Dungeon Crawl Stone Soup version 0.33-a0-1343-gd632a87c15 (webtiles) character file. Game seed: 8650325377122905694 3 Mooooo the Apothecary (level 1, -2/1 HPs) Began as an Octopode Alchemist on Apr 10, 2025. Frozen to death by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:19 (268 turns). Mooooo the Apothecary (Octopode Alchemist) Turns: 268, Time: 00:00:19 Health: -2/1 AC: 1 Str: 7 XL: 1 Next: 50% Magic: 1/3 EV: 13 Int: 17 God: Gold: 10 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . - Tentacles rCold . . . (offhand unavailable) rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.20/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: flux-form, glowing A: contaminating, glow, reduced hp, weak attacks, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: End Transformation You were on level 1 of the Dungeon. You were overflowing with transmutational energy. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Potions a - a potion of magic b - a potion of might {unknown} c - a potion of brilliance {unknown} Baubles d - a flux bauble Skills: - Level 2.0 Dodging + Level 2.9 Stealth + Level 2.0 Spellcasting - Level 1.0 Conjurations + Level 3.3 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 28% 1d2 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 18% 2d6 12% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 32% 3 Olgreb's Toxic Radiance Alch 13% N/A 43% 4 Sticky Flame Fire/Alch 7% 2d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are overflowing with transmutational energy. Foes you strike become dangerously contaminated with transmutational energy. You glow with energy, making you easy to see. Your maximum health is decreased, since you lack skill for your form. Your attacks are very weak. You are incapable of wielding weapons or throwing items. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You are out of magic! You barely miss the bat. Your grab misses the bat. The bat closely misses you. The kobold throws a stone. The stone hits you but does no damage. Found 10 gold pieces. The bat misses you. The kobold throws a stone. The stone hits you. The bat barely misses you. The kobold throws a stone. The stone closely misses you. The stone misses the bat. You tentacle-slap the bat but do no damage. Your grab misses the bat. The bat misses you. The bat attacks as it pursues you! The bat hits you. The bat closely misses you. An endoplasm comes into view. Your magical contamination has completely faded away. The bat attacks as it pursues you! The bat barely misses you. The bat hits you but does no damage. x2 You closely miss the bat. The endoplasm quivers. You grab the bat. You squeeze the bat. You kill the bat! You see here a bat corpse. The kobold misses you. You crush the flux bauble in your tentacle and feel its energy flooding your body. Your body destabilises. You barely miss the kobold. You grab the kobold. You constrict the kobold. The kobold barely misses you. You tentacle-slap the kobold but do no damage. The kobold begins to glow. The kobold is heavily wounded. You constrict the kobold. You kill the kobold! The endoplasm misses you. You tentacle-slap the endoplasm but do no damage. The endoplasm begins to glow. The endoplasm closely misses you. You tentacle-slap the endoplasm but do no damage. The endoplasm glows dangerously bright. You squeeze the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. Ouch! That really hurt! You die... ###### ###....# #######......# ### ####.......#....#### .... ...'...............+ ..... ####.......##....###...$.. #######.#....pJ........ ### #.#..#.)###....#. ..# #.#..#..# ..#.# #.# #.#..#..# #.# .# #.#..#..)...# .# # ####.....#.#. . .....#.# #....#. $# #...#.#. .# You could see an endoplasm (heavy contam). Vanquished Creatures A bat (D:1) 2 kobolds (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mooooo the Octopode Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 268 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: noname_arrival_rooms_in_the_neighbourhood, layout_basic, dk_noncrumbling_4, nicolae_the_louvre Action || total ---------------------------++------- Melee: Unarmed || 7 Constrict || 2 Tentacles || 2 Cast: Poisonous Vapours || 3 Armour: Skin || 7 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 267 | 218 | 49 | 0 | 187 | 1 | 267.0 | Dungeon | 267 | 218 | 49 | 0 | 187 | 1 | 267.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 267 daAuts