Monero Level 1 of the Dungeon (0, 0, D:1) 7 stones (1, 15, D:1) a quokka corpse (skeletalised by now) (1, 16, D:1) a +0 dagger (2, -3, D:1) a ball python corpse (skeletalised by now) (2, 16, D:1) a rat corpse (skeletalised by now) (7, -14, D:1) a frilled lizard skeleton (14, -3, D:1) a quarterstaff (16, 7, D:1) a +0 club (24, -8, D:1) a ball python corpse (skeletalised by now) (32, -3, D:1) a ball python skeleton (37, 9, D:1) a quokka corpse (skeletalised by now) (39, 9, D:1) a bat corpse (skeletalised by now) (41, 3, D:1) a hobgoblin corpse (skeletalised by now) (41, 11, D:1) a bat corpse (skeletalised by now) (46, -8, D:1) a ring mail (48, 20, D:1) a rat corpse (skeletalised by now) (48, 21, D:1) a jackal corpse (skeletalised by now) (49, 21, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 4 stones (2, -12, D:2) a +1 dagger of draining (5, -25, D:2) a chain mail (17, -9, D:2) a +0 leather armour (21, -4, D:2) a rat corpse (skeletalised by now) (21, -3, D:2) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (23, -22, D:2) a +0 club a goblin skeleton (31, 7, D:2) a +0 helmet (32, 2, D:2) a +0 trident a goblin corpse (skeletalised by now) (32, 4, D:2) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (35, -26, D:2) a +0 whip (36, -22, D:2) a +0 club a +0 scythe a +0 robe (36, -13, D:2) a +0 dagger (38, -16, D:2) a leather armour (39, -13, D:2) 5 stones Level 3 of the Dungeon (0, 0, D:3) a bat corpse (skeletalised by now) (2, -27, D:3) 2 stones (9, -16, D:3) 4 stones (12, -24, D:3) a +0 club a goblin skeleton (12, -13, D:3) a rat skeleton (14, -9, D:3) a +0 dagger (23, 7, D:3) a +0 club a +0 club a goblin corpse (skeletalised by now) (29, -13, D:3) a +0 ring mail (34, -3, D:3) the +3 mace of Dim Light {chaos, rC+ rCorr SInv} rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. (38, -8, D:3) a +0 dagger a goblin skeleton (41, -8, D:3) a +0 club a goblin skeleton (43, -25, D:3) a +0 whip a stone (44, -23, D:3) a ball python skeleton Level 4 of the Dungeon (0, 0, D:4) 6 stones (0, 4, D:4) a whip (15, -22, D:4) a quokka skeleton (17, -23, D:4) a +0 spear (17, -16, D:4) a mace (23, -33, D:4) a hobgoblin corpse (skeletalised by now) (36, -34, D:4) a scale mail (36, -20, D:4) a +0 club (37, -19, D:4) a +0 whip a gnoll corpse (skeletalised by now) (38, -28, D:4) a leather armour (39, -20, D:4) a +0 whip a kobold skeleton (44, -31, D:4) a hobgoblin skeleton Level 5 of the Dungeon (0, 0, D:5) a trident (11, -23, D:5) a book of Battle (31, -11, D:5) a +3 mace (36, -12, D:5) a +0 war axe (37, -6, D:5) a +2 whip of freezing a +0 robe (37, 11, D:5) a +0 spear (39, -8, D:5) a +0 giant spiked club an ogre skeleton (40, -13, D:5) a +0 orcbow (40, 2, D:5) a hound corpse (skeletalised by now) (40, 15, D:5) a trident (41, -5, D:5) a great sword (42, -10, D:5) the +7 long sword of Laceration {freeze, rCorr Str-2 Int-5 SInv} rCorr: It protects you from acid and corrosion. Str-2: It affects your strength (-2). Int-5: It affects your intelligence (-5). SInv: It lets you see invisible. (43, 10, D:5) a ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 spear (2, -10, D:6) the +0 leather armour of Magic {Dex+3} Dex+3: It affects your dexterity (+3). (9, -13, D:6) a trident (24, 16, D:6) a hound corpse (skeletalised by now) (26, -26, D:6) a maw talisman (28, 5, D:6) a +0 short sword a +0 ring mail a +0 club a +0 war axe a +0 hand axe a +0 leather armour a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (30, -43, D:6) a falchion (31, -30, D:6) a +0 flail a +0 leather armour (35, -8, D:6) a +0 orcbow (44, -20, D:6) a +0 short sword a +0 club a +0 short sword a curare-tipped dart a kobold skeleton a kobold skeleton a kobold skeleton (44, -8, D:6) a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) a plate armour (11, 7, D:7) a dagger (22, -2, D:7) 4 stones (22, 1, D:7) a +0 club a +0 dagger a +0 robe a +0 flail a +0 ring mail (22, 2, D:7) a +0 club an orc corpse the Ecumenical Temple