Montegul Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (1, -4, D:1) a hobgoblin skeleton (2, 4, D:1) a +0 dagger a goblin skeleton (18, -8, D:1) a +0 whip (18, 10, D:1) a spore talisman (22, 3, D:1) a +0 robe (27, -11, D:1) a frilled lizard corpse (skeletalised by now) (27, 11, D:1) a potion of curing (28, 12, D:1) 2 potions of heal wounds (34, -18, D:1) a +0 dagger (34, 12, D:1) a potion of mutation (36, 17, D:1) a bat corpse (skeletalised by now) (39, 6, D:1) a potion of mutation (40, 1, D:1) a jackal corpse (skeletalised by now) (47, 24, D:1) a hobgoblin corpse (skeletalised by now) (48, 24, D:1) a +0 short sword a stone (48, 25, D:1) a +0 club a kobold corpse (skeletalised by now) (53, 12, D:1) a ball python corpse (skeletalised by now) (55, 20, D:1) a potion of heal wounds Level 2 of the Dungeon (0, 0, D:2) a quokka corpse (skeletalised by now) (1, -5, D:2) a jackal corpse (skeletalised by now) (17, 5, D:2) a +0 trident (17, 10, D:2) a frilled lizard corpse (skeletalised by now) (27, 8, D:2) a +0 dagger a goblin corpse (29, -6, D:2) a quokka corpse (skeletalised by now) (29, -5, D:2) an adder corpse (skeletalised by now) (34, -7, D:2) 3 javelins Level 3 of the Dungeon (1, 22, D:3) 18 gold pieces (3, 20, D:3) a scroll of teleportation (4, 7, D:3) a +0 short sword a +0 flail an orc corpse a gnoll corpse (6, 13, D:3) a frilled lizard corpse (10, 26, D:3) a bat corpse (30, 9, D:3) a +0 war axe (30, 15, D:3) a frilled lizard corpse