Mo1och Level 1 of the Dungeon (0, 0, D:1) 5 stones (2, 25, D:1) a ball python corpse (skeletalised by now) (3, 3, D:1) a ball python skeleton (3, 7, D:1) a quokka skeleton (7, 20, D:1) a +0 dagger (9, 8, D:1) a bat skeleton (11, 24, D:1) a rat corpse (skeletalised by now) (13, 14, D:1) a bat skeleton (14, -13, D:1) a +0 club a goblin skeleton (17, 7, D:1) 5 stones (19, 21, D:1) a hobgoblin skeleton (21, 17, D:1) a +0 club a ball python corpse (skeletalised by now) (22, 13, D:1) 5 stones (30, -12, D:1) 5 stones (33, -12, D:1) a bat skeleton (34, 0, D:1) a +0 leather armour (37, -15, D:1) a +0 dagger (37, -1, D:1) a bat skeleton (41, 13, D:1) a +0 hand axe (44, 16, D:1) a ball python corpse (skeletalised by now) (47, 17, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, -14, D:2) 5 stones (18, -14, D:2) a +0 dagger (22, -39, D:2) a bat corpse (skeletalised by now) (22, 2, D:2) an adder corpse (skeletalised by now) (28, -19, D:2) a +0 sling (29, -18, D:2) a +0 club (32, -36, D:2) a +0 mace (40, -37, D:2) a +0 ring mail (50, -2, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a goblin corpse (4, 24, D:3) a +0 whip (6, 14, D:3) a +0 short sword a kobold corpse (15, 1, D:3) a +0 dagger (15, 29, D:3) a potion of mutation