Dungeon Crawl Stone Soup version 0.32-a0-1740-gad30c92003 (webtiles) character file. Game seed: 6386198312761107656 6 Mooooo the Apothecary (level 1, 0/11 HPs) Began as an Octopode Alchemist on July 16, 2024. Frozen to death by an endoplasm (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:27 (138 turns). Mooooo the Apothecary(Octopode Alchemist) Turns: 138, Time: 00:00:27 Health: 0/11 AC: 1 Str: 7 XL: 1 Next: 90% Magic: 1/3 EV: 12 Int: 17 God: Gold: 6 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. You aren't carrying anything. Skills: - Level 2.0 Dodging + Level 3.0 Stealth + Level 2.1 Spellcasting - Level 1.0 Conjurations + Level 3.4 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 36% 1d5 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 14% N/A 14% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 30% 3 Olgreb's Toxic Radiance Alch 13% N/A 41% 4 Sticky Flame Fire/Alch 7% 2d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The hobgoblin is almost dead. You constrict the hobgoblin. You kill the hobgoblin! An endoplasm comes into view. Your magical contamination has completely faded away. Things that are here: a +0 club; a goblin corpse The sting hits the rat. The rat is poisoned. You kill the rat! Your Stealth skill increases to level 3! The sting hits the kobold. The kobold is poisoned. You kill the kobold! You are out of magic! You tentacle-slap the endoplasm but do no damage. The endoplasm hits you. You tentacle-slap the endoplasm but do no damage. The endoplasm hits you. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (97% to hit) The sting hits the endoplasm. The endoplasm partially resists. The endoplasm is lightly wounded. The endoplasm hits you. Magic courses through your body. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (lightly wounded, 97% to hit) The sting hits the endoplasm. The endoplasm is poisoned. The endoplasm is moderately wounded. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (moderately wounded, poisoned, 97% to hit) The sting hits the endoplasm. The endoplasm partially resists. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You die... ######.######## ..#....)....#..# #...........#.# #.....#.#.....## ......#.#......# ......#)#......# ....# #.#.#....# ...# #J#.##...# ... #@#⌠.....# ## ..#####.#####..#...# .......<.........# ..#####.#####..### #.# ...# #.# #...# #.# ....# #.# .....# #.# .....# You could see an endoplasm (poisoned). Vanquished Creatures 2 goblins (D:1) A hobgoblin (D:1) A kobold (D:1) 2 rats (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mooooo the Octopode Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 138 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_grand_opening, layout_basic Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.0 Dodging | | 2.0 Spellcasting | | 2.1 Conjurations | | 1.0 Alchemy | | 3.4 Action || total ---------------------------++------- Melee: Unarmed || 3 Constrict || 1 Cast: Sting || 11 Use: Potion || 1 Armour: Skin || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 138 | 138 | 0 | 0 | 82 | 1 | 138.0 | Dungeon | 138 | 138 | 0 | 0 | 82 | 1 | 138.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 138 daAuts