily wounded, lightly drained, 82% to hit) You shoot a slug. The slug hits the two-headed ogre! The two-headed ogre is almost dead. The two-headed ogre hits you with a +2 great mace of protection!! * * * LOW HITPOINT WARNING * * * The two-headed ogre barely misses you. The two-headed ogre hits you with a +2 great mace of protection! You die... ##...#.#)PPP~#S≈.≈≈#~# #.# #####..#.#~P.P.#$)~~!#~# #.# .......).#.....#.~~..#~# #.# )...†.>.## #.P..P#.# #.# .......## #.....#.# #.# .......# ..#### #.# #.# .......# ...~~##+ ##.# #.# .......# #~O☼####~## #.# .......## #@☼.~~## #.# ........# ####### #.# ........# #########'#####.# ........# #...............# ###.....# #..........###### #.....# #..........# #.....# #..........# ####### #########.## #.# You could see a two-headed ogre (drained). Vanquished Creatures An ogre (D:4) 2 scorpions (D:4) A bombardier beetle (D:5) A jelly (D:5) 2 iguanas An orc wizard (D:4) A gnoll (D:5) 4 adders 10 orcs 11 hobgoblins 4 quokkas 6 ball pythons A bat (D:3) 7 endoplasms 3 frilled lizards 18 goblins A jackal (D:3) 9 kobolds 6 rats 89 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mpel the Gnoll Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 4/4 151 | D:1 | Reached XP level 2. HP: 23/23 MP: 5/5 746 | D:1 | Identified 3 scrolls of acquirement 746 | D:1 | Acquired the +0 pair of boots of Focus {Regen+ Dex+6} 756 | D:1 | Acquired a +2 heavy triple crossbow 761 | D:1 | Acquired a +2 hand cannon of draining 847 | D:2 | Reached XP level 3. HP: 28/28 MP: 7/7 859 | D:2 | Reached skill level 1 in Invocations 977 | D:2 | Reached skill level 1 in Short Blades 977 | D:2 | Reached skill level 1 in Long Blades 977 | D:2 | Reached skill level 1 in Axes 977 | D:2 | Reached skill level 1 in Maces & Flails 977 | D:2 | Reached skill level 1 in Polearms 977 | D:2 | Reached skill level 1 in Staves 977 | D:2 | Reached skill level 1 in Throwing 977 | D:2 | Reached skill level 1 in Armour 977 | D:2 | Reached skill level 1 in Stealth 977 | D:2 | Reached skill level 1 in Shields 977 | D:2 | Reached skill level 1 in Unarmed Combat 977 | D:2 | Reached skill level 1 in Evocations 1369 | D:3 | Reached XP level 4. HP: 34/34 MP: 8/8 1494 | D:3 | Reached skill level 1 in Shapeshifting 2221 | D:4 | Reached skill level 1 in Conjurations 2221 | D:4 | Reached skill level 1 in Summonings 2221 | D:4 | Reached skill level 1 in Necromancy 2221 | D:4 | Reached skill level 1 in Translocations 2221 | D:4 | Reached skill level 1 in Forgecraft 2221 | D:4 | Reached skill level 1 in Ice Magic 2221 | D:4 | Reached skill level 1 in Air Magic 2221 | D:4 | Reached skill level 1 in Earth Magic 2221 | D:4 | Reached skill level 1 in Alchemy 2221 | D:4 | Reached XP level 5. HP: 40/40 MP: 9/9 2301 | D:4 | Reached XP level 6. HP: 47/47 MP: 9/11 2343 | D:4 | Found a staircase to the Ecumenical Temple. 2343 | D:4 | Found a statue of an orb of fire. 2345 | D:4 | Reached skill level 5 in Ranged Weapons 2345 | D:4 | Reached skill level 5 in Dodging 2346 | D:4 | Found a statue of an orb of fire. 2366 | Temple | Entered the Ecumenical Temple 2392 | D:4 | Found a shimmering blue altar of Sif Muna. 2439 | D:4 | Found Raefaom's Antique Armour Boutique. 2495 | D:4 | Found a snail-covered altar of Cheibriados. 2614 | D:5 | Entered Level 5 of the Dungeon 2750 | D:5 | Reached XP level 7. HP: 52/52 MP: 12/12 2818 | D:5 | Encountered a two-headed ogre 2823 | D:5 | Mangled by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_orb_chamber, layout_loops_ring, st_stairs_7, nicolae_houndstooth_variations D:2: layout_rooms D:3: kennysheep_big_flooded_room, layout_loops_corners, minmay_misc_feat_encased, st_stairs_11, minivault_14, grunt_ministairs_4 D:4: layout_loops_ring, lemuel_crystal_altar, cheibrodos_worm_habitat, minmay_temple_entry_hall, nicolae_wooded_promenade D:5: cheibrodos_two_vegetables, layout_basic, nicolae_ru_the_path_less_chosen, nicolae_shop_i_like_big_books Temple: hellmonk_temple_flake Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fire Magic | 2 | 2.8 Invocations | 1 2 | 2.5 Short Blades | 1 2 | 2.3 Long Blades | 1 2 | 2.3 Axes | 1 2 | 2.3 Maces & Flails | 1 2 | 2.3 Polearms | 1 2 | 2.3 Staves | 1 2 | 2.3 Throwing | 1 2 | 2.3 Armour | 1 2 | 2.3 Stealth | 1 2 | 2.3 Shields | 1 2 | 2.3 Unarmed Combat | 1 2 | 2.3 Evocations | 1 2 | 2.3 Shapeshifting | 1 2 | 2.1 Spellcasting | 3 | 3.6 Conjurations | 1 | 1.8 Summonings | 1 | 1.8 Necromancy | 1 | 1.8 Translocations | 1 | 1.8 Forgecraft | 1 | 1.8 Ice Magic | 1 | 1.8 Air Magic | 1 | 1.8 Earth Magic | 1 | 1.8 Alchemy | 1 | 1.8 Fighting | 3 | 3.5 Ranged Weapons | 5 | 5.1 Dodging | 5 | 5.1 Hexes | | 5.8 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Fire: Sling | 48 | | || 48 Hand cannon | 34 | 65 | 10 || 109 Read: Acquirement | 3 | | || 3 Armour: Robe | 7 | 10 | 4 || 21 Dodge: Dodged | 16 | 12 | 1 || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2908 | 2625 | 283 | 0 | 2203 | 6 | 484.7 | Dungeon | 2906 | 2623 | 283 | 0 | 2203 | 5 | 581.2 | Temple | 2 | 2 | 0 | 0 | 0 | 1 | 2.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 979 daAuts D:1: 816 daAuts D:4: 453 daAuts D:2: 427 daAuts D:5: 227 daAuts Temple: 2 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+