Dungeon Crawl Stone Soup version 0.32-a0-1913-gb2e4c6566d (webtiles) character file. Game seed: 9750556179533954221 38560 Mosy the Geomancer (level 14, 0/94 HPs) Began as a Gargoyle Earth Elementalist on July 30, 2024. Was an Elder of Vehumet. Slain by a torpor snail (8 damage) ... on level 5 of the Lair of Beasts. The game lasted 00:53:36 (19804 turns). Mosy the Geomancer(Gargoyle Earth Elementalist) Turns: 19804, Time: 00:53:36 Health: 0/94 AC: 28 Str: 18 XL: 14 Next: 2% Magic: 0/35 EV: 7 Int: 20 God: Vehumet [****..] Gold: 788 SH: 14 Dex: 10 Spells: 10/29 levels left rFire + . . W - +9 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rCold + . . O - +0 tower shield rNeg + . . Q - +0 acid dragon scales rPois ∞ (no helmet) rElec + (no cloak) rCorr + k - +1 pair of gloves of Huomy {Fly} SInv . Y - +0 pair of boots Will +.... C - amulet "Goatulug" {Spirit rElec Str+5 Slay+2} Stlth + U - +4 ring of protection HPRegen 0.35/turn F - ring of magical power MPRegen 0.24/turn %: guardian spirit @: flying, slowed, very slow A: sickness immunity, AC +10, big wings, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance, hooves 1, robust 1 a: Renounce Religion You were on level 5 of the Lair of Beasts. You worshipped Vehumet. Vehumet was greatly pleased with you. You visited 3 branches of the dungeon, and saw 15 of its levels. You also visited: Sewer and Ossuary. You collected 788 gold pieces. Inventory: Hand Weapons W - the +9 lance "Wyrmbane" (weapon) {slay drac, rPois rF+ rC+ AC+3} (You took it off Maggie on level 2 of the Lair of Beasts) AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. Missiles f - 46 poisoned darts n - 5 curare-tipped darts S - 6 atropa-tipped darts Armour k - the +1 pair of gloves of Huomy (worn) {Fly} (You found it on level 2 of the Dungeon) Fly: It grants you flight. O - a +0 tower shield (worn) Q - +0 acid dragon scales (worn) Y - a +0 pair of boots (worn) Magical Staves E - a staff of cold Jewellery c - an amulet of reflection o - a +6 ring of dexterity C - the amulet "Goatulug" (around neck) {Spirit rElec Str+5 Slay+2} (You took it off an orc on level 5 of the Dungeon) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Str+5: It affects your strength (+5). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rElec: It insulates you from electricity. D - an amulet of the acrobat F - a ring of magical power (right hand) H - a +6 ring of dexterity L - a ring of protection from cold R - a ring of positive energy U - a +4 ring of protection (left hand) Wands d - a wand of light (9) s - a wand of flame (52) G - a wand of charming (12) M - a wand of mindburst (13) N - a wand of iceblast (12) Scrolls e - 6 scrolls of immolation g - a scroll of fear {unknown} h - 5 scrolls of teleportation i - 2 scrolls of amnesia j - 3 scrolls of vulnerability l - 3 scrolls of poison m - 3 scrolls of fog p - 4 scrolls of noise t - a scroll of identify v - 4 scrolls of revelation y - 2 scrolls of enchant armour I - a scroll of blinking K - a scroll of brand weapon P - a scroll of enchant weapon X - a scroll of silence {unknown} Potions a - 4 potions of attraction b - a potion of magic q - 4 potions of curing r - 2 potions of mutation u - 3 potions of brilliance w - a potion of experience x - 2 potions of lignification z - 2 potions of resistance A - 3 potions of enlightenment B - 3 potions of berserk rage J - a potion of ambrosia T - 2 potions of heal wounds {unknown} V - a potion of haste {unknown} Skills: + Level 9.4 Fighting - Level 5.0 Armour - Level 1.5 Dodging - Level 2.1 Stealth + Level 9.4 Shields - Level 8.1 Spellcasting - Level 8.0 Conjurations - Level 10.0 Fire Magic - Level 12.1 Earth Magic + Level 8.9 Evocations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 100% 2d20 1% 1 b - Hellfire Mortar Fire/Erth 25% 3d15 75% 7 c - Blink Tloc 16% N/A 65% 2 d - Brom's Barrelling Bo Conj/Erth 48% 2d7 2% 4 q - Scorch Fire 96% 2d9 1% 2 s - Stone Arrow Conj/Erth 96% 3d13 1% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 100% 1d8 1% 1 Searing Ray Conj 80% 2d7 1% 2 Passwall Erth 54% N/A 1% 3 Shock Conj/Air 96% 1d9 3% 1 Momentum Strike Conj/Tloc 48% 3d9 4% 2 Fulminant Prism Conj/Alch 12% 3d8 28% 4 Petrify Alch/Erth 32% N/A 43% 4 Lesser Beckoning Tloc 16% N/A 65% 2 Airstrike Air 4% 2d(1-17) 78% 4 Fugue of the Fallen Necr 8% N/A 86% 3 Ozocubu's Armour Ice 8% N/A 86% 3 Summon Ice Beast Ice/Summ 8% N/A 86% 3 Swiftness Air 8% N/A 86% 3 Summon Mana Viper Hex/Summ 8% N/A 100% 5 Manifold Assault Tloc 4% N/A 100% 7 Monstrous Menagerie Summ 4% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (1/1) D:4 Lair (5/5) D:9 Swamp (0/4) Lair:2 Spider (0/4) Lair:3 Slime (0/5) Lair:4 Sewer (visited) Ossuary (visited) Orc: D:9-12 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:2 [ Annotations: D:4 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +10) You are immune to poison. Your large and strong wings let you fly. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. You have large cloven feet. You are robust. (+10% HP) Message History The water moccasin bites you but does no damage. Being near the torpor snail leaves you feeling lethargic. You block the water moccasin's attack. The komodo dragon enters a dispersal trap! The death yak blinks! The torpor snail blinks! The water moccasin blinks! x2 The komodo dragon blinks! The death yak blinks! The torpor snail blinks! The komodo dragon blinks! You blink. The komodo dragon blinks! The water moccasin moves out of view. You lose 1MP, and have [8/35] MP You feel yourself speed up. You block the water moccasin's attack. The basilisk gazes at you. You easily resist. You barely miss the water moccasin. You block the water moccasin's attack. You block the komodo dragon's attack. You block the water moccasin's attack. You block the water moccasin's attack. The komodo dragon bites you but does no damage. The water moccasin bites you but does no damage. The komodo dragon attacks as it pursues you! You block the komodo dragon's attack. You block the water moccasin's attack. The water moccasin barely misses you. Being near the torpor snail leaves you feeling lethargic. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin attacks as it pursues you! The water moccasin bites you but does no damage. x2 You take 2 HP, and have [12/94] HP; You lose 3MP, and have [7/35] MP You block the water moccasin's attack. You block the torpor snail's attack. The death yak attacks as it pursues you! You block the death yak's attack. There is a stone staircase leading up here. The water moccasin bites you but does no damage. The komodo dragon bites you! * * * LOW HITPOINT WARNING * * * The basilisk gazes at you. You easily resist. You block the death yak's attack. The komodo dragon bites you but does no damage. You block the cane toad's attack. The torpor snail bites you! You die... ### # ###.######## ########## # #.####.#..#.#.#.###.#......#.# .............................. ..........^..l...........l.... ............Sl@w.........F.:.. ............SYlF......