Mosy Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 5, D:1) a +0 whip a stone (2, -1, D:1) a +0 whip (4, -25, D:1) a +0 dagger (12, 0, D:1) a +0 club (13, 1, D:1) a +0 dagger (22, -11, D:1) a +0 quarterstaff (33, -1, D:1) a +0 dagger (35, -23, D:1) a +0 leather armour (37, -4, D:1) a +0 dagger (37, -2, D:1) a +0 dagger (47, -31, D:1) a +0 mace (47, -23, D:1) a +0 club (49, -25, D:1) a +0 club (61, -10, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 whip 2 stones a kobold corpse (skeletalised by now) (12, 14, D:2) a +0 dagger (12, 27, D:2) a rat corpse (skeletalised by now) (18, 28, D:2) a +0 short sword 3 stones (31, 48, D:2) a hobgoblin corpse (32, 48, D:2) a +0 club a goblin corpse (34, 48, D:2) a hobgoblin corpse (37, 48, D:2) a +0 club a goblin corpse (38, 50, D:2) a hobgoblin corpse (39, 50, D:2) a +0 dagger a goblin corpse a hobgoblin corpse (43, 40, D:2) the +0 cloak of Rovinwil {Harm +Inv Dex-4} Dex-4: It affects your dexterity (-4). +Inv: It lets you turn invisible. Harm: It increases damage dealt and taken. (unseen) (48, 37, D:2) 11 gold pieces