Dungeon Crawl Stone Soup version 0.34-a0-1804-g99c0725460 (webtiles) character file. Game seed: 12024175950623277567 9 Montegul the Grave Robber (level 2, 19/19 HPs) Began as a Mummy Necromancer on Dec 17, 2025. Quit the game on level 1 of the Dungeon on July 1, 2026. The game lasted 00:02:14 (390 turns). Montegul the Grave Robber (Mummy Necromancer) Turns: 390, Time: 00:02:14 Health: 19/19 AC: 2 Str: 11 XL: 2 Next: 6% Magic: 5/5 EV: 11 Int: 14 God: Gold: 11 SH: 0 Dex: 12 Spells: 5/6 levels left rFire x . . (150%) a - +0 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 cloak Skills: + Level 1.7 Dodging + Level 1.8 Stealth + Level 2.9 Spellcasting + Level 4.1 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 80% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 40% 2d9 6% 2 Vampiric Draining Necr 20% 2d7 12% 3 Animate Dead Necr 20% N/A 36% 4 Curse of Agony Necr 20% N/A 73% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You cannot drink. You have a special connection with the divine. (Faith) You recover more slowly from Doom and Banes. Message History Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (asleep, chance to affect: 67%) You feel a surge of power! A fragment of the goblin's soul is dislodged from its body. The goblin looks weaker. The goblin shouts! The goblin barely misses your soul wisp. Your soul wisp touches the goblin. Unknown command. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The goblin hits your soul wisp with a +0 dagger. Your soul wisp touches the goblin. The goblin hits your soul wisp but does no damage. Your soul wisp touches the goblin. The goblin dies! You swap places with your soul wisp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Your magical contamination has completely faded away. You see here a +0 dagger. Your soul wisp disappears in a puff of smoke! You encounter a frilled lizard. A frilled lizard is nearby! A frilled lizard is nearby! A frilled lizard is nearby! The helpless frilled lizard fails to defend itself. You puncture the frilled lizard! You kill the frilled lizard! No target in view! No target in view! No target in view! No target in view! Unknown command. Welcome back, Montegul the Mummy Necromancer. Press ? for a list of commands and other information. Unknown command. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ##.....## ##.# ##...###### #.# ##.......# #.# #..####.# #.# #..# #.# #.. ##..####.###### ##########...#.......... ........#.........###### #@##...#.#### #.###.##.# #.######.# #........# ########## There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A hobgoblin (D:1) 2 bats (D:1) 3 frilled lizards (D:1) A rat (D:1) 8 creatures vanquished. Vanquished Creatures (collateral kills) A quokka (D:1) A goblin (D:1) 2 creatures vanquished. Grand Total: 10 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Montegul the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 170 | D:1 | Found a faded altar of an unknown god. 273 | D:1 | Reached XP level 2. HP: 8/19 MP: 3/5 390 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_memento_mori, layout_loops_corners, shapermc_ecumenical_altar_mp_urbaneastern Action || total ---------------------------++------- Attack: Normal || 26 Melee: Dagger || 26 Cast: Soul Splinter || 2 Stab: Sleeping || 4 Armour: Robe || 12 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 390 | 337 | 53 | 0 | 226 | 1 | 390.0 | Dungeon | 390 | 337 | 53 | 0 | 226 | 1 | 390.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 390 daAuts DLua errors: