Montegul Level 1 of the Dungeon (0, 3, D:1) a bat skeleton (0, 11, D:1) a +0 plate armour (0, 28, D:1) a quokka corpse (skeletalised by now) (10, 37, D:1) a potion of brilliance (16, 37, D:1) a jackal corpse (skeletalised by now) (22, 20, D:1) a +0 mace (25, 12, D:1) a +0 short sword a kobold corpse (skeletalised by now) (31, 26, D:1) a rat skeleton (34, 35, D:1) a potion of heal wounds (38, 33, D:1) a +0 sling (49, 33, D:1) a rat corpse (53, 1, D:1) an amulet of faith Level 2 of the Dungeon (1, -3, D:2) a stone a +2 vampiric whip a kobold skeleton (11, -12, D:2) 11 gold pieces (14, -7, D:2) a +0 falchion (18, -2, D:2) a potion of curing