Montegul Level 1 of the Dungeon (0, 0, D:1) a potion of resistance (4, 32, D:1) a +0 dagger a goblin skeleton (6, 41, D:1) a +0 short sword 5 stones (9, 0, D:1) 4 stones (10, 50, D:1) a +0 dagger (13, 10, D:1) a +0 robe (15, -1, D:1) a +0 dagger a hobgoblin corpse (skeletalised by now) (15, 12, D:1) a frilled lizard skeleton (15, 14, D:1) a quokka skeleton (15, 51, D:1) a +0 ring mail (16, 8, D:1) a +0 whip (16, 53, D:1) a bat corpse (skeletalised by now) (17, 2, D:1) a rat corpse (skeletalised by now) (21, 49, D:1) a +0 dagger (25, 29, D:1) a rat corpse (skeletalised by now) (26, 31, D:1) a +0 ring mail (26, 41, D:1) a bat skeleton (28, 12, D:1) a +0 dagger (30, 29, D:1) a +0 dagger of holy wrath (38, 6, D:1) 5 boomerangs (40, -1, D:1) a +0 club (42, 51, D:1) a +0 club (43, -2, D:1) a +0 short sword 2 stones (46, 41, D:1) a bat corpse (skeletalised by now) (48, 3, D:1) a +0 plate armour (49, 54, D:1) a +0 dagger (50, 9, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Zefae's Antique Scrolls a scroll of identify (36 gold) a scroll of enchant armour (135 gold) a scroll of enchant weapon (135 gold) a scroll of poison (72 gold) a scroll of poison (72 gold) a scroll of amnesia (72 gold) 3 scrolls of poison (216 gold) (0, 0, D:2) a +0 whip (3, -41, D:2) a +0 ring mail (8, -33, D:2) the +2 chain mail of the Mind {rC+ Int+3 Dex+3} rC+: It protects you from cold. Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (10, -30, D:2) a +0 dagger a kobold corpse (skeletalised by now) (10, -29, D:2) a +0 club (14, 4, D:2) a +0 robe (15, -46, D:2) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (36, -45, D:2) a potion of brilliance (42, -44, D:2) a +0 ring mail (42, 11, D:2) a +0 robe (45, -33, D:2) a potion of heal wounds (47, -27, D:2) a +0 leather armour (48, 10, D:2) a quokka corpse (skeletalised by now) (49, -22, D:2) a +0 whip 3 stones (51, -25, D:2) an adder skeleton (57, -23, D:2) an orb of mayhem (59, -33, D:2) a +0 sling (62, -37, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 quarterstaff (4, 1, D:3) a +0 whip 3 stones a kobold corpse (10, -8, D:3) a +0 short sword (17, 5, D:3) a jackal corpse (24, 5, D:3) a potion of might