Montegul Level 1 of the Dungeon (2, -2, D:1) a +0 club (6, 8, D:1) a +0 robe (10, 28, D:1) a +0 ring mail (15, 34, D:1) a bat skeleton (20, 18, D:1) a staff of cold (20, 48, D:1) a rat corpse (skeletalised by now) (22, 1, D:1) a bat corpse (skeletalised by now) (22, 42, D:1) a potion of might (22, 46, D:1) a quokka corpse (skeletalised by now) (22, 47, D:1) a +0 short sword 5 stones (24, 6, D:1) a hobgoblin corpse (skeletalised by now) (30, 28, D:1) a frilled lizard corpse (skeletalised by now) (34, 25, D:1) a potion of brilliance (42, 17, D:1) a rat corpse (skeletalised by now) (43, 31, D:1) a +0 short sword (44, 19, D:1) a hobgoblin skeleton (47, 6, D:1) a +0 club a goblin corpse (skeletalised by now) (49, 17, D:1) a +0 short sword (51, 29, D:1) a potion of mutation (55, 23, D:1) a potion of mutation Level 2 of the Dungeon (1, -16, D:2) a +0 short sword a kobold corpse (3, -1, D:2) a +0 dagger a +0 club a goblin corpse (skeletalised by now) (5, -14, D:2) an inkwell talisman (5, 7, D:2) 8 gold pieces (6, 5, D:2) a scroll of brand weapon (7, -3, D:2) a +0 scale mail (9, -14, D:2) a +0 whip a stone a +0 club a rat skeleton a bat skeleton (10, 15, D:2) 15 gold pieces (24, -13, D:2) a +0 plate armour (29, 8, D:2) a rat skeleton (30, -29, D:2) a +0 chain mail (31, -29, D:2) a ribbon worm corpse (34, -8, D:2) the quill talisman of Waqonosymm {*Corrode rElec rPois MP+9} [quill talisman] *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. rPois: It protects you from poison. MP+9: It affects your magic capacity (+9).