Montegul Level 1 of the Dungeon (0, 0, D:1) a +0 robe (1, 12, D:1) a +2 falchion of holy wrath (2, -44, D:1) a quokka skeleton (6, 0, D:1) a ball python skeleton (7, -24, D:1) a +0 short sword (11, -43, D:1) 2 potions of attraction (22, -24, D:1) a +0 leather armour 4 boomerangs (22, -21, D:1) a potion of curing (25, 4, D:1) a goblin skeleton (38, -22, D:1) 3 stones (47, -24, D:1) 6 stones (48, -25, D:1) a jackal skeleton (49, -45, D:1) 6 boomerangs a ball python skeleton (49, -1, D:1) a potion of magic (51, 0, D:1) a +0 short sword (56, -35, D:1) a +0 robe (57, -11, D:1) a quokka corpse (skeletalised by now) (58, -38, D:1) a ball python skeleton Level 2 of the Dungeon (0, 0, D:2) the +0 ring mail of the Bull {rC+++ rN++ Slay-4} rC+++: It renders you almost immune to cold. rN++: It greatly protects you from negative energy. Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). (14, -7, D:2) 4 stones an adder skeleton (17, -25, D:2) a rat skeleton (18, -22, D:2) a quokka skeleton (19, 0, D:2) 5 stones (22, 2, D:2) 8 stones (22, 8, D:2) 4 gold pieces (23, 7, D:2) 10 gold pieces (24, 3, D:2) a +0 club (24, 6, D:2) 8 gold pieces (32, -6, D:2) a potion of haste (37, -22, D:2) a rat skeleton (41, -6, D:2) an adder skeleton (44, -35, D:2) a +0 club (47, -35, D:2) a ball python skeleton Level 3 of the Dungeon (0, 0, D:3) a scroll of identify (1, -1, D:3) a +0 mace an orc corpse (3, 1, D:3) a +0 dagger (still there?) a +0 robe of positive energy (still there?) (6, -4, D:3) an adder corpse