Mpall Level 1 of the Dungeon (8, 14, D:1) a ball python skeleton (10, 5, D:1) a quokka corpse (skeletalised by now) (10, 12, D:1) a ball python skeleton (10, 14, D:1) a +0 ring mail (20, 6, D:1) a +0 club (23, 23, D:1) a +0 club 4 stones a kobold corpse (skeletalised by now) (29, -10, D:1) a +0 dagger a goblin skeleton (30, 2, D:1) a +0 club (34, 29, D:1) a +0 dagger (35, 17, D:1) a +0 dagger a kobold skeleton (36, 16, D:1) a rat skeleton a hobgoblin skeleton (36, 17, D:1) a +0 club a goblin skeleton (48, -4, D:1) a +0 dagger a stone (48, -2, D:1) a rat corpse (skeletalised by now) (50, 17, D:1) a bat skeleton (52, -10, D:1) an adder corpse (skeletalised by now) (52, 19, D:1) a +0 club a stone a kobold skeleton (55, -3, D:1) a +0 short sword (58, 33, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (12, 1, D:2) a +0 club a goblin corpse (skeletalised by now) (14, 7, D:2) a +0 dagger (17, 17, D:2) a +0 robe (29, 24, D:2) a hobgoblin skeleton (31, 6, D:2) a +0 dagger a goblin corpse (skeletalised by now) (31, 41, D:2) a +0 mace (34, 37, D:2) a +0 ring mail (39, 8, D:2) a +0 dagger a goblin corpse (skeletalised by now) (41, 20, D:2) a +0 sling (41, 35, D:2) a +0 short sword 3 stones Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the conjuration staff of Dadwed {rN+ Will- Conj Forge Ice} (4320 gold) [staff of conjuration] rN+: It protects you from negative energy. Will-: It decreases your willpower. Conj: It increases the power of your Conjurations spells. Forge: It increases the power of your Forgecraft spells. Ice: It increases the power of your Ice spells. the +1 leather armour of Bequeathed Brilliance {Will+} (1960 gold) Will+: It increases your willpower. the -1 buckler of Xaetoer {Rampage rN+ Will+ Regen+} (1630 gold) Rampage: It bestows one free step when moving towards enemies. rN+: It protects you from negative energy. Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. the cold staff "Afruarphe" {rC+ Str-3 Dex+3 Hexes Ice} (3760 gold) [staff of cold] rC+: It protects you from cold. Str-3: It affects your strength (-3). Dex+3: It affects your dexterity (+3). Hexes: It increases the power of your Hexes spells. Ice: It increases the power of your Ice spells. the +0 chain mail "Tyfiunt" {Rampage Regen+ Slay+2} (2140 gold) Rampage: It bestows one free step when moving towards enemies. Regen+: It increases your rate of health regeneration. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). the ring of Usyusag {Fly Dex+6 SInv} (4930 gold) [ring of dexterity] Fly: It grants you flight. Dex+6: It affects your dexterity (+6). SInv: It lets you see invisible. the +2 whip of Malaise {spect, rC++} (4070 gold) rC++: It greatly protects you from cold. the necromancy staff "Umataeroy" {rF+ rN+ Will+ Int+2 SInv Necro} (5300 gold) [staff of necromancy] rF+: It protects you from fire. rN+: It protects you from negative energy. Will+: It increases your willpower. Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. Necro: It increases the power of your Necromancy spells. the serpent talisman of Noxious Fun {rN+ MP+8} (7500 gold) [serpent talisman] rN+: It protects you from negative energy. MP+8: It affects your magic capacity (+8). the +7 hand axe of Anger {heavy, rPois rCorr} (5720 gold) rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. the amulet of the Zebrataur {Wildshape rF+ Will+} (4960 gold) [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). rF+: It protects you from fire. Will+: It increases your willpower. the serpent talisman of Pandemonium {Str+4 Dex-5} (2550 gold) [serpent talisman] Str+4: It affects your strength (+4). Dex-5: It affects your dexterity (-5). the ring of Xoonolok {rElec Will- Int+3 Dex+6 SInv} (5630 gold) [ring of dexterity] rElec: It insulates you from electricity. Will-: It decreases your willpower. Int+3: It affects your intelligence (+3). Dex+6: It affects your dexterity (+6). SInv: It lets you see invisible. the scarab talisman of Perpetual Drought {Str+7 Int-5} (3170 gold) [scarab talisman] Str+7: It affects your strength (+7). Int-5: It affects your intelligence (-5). the +6 mace "Gajeh" {elec, rN+} (4870 gold) rN+: It protects you from negative energy. the amulet of the Tapire-iauara {Spirit Int+3 SInv} (4750 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. a +0 arbalest of freezing (1550 gold) the +0 dagger "Teutwext" {freeze, rN+ Dex+3} (2110 gold) rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). the ring of Twilight {Str-2 Int+5 Slay+4} (4930 gold) [ring of slaying] Str-2: It affects your strength (-2). Int+5: It affects your intelligence (+5). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). the +3 dagger of Autumn {drain, rN+ rCorr Str+2 Dex-4} (3120 gold) rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). Dex-4: It affects your dexterity (-4). (0, 0, D:3) a +0 spear (5, -14, D:3) the felid corpse of Natasha (skeletalised by now) (6, -15, D:3) a +0 dagger a kobold skeleton (6, 1, D:3) a rat skeleton (7, -14, D:3) a +0 club (7, 1, D:3) a +0 dagger a goblin skeleton (8, -29, D:3) a +0 dagger a +0 leather armour (14, -12, D:3) a +0 mace (25, -20, D:3) a frilled lizard skeleton (31, -8, D:3) the felid corpse of Natasha (skeletalised by now) (37, -34, D:3) a bat corpse (skeletalised by now) (45, -4, D:3) a +0 dagger (53, 6, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) 7 gold pieces (0, 14, D:4) a +0 club a +0 ring mail (8, 10, D:4) a +0 scale mail a +0 ring mail (11, 9, D:4) a +0 robe