MonoArpel Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, 7, D:1) a +0 club (4, -6, D:1) a +0 club (9, -2, D:1) a gnarled glowing staff (21, -19, D:1) a +0 ring mail (21, 0, D:1) a +0 dagger (22, -10, D:1) 5 javelins (30, -13, D:1) a whip (33, -14, D:1) 6 poisoned darts (38, 7, D:1) a +0 dagger (39, -30, D:1) a +0 short sword 5 stones (49, -13, D:1) 2 stones a +0 short sword (56, -4, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 9 gold pieces (1, -2, D:2) 4 gold pieces (2, -2, D:2) 8 gold pieces (2, 0, D:2) 4 gold pieces (3, -30, D:2) 2 javelins (11, -10, D:2) a whip (18, -11, D:2) a +0 spear a +0 whip (37, -53, D:2) a +0 leather armour Level 3 of the Dungeon (3, -13, D:3) a parchment of Sublimation of Blood (8, -6, D:3) a ring mail (8, -3, D:3) a ring mail (26, -17, D:3) a +0 leather armour (37, -26, D:3) a robe (40, 0, D:3) a +0 short sword (45, 3, D:3) a +0 short sword (48, 1, D:3) a +0 mace 3 poisoned darts (49, -14, D:3) a scale mail (49, 0, D:3) a +0 hand axe a +2 leather armour of cold resistance a +5 dagger (49, 3, D:3) a +0 club (50, -17, D:3) a +0 club a +0 arbalest (50, -1, D:3) a +1 flail of holy wrath (50, 0, D:3) a +0 dagger (51, 0, D:3) a +0 mace a +0 arbalest (53, -16, D:3) a +0 short sword a stone Level 4 of the Dungeon (14, 5, D:4) a +0 dagger (16, 14, D:4) a dagger (22, 13, D:4) a dagger (35, 3, D:4) 5 poisoned darts (37, 36, D:4) a +0 club Level 5 of the Dungeon [Shop] Hucucli's Weapon Emporium a +0 shortbow (39 gold) a +0 war axe (45 gold) a +0 whip (32 gold) 2 javelins (78 gold) a +0 trident (45 gold) the +7 spear "Nohogh" {entangle, Str+2} (639 gold) Str+2: It affects your strength (+2). It cannot be enchanted further. a +0 rapier (71 gold) a +0 dagger (26 gold) a +0 whip (32 gold) a +0 long sword (45 gold) [Shop] Hirr's Tiny Tomes the Atlas of Refrigeration (491 gold) Spells Type Level Known a - Sculpt Simulacrum Ice/Alchemy 6 no b - Ozocubu's Refrigeration Ice 7 no Sugismin's Opusculum on the Topological Flock (529 gold) Spells Type Level Known a - Passage of Golubria Translocation 4 no b - Dragon's Call Summoning 9 no the Codex of Lost Power (310 gold) Spells Type Level Known a - Volatile Blastmotes Fire/Translocation 3 no b - Permafrost Eruption Ice/Earth 6 no The Advanced Guide to Formulae (344 gold) Spells Type Level Known a - Fulminant Prism Conjuration/Alchemy 4 no b - Eringya's Noxious Bog Alchemy 6 no the Octavo of Hidden Wisdom (215 gold) Spells Type Level Known a - Kiss of Death Conjuration/Necromancy 1 no b - Metabolic Englaciation Hexes/Ice 5 no the Codex of the Inferno (184 gold) Spells Type Level Known a - Volatile Blastmotes Fire/Translocation 3 no b - Inner Flame Hexes/Fire 3 no the Anthology of Mysticism (572 gold) Spells Type Level Known a - Yara's Violent Unravelling Hexes/Alchemy 5 no b - Dragon's Call Summoning 9 no the Grimoire of the Mind of the Magus (491 gold) Spells Type Level Known a - Plasma Beam Fire/Air 6 no b - Sphinx Sisters Hexes/Summoning 7 no (0, 0, D:5) a +0 giant club (8, 1, D:5) a +0 giant club (8, 34, D:5) a parchment of Dimensional Bullseye (10, 5, D:5) a +0 leather armour (12, 4, D:5) a long sword (12, 23, D:5) 2 poisoned darts (26, 16, D:5) a +0 scale mail a +0 whip (27, 10, D:5) a parchment of Call Imp (27, 16, D:5) a +0 ring mail a +0 whip (35, 35, D:5) a whip (39, 1, D:5) a glowing orb (49, 28, D:5) a +0 dagger (49, 31, D:5) a +0 orcbow Level 6 of the Dungeon [Shop] Neymesik's Jewellery Shoppe the ring "Jiol" {rF+ rCorr Dex+2} (764 gold) [ring of resist corrosion] rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). a +6 ring of dexterity (unknown) (720 gold) the amulet "Leahiyky" {rC+ RegenMP+} (880 gold) [amulet of magic regeneration] rC+: It protects you from cold. RegenMP+: It increases your rate of magic regeneration. an amulet of reflection (600 gold) the amulet of the Scarab {Dissipate *Corrode rC++ Regen+ Int+3} (1104 gold) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. *Corrode: It may corrode you when you take damage. rC++: It greatly protects you from cold. Regen+: It increases your rate of health regeneration. Int+3: It affects your intelligence (+3). the ring of Xom's Generosity {rElec Int+2 SInv} (664 gold) [ring of see invisible] rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. an amulet of guardian spirit (unknown) (600 gold) the ring of the Shrike {*Slow rPois rF+ rN+ Slay+2} (864 gold) [ring of protection from fire] *Slow: It may slow you when you take damage. rPois: It protects you from poison. rF+: It protects you from fire. rN+: It protects you from negative energy. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). a ring of willpower (unknown) (500 gold) (0, 0, D:6) a robe (5, 5, D:6) a pair of gloves (6, -18, D:6) a +0 chain mail a +0 mace (7, 12, D:6) a +0 hand axe (8, -15, D:6) a +0 robe a +0 dagger (9, -23, D:6) a parchment of Foxfire (9, -22, D:6) a +0 flail (10, -22, D:6) a +0 leather armour a +0 club (11, 23, D:6) a quarterstaff (12, 32, D:6) a long sword (17, -4, D:6) a parchment of Call Imp (22, 24, D:6) a helmet (22, 25, D:6) a +0 ring mail a +0 dagger (25, 24, D:6) a robe (28, -3, D:6) a +0 leather armour a +0 mace (31, 26, D:6) a +0 leather armour a +0 club Level 7 of the Dungeon (9, 0, D:7) a +0 shortbow (9, 10, D:7) a broad axe (25, 25, D:7) a chain mail (34, 4, D:7) a rapier (40, 21, D:7) 5 poisoned darts (41, 18, D:7) a +2 long sword a +0 robe (42, 15, D:7) a +3 spear a +0 robe (43, 15, D:7) a +0 falchion a +0 robe a +3 halberd a +0 robe (44, 15, D:7) a parchment of Sublimation of Blood (44, 29, D:7) a +0 whip a +0 whip a +0 short sword 7 stones a +0 dagger (45, 15, D:7) a +0 hand axe a +0 robe (45, 29, D:7) a +0 dagger (45, 31, D:7) 4 poisoned darts a +0 short sword (56, 8, D:7) a rapier Level 8 of the Dungeon (0, 0, D:8) a dagger (10, 7, D:8) a +0 trident a +0 robe (13, 24, D:8) a dagger (15, 9, D:8) a +0 robe a +0 morningstar (16, 8, D:8) a +0 robe a +0 halberd (18, 9, D:8) a +0 robe a +2 halberd (19, 9, D:8) a +0 robe a +0 dagger (20, -4, D:8) a robe (24, 14, D:8) a +0 hand axe (26, 3, D:8) a +0 orcbow (33, 14, D:8) a +0 scale mail (34, 31, D:8) the scarab talisman "Xifebudump" {Int+3 Dex+2} [scarab talisman] Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). (41, 9, D:8) a +0 flail (41, 32, D:8) a quarterstaff (44, 7, D:8) a +0 dagger (45, 4, D:8) a +0 hand axe a +0 leather armour (45, 5, D:8) a +0 hand axe a +0 dagger a +0 robe (46, 4, D:8) a +0 club (47, 3, D:8) a +0 club (47, 20, D:8) a cloak (47, 25, D:8) a +0 dagger a +0 robe (51, -1, D:8) a +0 mace a +0 chain mail (53, -4, D:8) a +0 flail (54, -12, D:8) a chain mail Level 9 of the Dungeon [Shop] Vimetack's Jewellery Emporium an amulet of guardian spirit (unknown) (690 gold) a granite talisman (690 gold) the ring "Xoaqomn" {rElec rF- rC+ Str+4 SInv} (1025 gold) [ring of protection from cold] rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Str+4: It affects your strength (+4). SInv: It lets you see invisible. an amulet of guardian spirit (unknown) (690 gold) a ring of flight (unknown) (402 gold) the ring of Velleity {Fly rCorr Int+2} (765 gold) [ring of resist corrosion] Fly: It grants you flight. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). a ring of protection from fire (575 gold) (0, 0, D:9) a +0 flail (0, 3, D:9) a +0 club (1, 0, D:9) a +0 robe a +0 dagger (2, 8, D:9) a +0 short sword (6, 14, D:9) a buckler (8, -27, D:9) a +0 dagger (8, 3, D:9) a +0 club (9, -27, D:9) a +0 club (10, 0, D:9) a +0 club (10, 1, D:9) a +0 ring mail a +0 short sword (12, 8, D:9) a mace (20, -31, D:9) a +0 flail (20, -29, D:9) a parchment of Irradiate (20, -21, D:9) a +0 robe a +0 dagger (22, -19, D:9) a +0 hand axe a +0 ring mail a +0 flail (24, -30, D:9) a +0 club (28, -15, D:9) a +0 club (28, -8, D:9) a +0 club a +0 leather armour (28, 17, D:9) a +0 dagger a +0 robe a +2 trident a +0 robe (30, -24, D:9) a +0 ring mail a +0 hand axe (30, -23, D:9) a +0 whip of distortion a +0 chain mail a +0 long sword a +0 flail (30, -21, D:9) a +0 mace a +0 hand axe a +0 club (30, -19, D:9) a boomerang a +0 morningstar a +0 plate armour a +0 dire flail (30, -18, D:9) a +0 chain mail a +0 glaive (31, -17, D:9) a +0 flail (31, -13, D:9) a +0 mace (31, -1, D:9) a +0 giant club a +0 giant club (31, 1, D:9) a +0 robe a +0 falchion a +0 chain mail a +0 trident (32, -18, D:9) a +0 scale mail a +0 dagger (32, -17, D:9) a +0 dagger (33, -1, D:9) a +0 robe a +3 short sword (34, 5, D:9) a maw talisman (35, -12, D:9) a +0 robe a +0 dagger of flaming (35, -10, D:9) a +0 club (36, -14, D:9) a +0 leather armour a +0 club (38, -15, D:9) a +0 dagger (39, -16, D:9) a +0 robe a +0 spear (40, -16, D:9) a +0 flail a +0 leather armour a +0 club (41, -16, D:9) a +0 plate armour a +0 flail Level 10 of the Dungeon (0, 0, D:10) a +0 morningstar a +0 robe (1, 0, D:10) a +0 falchion a +0 robe (1, 2, D:10) a +2 short sword of freezing a +0 robe (1, 3, D:10) 6 gold pieces a +0 great sword a +0 robe (10, 61, D:10) 7 gold pieces (21, 15, D:10) a +0 leather armour a +0 hand axe (23, 12, D:10) a +0 mace (23, 13, D:10) a +0 dagger (41, 15, D:10) a leather armour Level 11 of the Dungeon (1, -15, D:11) a scroll of immolation Level 12 of the Dungeon (0, 0, D:12) 12 gold pieces Level 1 of the Orcish Mines (0, 1, Orc:1) 17 gold pieces (1, -3, Orc:1) 15 gold pieces (8, -6, Orc:1) 24 gold pieces (10, -4, Orc:1) 32 gold pieces (14, -12, Orc:1) a +0 heavy flail a +0 ring mail (15, -13, Orc:1) a +0 war axe a +0 plate armour (18, -10, Orc:1) a +0 whip (23, -12, Orc:1) a +0 dire flail a +0 chain mail (23, -10, Orc:1) a +0 club a +0 leather armour (25, -11, Orc:1) a +0 hand axe (32, -17, Orc:1) 8 gold pieces Level 1 of the Lair of Beasts (4, -13, Lair:1) a +0 falchion (4, 20, Lair:1) a whip (5, -16, Lair:1) a robe (5, 3, Lair:1) a +0 trident (7, 20, Lair:1) a falchion (10, 20, Lair:1) 4 large rocks (28, -15, Lair:1) a ring of see invisible (28, 1, Lair:1) a quarterstaff (50, 5, Lair:1) a +0 quarterstaff Level 2 of the Lair of Beasts (0, 0, Lair:2) 23 gold pieces (18, -48, Lair:2) a ring mail (19, -19, Lair:2) a parchment of Foxfire (28, -27, Lair:2) 6 boomerangs (44, -34, Lair:2) a +0 hand axe Level 3 of the Lair of Beasts (0, 0, Lair:3) a rapier (21, 2, Lair:3) a +2 robe of positive energy (33, -16, Lair:3) a falchion (34, -31, Lair:3) a chain mail