Mpel Level 1 of the Dungeon (8, -8, D:1) a +0 scale mail (10, 7, D:1) a rat skeleton (13, 9, D:1) a quokka skeleton (22, 6, D:1) a frilled lizard skeleton (22, 7, D:1) a jackal skeleton a jackal skeleton (25, -6, D:1) a rat skeleton (25, -5, D:1) a rat skeleton (25, 24, D:1) a bat skeleton (27, -4, D:1) a +0 whip a kobold corpse (skeletalised by now) (34, -12, D:1) a bat skeleton (35, 9, D:1) a +0 dagger a kobold skeleton (35, 18, D:1) a bat skeleton (38, 9, D:1) a +0 club a goblin skeleton (49, 18, D:1) a +0 dagger 5 stones (51, 18, D:1) a +0 club (52, -11, D:1) a +0 short sword (68, -16, D:1) a +0 dagger (69, -18, D:1) the +0 hat "Zeasiv" {Rampage Str+2} Rampage: It bestows one free step when moving towards enemies. Str+2: It affects your strength (+2). It cannot be enchanted further. Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (6, -5, D:2) a +0 helmet (7, 29, D:2) a rat corpse (skeletalised by now) (13, 37, D:2) a +0 whip (21, -8, D:2) a +0 hand axe a +0 scale mail a +0 dagger a +0 leather armour a +0 short sword a kobold skeleton (21, -7, D:2) a +0 falchion (21, -6, D:2) an adder skeleton (21, -5, D:2) a +0 club a +0 leather armour an orc skeleton (28, 3, D:2) a +0 short sword a +0 scale mail (35, -4, D:2) a +0 short sword (35, -3, D:2) a jackal corpse (skeletalised by now) (36, -3, D:2) a jackal corpse (skeletalised by now) (38, 13, D:2) a +0 mace (38, 27, D:2) an orb of mesmerism (39, -2, D:2) a +0 short sword (39, 22, D:2) a frilled lizard skeleton (42, -2, D:2) an adder corpse (skeletalised by now) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a bombardier beetle corpse (13, 0, D:3) a +0 short sword (21, -3, D:3) a rat corpse (30, -14, D:3) a hobgoblin corpse